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Re: Ooh, ooh, new info on patch page!
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From what you describe the oracle there is an imprisoned standard S4 one, right? I don't think the pearl income or the astral when it wakes up is going to be significant. Still better than a blood fountain though. |
Re: Ooh, ooh, new info on patch page!
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P.S. I'm just being antagonistic because you pointed out the situated nature of knowledge, and then went on to use it for your own purposes of arguing for a situated point of view.:) |
Re: Ooh, ooh, new info on patch page!
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Re: Ooh, ooh, new info on patch page!
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Do you mean by using the astral search spell? I'd think in the early game you're much better off manually searching with those native astral mages. It's an interesting tradeoff in CBM. You lose a lot of scale points by taking it awake and gain,... pearl income. Not the most useful thing in the early game, but certainly nice to have a stash of them to rock that first dispel or to use for magic duels, power of the spheres etc. The research you gain is negligible so I'm sort of discounting that. The second path doesn't make sense to me. How is the awake oracle going to use it in the early game? If it isn't, I would think a sleeping oracle would be better. It definitely sounds like a build that could have problems with early aggression. No SC pretender, no sacreds,... so who is this with? Caelum? Bandar? |
Re: Ooh, ooh, new info on patch page!
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Re: Ooh, ooh, new info on patch page!
That's nice, Gandalf. And probably even true.
But does it actually have any relevance to Hinnom's power? I do play mostly SP. Hinnom is unbalanced. I'm not that good a player, but it's not even fun using it against the AI. You can just roll over them. And it's not even that useful as an uber AI opponent, since the AI doesn't do well with it's strengths. Hinnom is all about SCs and small groups of tough troops. The AI can't build or script SCs, won't use small efficient groups of troops, but just throws a mish-mash of recruits together and sends them out. If you give it a decent bless, half time it won't bother blessing the troops or sending out sacreds in the first place. About the only thing that really helps the AI is the good PD. The AI just isn't good at using nations like Hinnom, so why is it a problem to balance it for MP? To me it looks like the changes will help keep it from being easy for SP, while not crippling the AI anymore than it already is. Do you think Hinnom is particularly good for SP as it is? Are there different changes you'd suggest? |
Re: Ooh, ooh, new info on patch page!
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Re: Ooh, ooh, new info on patch page!
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(Sorry. Couldn't resist. :) ) |
Re: Ooh, ooh, new info on patch page!
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This works best with a nation that: 1. Can make do without an SC pretender 2. Don't need a bless 3. have no astral mages... 4. no astral income 5. at least one mage that can site search a path that the nation does not have income in. (i.e. good natural diversity. i.e. five natural paths) 6. uses good scales and needs high dom (maybe combined with weak priests, thus making high dom more necessary?) Essentially, this is only another option for very specific nations that might have gone with an Enchantress, but where the nation has enough natural diversity that the Rainbow's benefits might be superceded by what an Oracle can offer. In these situations the Oracle will provide at least equivalent scales, better dominion, and an (even higher than Enchantress) natural income of Pearls. The main benefit comes from the much higher dominion. For nations: Shinuyama is a good nation because they already have access to 5 paths naturally, mages with paths but no gems, and lots of good mix ups. All they need is Astral and Air and something they can alchemize early on to start searching out Water and Air (and of course using the pearls themselves for Astral) to be complete. |
Re: Ooh, ooh, new info on patch page!
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I've been playing Dominions since its inception. Perhaps I am completely unskilled. But I simply do not find Hinnom to be the game breaker you portray it to be. Strong yes. Top Ten yes. Beyond any other nation.. no. You posit that Hinnoom and Niefel are beyond any other nation. But that just doesn't square with objective reality. LA Ermor, LA Ryalla are much bigger problems. I believe I can reliably beat a person of equal skill playing hinnom with many different nations - I don't think its even particularly challenging. Lanka, Mictlan,LA Mictlan, LA ermor, Sauromatia, to name a few. By the way - I am not a competent player with ulm - but I'd be interested in seeing how the the ulm new stop sacred would work again hinnom / Niefle. And the Size difference makes a *huge* difference. It stops the chariots from trampling some of Fomorias units, some of Niefles, and elephants - which includes the arcosephale nations, the bandar log nations, and independent elephants - not to mention Caelum's mammoths. I have no problem if hinnom is nerfed (hopefully in a thematic sense). But to my mind the biggest problem is the strength of the starting army. But I'd much rather see some of the weak races boosted a little. Yomi, if it had just a few problems fixed (mostly having to do with magic paths)- could just blow Niefle out of the water. Change the precision of those yomi flame throwing units from 8 to 11, and increase the prcision of the throw flames to +4 and you'd see Niefle.. go down in flames.. literally. And its not that unbalancing as you're talking about 3 ammo units...... |
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