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Re: Time for a Slaughter - LA - RECRUITING 12/13
lol. bull, you think he is so mad that he didn't know atlantis was a land nation that he quit already?
stupidity is alway funny. but i must say, for my own part, i didn't know that either. |
Re: Time for a Slaughter - LA - RECRUITING 12/13
Well we have waited long enough.
Unfortunately i have found only craddle map with 11 fixed & 13 fixed spot. So we will have to go random. Goooooood luck everyone |
Re: Time for a Slaughter - LA - Running
Anything we need to know about this map ? normal indies or some special ones ? Also where are the fixed start positions ?
-EH |
Re: Time for a Slaughter - LA - Running
Quote:
If you feel that your position sucks hard, send me a PM with your starting prov number. But it shouldn't happen. |
Re: Time for a Slaughter - LA - Running
We can't use the 13 fixed position map? I didn't think you needed to fill all those spots, and we don't have an UW player to boot.
Also, I think you may have clicked site frequency once too many ;) |
Re: Time for a Slaughter - LA - Running
Quote:
While when it is random we know it won't be totally fair but the benefit will be split between more players. i guess it can be argued, but that's why i've made this call. |
Re: Time for a Slaughter - LA - Running
A question about multiplayer - does the turn run when everyone gets their turn in or does the server wait until the posted time for turns to be in regardless?
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Re: Time for a Slaughter - LA - Running
A new turn will be generated if one of these two things happen:
1. All players has submitted their turns 2. Deadline for the turn is reached |
Re: Time for a Slaughter - LA - Running
has it started ?
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Re: Time for a Slaughter - LA - Running
Yes, it looks like we didn't wait for your pretender.
It is still turn 1, I would prefer to restart and have Atlantis in and have 13/13 for the fixed position map, but I maybe alone in that. |
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