![]() |
Re: is aircraft worth it?
I'd like to see the AI buy perhaps half as many MANPADs as it usually does. Course I'd also like to see the AI not buy an arty battery for every inf bn as well ;)
As to friendly MANPADs...I upped the number of missiles from 2 to 4 on my teams, but left their ROF at 2...this doesn't effect their cost much and makes them twice as effective so I can keep the number of friendly ones down to a "realistic" number. My thought is that if the opposition air threat was as severe as the AI's tends to be when it sends in the 6-10 airfraft runs it favors chances are extra missiles would be on-hand so its "reasonable" rather then "cheating". Then again...it's easy to rationalize anything that gives you the player an advantage...isn't it? :D |
Re: is aircraft worth it?
Quote:
|
Re: is aircraft worth it?
Quote:
|
Re: is aircraft worth it?
Quote:
The expensive stuff with planes (and flak as the counterpart + AAA radars for them), and the thing they really require to be survivable on the modern battlefield are EW and stand-off missiles. When examining the available planes or attack helos, don't look at the weapons load that much - first thing to look at is which ones have the highest EW, and then if they have stand-off weaponry. Then examine the enemy equipment for the date, and see if you have a decent chance against the enemy SAM and radar AAA (your EW is at least equal or preferably much better). Trying to fly say some old mig-19 or Hunter with perhaps 1 or 2 EW points over an enemy with access to EW 6 or so AA is simply giving him a turkey shoot. But since your arty is in range in SP battles, it is still generally speaking more cost effective than fixed-wing air support. Arty can only be countered with counter-battery fires. Andy |
Re: is aircraft worth it?
Quote:
If you were fighting Russians, China, or most western nations I'd say your totally correct. But Somalia, Bosnia, etc. ? As to the amount of air support a player uses I'll admit that since I often play the USMC I do have a lot of helo's and aircraft...but they do rely much more very heavily on air support that any other national army in the world. A one battalion MEU has 4+ attack helos and 6+ aircraft in direct support. And I've seen a similar ratio in a good many of the non-USMC scenarios in the game. So yes I do see why the AI "needs" a large number of MANPADs...doesn't mean I have to like it tho ! Quote:
So, as in all things WinSPMBT...if you want "better" you have to pay for it. |
Re: is aircraft worth it?
Well, i played a scenario, Russia vs. Yugoslavia 1989.
I was on the Yugoslav side, and bought 70% MIG-29 with GROM TV-guided rockets, and 30% M-84A MBT's and i had about 8-11 tanks, and nothing else. The Russians had many MANPAD's and Tunguska SAM's. And their army, 6 pages full of infantry, tanks and APC's (I set the amount of "Money" to 10 000 for both of us, and all other settings were same for Yugos and russia) and i beat the crap out of them :D I lost only 5 men on the ground (2 Tanks) and 5 planes. They lost 90% of their army due to MIG-29 and GROM's... :D :p AIR POWER RULES!!!!! |
Re: is aircraft worth it?
Did you have the setting for AI tank heavy ON? It is better to have it off.
|
All times are GMT -4. The time now is 05:17 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.