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Re: Ashdod is worthless now
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Re: Ashdod is worthless now
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However, I recognize that I got surprised when I saw encumbrance 7 on the giants (never played them with 1,92 before that). I don't think Ashdod is gimped, though, I was leading the game until I got crushed by comunion+Apostacy. As I said in my very first post, Ashdod is not a bad nation, and is not the weakest nation in the roster, that for sure. But the 150g88r sacreds are, in my opinion, left dead with the change. They are atrociously expensive for what they can do, in my opinion. Quote:
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Re: Ashdod is worthless now
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Niefl Jarls could stand to be nerfed. Niefl *Giants* not as much. In fact, its generally considered better to ignore the Niefl Giants at the moment and use Jotun Skinshifters. And you still haven't answered the question: namely what other bless even conceivably works with them. Maybe because there isn't one? I believe the Niefl Giant gold to attack ratio is 125g per attack, for anyone keeping track. You know what other question you haven't answered? What other blesses worked previously with Anakim that no longer work. This may also be because no one has ever advocated a bless other than E9+ N4+ for anakim. Ever. If you'd like to provide *evidence* to the contrary, please link such posts. If you'd like to upload turn files from a game where Ashdod used Anakim with a bless other than E9+ N4+ and did well, that would also work. My guess is that you have no such evidence. Or we can agree that everyone sane used a big E bless with a smaller N bless, and that to pretend they will ever be played otherwise is pure sophistry. Then the question becomes 'are they still worth using with that bless?', and all other considerations are irrelevant. Quote:
Recruitable sacreds, otoh, and recruitable thugs, are nation specific. The logical conclusion is Sauromatia was a problem because the cheap E9N4 bless with an awake SC was too much due to the bless effect on Sauromatia's recruitables. (Whether it was thugs or troops is rather irrelevant). |
Re: Ashdod is worthless now
Just play Vanilla, no problem with Ashdod nerfs! :D
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Re: Ashdod is worthless now
What now? ****, I still think Ashdod is OP. The problem with Ashdod is not the sacred giants and those great troops but the recruitable SC Adons. Frankly Ashdod shouldn't buy anything except an Adon every turn.
As for the sacreds, I never saw anyone buy Ahiman Anakites even before the nerf due to the high resource cost and Sheshai Anakites are still quite powerful if you take an earth bless, and at the very least you'll take a minor one which goes a long way in a battle. And I don't get why you *have to* have zero encumbrance, how many battles actually last that long the the troops pass out? Most battle last up to 15 turns or so usually and who gives a **** if you get fatigued a little. |
Re: Ashdod is worthless now
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And if you just recruit Adons, you will definately be dead by turn 20. Because you won't be able to equip them that early. |
Re: Ashdod is worthless now
Yes, that's why I wouldn't buy just sacreds, especially those higher resource ones. I'd rely a bit on PD if I'm going up against larger numbers, Ashdod has great PD, and I'd add other troops, indies if needed.
Research isn't really a problem, Ashdod can easily afford an awake sage pretender to rush alteration and construction and still have a good bless. Something else to keep in mind is that whoever fights Asdod is likely to fight in a H3 land, meaning they get +2 enc as well. |
Re: Ashdod is worthless now
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Re: Ashdod is worthless now
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Re: Ashdod is worthless now
So what's the preferred build now for Ashdod? Something like an awake rainbow with 4N and moderate scales and a roll toward strange Zamzummite skelly spam/thug reverse communions? E4S6N4 dormant to get all the Conjuration summons and Wish with a decent boost to Adons? A monolith with N4S4 and killer scales?
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