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-   -   MP: DHG - Deadhouse Gates. Game over. Brettonia (WL) wins. (http://forum.shrapnelgames.com/showthread.php?t=47401)

Squirrelloid May 24th, 2011 01:10 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
Dead seas means no pop nor sites UW. You can still capture UW provinces and move through/across them, they're just useless.

WraithLord May 24th, 2011 03:45 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
ok. We shall aim to start next Monday and we will use Squirrelloid WH map with dead UW.

Enjoy your weekend vacation. Rest well for on Monday you'd be sent to front lines ;)

Squirrelloid May 24th, 2011 08:38 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
Quote:

Originally Posted by WraithLord (Post 777804)
ok. We shall aim to start next Monday and we will use Squirrelloid WH map with dead UW.

Enjoy your weekend vacation. Rest well for on Monday you'd be sent to front lines ;)

I need to actually kill the seas yet =) So there will be another upload. (Going to need to look up how to do this, but i don't remember it being hard).

WraithLord May 24th, 2011 09:07 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
Sure. For some reason I assumed that killing the UW is trivial - something like search and replace some value. I hope it won't be too time consuming for you.

Squirrelloid May 24th, 2011 10:14 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
Quote:

Originally Posted by WraithLord (Post 777818)
Sure. For some reason I assumed that killing the UW is trivial - something like search and replace some value. I hope it won't be too time consuming for you.

I don't recall it being time consuming, i just don't remember offhand exactly how to do it.

Aethyr May 25th, 2011 06:15 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
Squirrelloid, # 112 has three adjacent land provinces, and one adjacent sea province.

Squirrelloid May 26th, 2011 12:36 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
1 Attachment(s)
Ok, i've included in this post an attachment which includes the .tga file and 2 versions of the .map file. One is basically the previous version but fixing the province Aethyr noted (Squirrel Edition). The other takes it a step further and kills the sea (Dead Squirrel Edition). No sites, no population.

The latter is intended to be used for the game, but i didn't see any reason to not fix the one province and have a version with live seas available in case anyone wanted to use it.

Ok, i can't seem to manage to upload anything right now. Check this space later. Edit: ok, that's funky, it uploaded and didn't tell me it had done so. Awesome.

WraithLord May 26th, 2011 04:30 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
Game is on, http://www.llamaserver.net/gameinfo....DeadhouseGates

Set to 5 VPs. Please start UL/ing your pretenders.

Good luck all :)

LoloMo May 28th, 2011 09:20 PM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
This map hurts my eyes, I can't see my dwarven flag. Is there a way to grayscale my map?

Squirrelloid May 29th, 2011 02:20 AM

Re: DHG - Deadhouse Gates. Non NewB. 9 players
 
Lolomo: you can do whatever you want to the .tga so long as you save it with the same name. (Ok, i don't recommend changing the geography, because the .map file will still pretender provinces are in places that make sense in the current map, but if you really wanted to you could put a map of europe in the .tga, it just wouldn't correspond at all to the .map file in any useful graphical way). So use your favorite graphics program and turn it grayscale, should work no problem.

My pretender will likely be in Tuesday. Sorry, holiday weekend and all.


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