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Re: Mooseknight: EA 12-nation game, Running
Ack! Due to my unfamiliarity with the CBM, I think I screwed up on pretender design. Not crushingly, but there was an obviously superior choice to the one I made. Oh well, maybe next time.
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Re: Mooseknight: EA 12-nation game, Running
Shhh! Don't tell anyone, or they will all take it as a sign a of weakness, and attack.
Since the whole point of CBM is to balance things out, and make everything somewhat worthwhile, you may not be as bad off as you think. |
Re: Mooseknight: EA 12-nation game, Running
It appears that at the moment it is the Chinese meese that are losing the race to get their turns in. :)
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Re: Mooseknight: EA 12-nation game, Running
It's the hats, they have too much of a wind resistance to counter. And the track is probably frozen due my endothermic moose.
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Re: Mooseknight: EA 12-nation game, Running
Quote:
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Re: Mooseknight: EA 12-nation game, Running
Lol run into some unexpected indies Sauro?
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Re: Mooseknight: EA 12-nation game, Running
ADMIN UPDATE:
TC's mscfish has PM'ed me and explained that his PC is out of commission, and he has had to play on his cousin's PC. I will be watching the game, and if it looks like TC is going to stale, I will extend the time. He told me he'll be getting a new PC on Dec 22nd. (But hopefully he'll still be able to do his turns intermittently.) So all you other guys, be careful! Don't let any wandering meese trample all over your computer, or you'll be in the same boat. With the moose, and a broken PC. |
Re: Mooseknight: EA 12-nation game, Running
Just in case it becomes relevant, I will be gone this weekend. If the next turn could not host before late monday (US central time) I would appreciate it. Given mscfish's problems, this might not be an issue.
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Re: Mooseknight: EA 12-nation game, Running
I can't delay hosting until Ulm submits, because once he does that, the timer resets. But once his turn is in, I'll add an additional couple of days to the timer.
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Re: Mooseknight: EA 12-nation game, Running
Yay, hosted! Game timer has been increased +48h. I will monitor to make sure no-one stales.
A note to the newer people here: this map has ports, and it's hard to tell where they go. Please turn on "Map Filters"->"Neighbors", if you haven't already done so. |
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