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Re: Conceptual Balance Mod 1.41
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Just name it something weird like, GAME_NAME-CBM 1.4 Jazzepi |
Re: Conceptual Balance Mod 1.41
I'm with Jazzepi there. It's all been very confusing.
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Re: Conceptual Balance Mod 1.41
But llama, I called it cCBM1.44. Your eyes are as bad as mine =P.
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Re: Conceptual Balance Mod 1.41
Has anyone suggested a nerf to the lovable Frost Brand? I think bumping it to 10W would help increase thug/SC weapon diversity.
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Re: Conceptual Balance Mod 1.41
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Re: Conceptual Balance Mod 1.41
he's stuttering
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Re: Conceptual Balance Mod 1.41
I'm with vfb on the Frost Brand. It's very underpriced imho.
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Re: Conceptual Balance Mod 1.41
If QM changes it though, countless frost brand fanboys will lynch him. It's a hard job being the master of CBM.
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Re: Conceptual Balance Mod 1.41
My Mictlan Priests keep fatiguing themselves out by casting Sabbath Slave and Master. They don't cost a blood slave to cast any more so that is why the AI is prioritising them too highly. I think it would be better if these two spells were not cast by the AI.
Frost Brand is under priced, but probably should not be the same cost as a Fire Brand. Many undead have cold resistance whereas fire resistance is less common. |
Re: Conceptual Balance Mod 1.41
I would rather see all brands moved to construction 6.
They are pretty much the pen-ultimate weaponry, why shouldn't they be at the next to highest tier? Quote:
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