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-   -   MP: Nub Bash 2010 - Late Age - Completed- Victor: Atlantis (http://forum.shrapnelgames.com/showthread.php?t=45439)

Corvus May 1st, 2010 02:17 PM

Re: Nub Bash 2010 - Late Age - Recruiting
 
As legolasjrt has not contacted me about whether or not they're fine with no PBEM, I am assuming they've dropped, luckily with Herr, we still have ten players. I am starting the countdown now. The game will start tomorrow, anyone who wants in had better post in here quick. We will be using the 4up OGRE map, ans the endgame diversity mod along with CBM 1.6

ano May 1st, 2010 03:23 PM

Re: Nub Bash 2010 - Late Age - Recruiting
 
Corvus
It would probably be a good idea if your first post contained a link to the map image file, not only .map files

update:
Just looked at the map here and was totally shocked.
Quote:

462 provinces, 416 of these are land and 46 are under water.
Guys, are you joking? Considering we have 9 land(or semi-land) players, it means 47 provinces per player. It means this game will last forever and thus is unacceptable at least for me (and, I'm pretty sure, for the most of you if you think about it). I tend to play on Alexander which is a pretty balanced map but even its 246 land provinces is extremely much for 9 land players.
If this map and the ages-lasting game is the final choice, I resign. Sorry.

Corvus May 1st, 2010 04:28 PM

Re: Nub Bash 2010 - Late Age - Recruiting
 
I thought it was rather large, but its what people voted for. And I would hate to have to put my foot down and ignore the players votes... So, would anyone like to change their votes? People would probably just go AI.... yeah we're using Cradle. Unless you can manage to get 3 votes for a different map by tomorrow.

Verjigorm May 1st, 2010 04:37 PM

Re: Nub Bash 2010 - Late Age - Recruiting
 
Cradle of Dominion works. It's about the right size. I would vote for that. It's also attractive and well-trod so no need to "fix" anything.

ano May 1st, 2010 04:43 PM

Re: Nub Bash 2010 - Late Age - Recruiting
 
Yes, it is a fine map, although still pretty unbalanced. If you happen to start at the eastern all-swamp region, it's almost definitely game over. So, if people want, we may hand-place the starts to make it a bit more balanced and fun to play. If not, so be it.
Also, there're still provinces with only two neighbors, namely 1,2, 216 and more. Probably, hand-placing the starts might be a good idea

Herr Heimlich May 1st, 2010 09:33 PM

Re: Nub Bash 2010 - Late Age - Recruiting
 
Quote:

Originally Posted by Verjigorm (Post 743147)
Cradle of Dominion works. It's about the right size. I would vote for that. It's also attractive and well-trod so no need to "fix" anything.

I´d agree with him.

iamofage May 1st, 2010 10:27 PM

Re: Nub Bash 2010 - Late Age - Recruiting
 
I vote for Cradle of Dom. Players won't start in any swamp provinces for cradle, and there's prevention system which prevents you to start with less than 3 or 4 neighbers in most of those maps that came with the game.

Kupiko May 2nd, 2010 07:54 AM

Re: Nub Bash 2010 - Late Age - Recruiting
 
I vote for cradle too.

Verjigorm May 2nd, 2010 10:25 AM

Re: Nub Bash 2010 - Late Age - Recruiting
 
If we are to start the uploading of pretenders today, we need a port number please.

Septimius Severus May 2nd, 2010 11:29 AM

Re: Nub Bash 2010 - Late Age - Recruiting
 
Ogre is a nice looking map. But it is probably best with a larger number of players. For new players, one of the game included maps such as cradle (may have the benefits of not needing to be downloaded) maybe be better.

If Ogre is used with smaller number of players, you'd probably want to institute VPs either static or accumulation method, and a VP victory condition to prevent the game from running on forever. Accumulation method can provide even greater control of game length so might be more useful with this map.

Not to say that large numbers of provinces per player are not fine for some players who may like it. Or for games with an RPG/Scenario element, where there are other goals, victory conditions, and other things going on.


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