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 Re: Conceptual Balance Mod 1.41 Quote: 
 Just name it something weird like, GAME_NAME-CBM 1.4 Jazzepi | 
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 Re: Conceptual Balance Mod 1.41 I'm with Jazzepi there. It's all been very confusing. | 
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 Re: Conceptual Balance Mod 1.41 But llama, I called it cCBM1.44.  Your eyes are as bad as mine =P. | 
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 Re: Conceptual Balance Mod 1.41 Has anyone suggested a nerf to the lovable Frost Brand?  I think bumping it to 10W would help increase thug/SC weapon diversity. | 
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 Re: Conceptual Balance Mod 1.41 Quote: 
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 Re: Conceptual Balance Mod 1.41 he's stuttering | 
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 Re: Conceptual Balance Mod 1.41 I'm with vfb on the Frost Brand. It's very underpriced imho. | 
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 Re: Conceptual Balance Mod 1.41 If QM changes it though, countless frost brand fanboys will lynch him. It's a hard job being the master of CBM. | 
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 Re: Conceptual Balance Mod 1.41 My Mictlan Priests keep fatiguing themselves out by casting Sabbath Slave and Master. They don't cost a blood slave to cast any more so that is why the AI is prioritising them too highly. I think it would be better if these two spells were not cast by the AI. Frost Brand is under priced, but probably should not be the same cost as a Fire Brand. Many undead have cold resistance whereas fire resistance is less common. | 
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 Re: Conceptual Balance Mod 1.41 I would rather see all brands moved to construction 6.  They are pretty much the pen-ultimate weaponry, why shouldn't they be at the next to highest tier? Quote: 
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