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Re: Omaha Beach - Scen #9
We now have a save game from MBT that shows this. Note that the junk gets placed over V hex markers, buildings and vehicles
https://i.imgur.com/2YJpPzi.png So YES........ we are taking this seriously and are looking into it |
Re: Omaha Beach - Scen #9
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This is a freshly random generated beach assault.
After turn 4 it shows junk terrain on the left edge. |
Re: Omaha Beach - Scen #9
Got it. Thanks
That is one big ugly battle.......At least I know somebody tried a winter beach assault. :) I used grey sand for those to make it more dreary |
Re: Omaha Beach - Scen #9
Seems to me that I reported this bug along time ago, but no one was very intent on helping me, so I just learned to "go with the flow" as they say. I just pretended it was one those unexplained things that happens on the battlefield and learned to play through it. Hope you guys get it figured out though, because it sure is ugly, and you never know if it's going to get worse or how it's going to effect the game in the future.
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Re: Omaha Beach - Scen #9
The early reports of this could not be duplicated in the development games. With more examples we have been able to
Did you include a screenshot or save game "a long time ago'? How long exactly ? |
Re: Omaha Beach - Scen #9
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https://i.imgur.com/zDb56Dr.png |
Re: Omaha Beach - Scen #9
Also, I am not seeing the "junk terrain" in small maps, it only seems to be in larger sized maps, no?
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Re: Omaha Beach - Scen #9
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Re: Omaha Beach - Scen #9
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The grey sand surely fits to winter beaches... The battle was 20000 points each to increase complexity, hoping it would help luring out that terrain kobold. :) |
Re: Omaha Beach - Scen #9
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Right now I am just testing what I find. I have not experimented with different map sizes/dimensions to see if that changes anything. For now it does it or does not but I would like to find a .... Do X then Y and you get junk so that it is predictable and repeatable and predictable and repeatable are the ones that get fixed If anyone want to test that be my guest :up::up: |
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