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-   -   Momentum 3 - Finished - sansanjuan/Marverni and odeoderok/Ulm win! (http://forum.shrapnelgames.com/showthread.php?t=46129)

Valerius August 31st, 2010 01:22 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Ok, the game has begun!

May you all prosper under the wise rule of the Tuatha. :)

Squirrelloid August 31st, 2010 10:01 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
I'd be willing to be backup admin Valerius.

13lackGu4rd August 31st, 2010 10:18 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
w00t we finally started. took you guys long enough...

Valerius August 31st, 2010 06:05 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Quote:

Originally Posted by Squirrelloid (Post 756015)
I'd be willing to be backup admin Valerius.

Thanks, sending you the password now.

Quote:

Originally Posted by 13lackGu4rd (Post 756017)
w00t we finally started. took you guys long enough...

It has been quite a wait for you - you were the first to sign up and the first to send in a pretender (I think just a couple of hours after I setup the game). But Momentum 2 also got off to a slow start and then we got rolling and had the fastest early game I've experienced, so maybe the same will happen here (6 out of 8 turns in 3 hours after hosting is a good sign).

Valerius September 2nd, 2010 11:46 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Nice pace we've got going! Everyone's doing a good job of immediately completing their next turn when they are the last to submit a turn.

Valerius September 4th, 2010 05:31 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
I'm a little concerned Zeldor's turn isn't in yet. I won't be around at hosting time and I'm not sure Squirrelloid will be either so I'm going to add some time to the clock.

While there's a good argument to be made that Zeldor is an OP player and should be nerfed, a stale during expansion is probably not the way to do it. ;)

Valerius September 4th, 2010 06:46 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Odeoderok, please turn on PMs.

Zeldor September 4th, 2010 12:51 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
I was sure I submitted the turn before going to sleep, can you change reminders to 10 or 12h? :)

Valerius September 4th, 2010 02:37 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Sure, I changed it to 10 hours.

Also just realized between my last posts and now everyone has their turns in. I'll get to work on mine ASAP!

odeoderok September 4th, 2010 05:28 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
PMs are on now, sorry about that. I didn't realize you had to specifically allow them.


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