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Re: Dynamic Campaign: Volunteers Wanted
Wulfir is simply the best ;).
Wulfir when I deploy my troops for the real battle can I deploy them anywhere in the setup area or just among or in front of the fixed troops? I also suppose that I should save the last turn and send it to you am I right? :) |
Re: Dynamic Campaign: Volunteers Wanted
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I finished the first battle. It was a lot of fun thanks for that! I managed to achieve a minor victory, for a loss of several aux units and one core unit. The latter I lost because a miss-click. I wanted to go to another place on the map, the unit was activated and went out to be killed by the T34s.
You can see the movements on the first screen-shot. I had one panzer kampfgruppe backed by two invaluable PzGrenadier platoons, and one infantry kampfgruppe the latter made of initially fix units. I believe I got lucky many times (usually i don't :) ) 1. First of all I by instinct chose the right path 2. The PZIIIL has a quite good front armor for that period I survived a few hits from the T34s. Of course T34s survived hits form the PzIII one magnitude more. With the panzer KG I made a big encirclement and always used the cover of the forests and lower ground. Used shoot and scoot tactics all the time because the PZIII shoot pretty well from distance too if thed do not move a lot. I had laid mass fire on T34s and KVs from multiple directions, those beasts were hard to kill. Finally I took almost all the village except one victory hex. The Inf KG was a secondary element but it has done it's role well It tied down precious enemy units and tanks when needed. Wulfir, many thanks for this one and awaiting the next. Will there be some repair points? Save files will be sent shortly. |
Re: Dynamic Campaign: Volunteers Wanted
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As long as they do not play to the end game screen you can keep adding more scenario's to the campaign, correct? That's actually a pretty good way to build and have a campaign playtested or at least get another pair of eyes looking at it through the design process. It might not work if the campaign has branches but a straight scenario to scenario campaign would work. |
Re: Dynamic Campaign: Volunteers Wanted
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Re: Dynamic Campaign: Volunteers Wanted
[quote=Double_Deuce;712760]
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- it's what I normally do when building a campaign - but I didn't know if it would work on two different machines... DD, we need to get some designing stuff going. Been über-busy with real-life for a while, and truth be told I've become a bit rusty. :o |
Re: Dynamic Campaign: Volunteers Wanted
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Your division has been relieved by 297th Infanterie Division. You have instead been attached to "Gruppe Hube". Another Russland rainstorm has put a break on operations for a few days - but things are moving again now... ...elements of "Gruppe Hube" have breached the enemy frontline, and into this new gap your relatively fresh division is launched. You are at the front, attached to the division Aufklaerungs Abteilung - to provide the neccessary punch..., racing forward toward the Ssnek Crossing, a shallow part of the Ssnek river, near WASSILIJEWKA... |
Re: Dynamic Campaign: Volunteers Wanted
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KG Ikamp 003
April 4, 1941... The British Army has been sent packing towards Egypt... You are advancing through the desert towards ANTELAT... Italian aircraft have spotted what appears to be a large collection of enemy trucks and some armour..., likely a night laager..., in your direct line of march... You attack at dawn. Let none escape... |
Re: Dynamic Campaign: Volunteers Wanted
Wulfir, how many repair points shall I set for the battle?
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Re: Dynamic Campaign: Volunteers Wanted
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IIRC, there should be 60 repair points - I made a rough estimate regarding the Repair/Aux points to be used. That should have been included with the initial campaign files... |
Re: Dynamic Campaign: Volunteers Wanted
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