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Re: new concept for MP
I think Abysia plays this role. It is terribly hard to defy Abysia for most of the first 2 years if you're a cold nation... Fine, I'll be Mictlan.
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Re: new concept for MP
what you seem to be missing Hoplosternum is the map we plan to play on. Small Divide does not make for a good double bless rushing type of game. especially if it does have some pathing issues as suggested here. therefore neither Mictlan nor Lanka, nor Niefelheim and Helheim for that matter, are required to go for a dual bless sacred rush. with that in mind you can play the only pure blood nation(be it Mictlan or Lanka, doesn't really matter) and have plenty of time for a good blood economy, heck you might even get decent scales for a change, for instance, ever try Mictlan with Order and Growth instead of Turmoil and Death? Turmoil and Death will still be valid options obviously, for an all in blood game, but Order+Growth can give you some diversity from the pure blood game if that's what you'll want.
now this is for everyone, I made this map choice because it doesn't allow for some stupid dual bless rushes that EA is so famous for... instead I prefer a bit of a longer game despite the relatively small map, so the 3v3 mentality will have a chance to really kick in, and hopefully make for an interesting game. therefore when evaluating the nations you have to keep in mind the game settings, mainly the map. so calm down people, we're in for hopefully a long and fun ride! |
Re: new concept for MP
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If you need any more players to complete the 3x3, let me know. I would particularly enjoying playing in any theme based or RPG team game (to explore the concept more) where each team (as with nations) have their unique advantages and disadvantages (water vs land, giants vs humans, path vs path). As always I am available as an alternate also in any team game that needs a player (in support of the team concept). |
Re: new concept for MP
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Re: new concept for MP
yeah I still counted on you Hoplosternum, thanks for changing your mind ;)
thx for the offer Septimius Severus, seems like we're full now but if anybody has to drop for any reason than you'll be my go to guy for a sub. so, does anybody know how to put fixed starting positions on a map? if so than can someone please do so for the map Small Divide? each team on a different side, powerhouse nation(Lanka and Niefelheim) in the middle perhaps with the other 2 at the north and south of their respective islands. |
Re: new concept for MP
Well actually i think we should let teams decide where they want the teams placed.
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Re: new concept for MP
How exciting.
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Re: new concept for MP
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Placing your own though allows an admin and players to turn most any map into a "team" map. Deciding where these may be though (there are certain factors that need to be taken into account) can be a lot of work in and of itself, especially on a large map or a map that was not designed for team play from the start. The starting locations may be part of the admins vision for the game, or can be placed by a neutral third party (like the mapmaker). Once these starting locations have been identified, where each team and nation starts can be decided by the admin, left to the teams, or even decided at random (flip of a coin so to speak). Good luck with the game. |
Re: new concept for MP
So Blackguard are you doing anything about getting this started? attrition might start happening if this takes too long
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Re: new concept for MP
That's true, about attrition. I read this thread with attention, but it would be good to see in a first post which nations are already taken.
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