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-   -   Conceptual Balance Mod 1.41 (http://forum.shrapnelgames.com/showthread.php?t=42022)

Jazzepi February 4th, 2009 08:53 PM

Re: Conceptual Balance Mod 1.41
 
Quote:

Originally Posted by Zeldor (Post 672234)
I made 1.41b with just blindlord bug, to get Madness started. I added just b, as QM is the one to increase version numbers.

I think that best thing would be the release of 1.5, so all that numbering can be clarified.

It would probably be best if people other than QM did not release versions of CBM using the numbering system.

Just name it something weird like, GAME_NAME-CBM 1.4

Jazzepi

llamabeast February 5th, 2009 05:56 AM

Re: Conceptual Balance Mod 1.41
 
I'm with Jazzepi there. It's all been very confusing.

chrispedersen February 6th, 2009 01:08 AM

Re: Conceptual Balance Mod 1.41
 
But llama, I called it cCBM1.44. Your eyes are as bad as mine =P.

vfb February 6th, 2009 01:56 AM

Re: Conceptual Balance Mod 1.41
 
Has anyone suggested a nerf to the lovable Frost Brand? I think bumping it to 10W would help increase thug/SC weapon diversity.

Sombre February 6th, 2009 05:46 AM

Re: Conceptual Balance Mod 1.41
 
Quote:

Originally Posted by chrispedersen (Post 672603)
But llama, I called it cCBM1.44. Your eyes are as bad as mine =P.

God that's even more confusing.

Aezeal February 6th, 2009 05:49 AM

Re: Conceptual Balance Mod 1.41
 
he's stuttering

Tifone February 6th, 2009 07:36 AM

Re: Conceptual Balance Mod 1.41
 
I'm with vfb on the Frost Brand. It's very underpriced imho.

llamabeast February 6th, 2009 07:54 AM

Re: Conceptual Balance Mod 1.41
 
If QM changes it though, countless frost brand fanboys will lynch him. It's a hard job being the master of CBM.

Reay February 6th, 2009 07:58 AM

Re: Conceptual Balance Mod 1.41
 
My Mictlan Priests keep fatiguing themselves out by casting Sabbath Slave and Master. They don't cost a blood slave to cast any more so that is why the AI is prioritising them too highly. I think it would be better if these two spells were not cast by the AI.

Frost Brand is under priced, but probably should not be the same cost as a Fire Brand. Many undead have cold resistance whereas fire resistance is less common.

Redeyes February 6th, 2009 08:13 AM

Re: Conceptual Balance Mod 1.41
 
I would rather see all brands moved to construction 6.
They are pretty much the pen-ultimate weaponry, why shouldn't they be at the next to highest tier?

Quote:

Frost Brand is under priced, but probably should not be the same cost as a Fire Brand. Many undead have cold resistance whereas fire resistance is less common.
Reply With Quote
I don't think Fire/cold damage is overly important as a divisor, they'll each be better in different in situations (vs Undead/Abysia) rather consider that Fire Brand also has armor piercing.


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