.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   SE:IV Platinum Edition (voting topic) (http://forum.shrapnelgames.com/showthread.php?t=5951)

Baron Munchausen May 15th, 2002 01:40 AM

Re: SE:IV Platinum Edition (voting topic)
 
You forgot a major issue: The user interface!

Even though the manual says that pressing <enter> is the same as clicking the OK button and pressing <escape> is the same as clicking the Cancel button, it ain't so. Shouldn't this be implemented? Many dialogues would be much easier if you could just hit enter or escape at the right places.

Others have pointed out the lack of wheel mouse support.

The cargo transfer and unit launch windows do NOT filter out ships which are lacking cargo space/unit launch ability. If you've ever wanted to transfer cargo or launch units from just a few ships in a large group you know how maddening this is.

In simultaneous move mode you have to load a ship with exactly the number of units you want it to launch at a given location. You cannot tell it 'drop X number of satellites here, then drop X numbr of satellites there'. Same for cargo, you cannot tell a ship to load or drop X amount of a given cargo. It loads or drops all it can hold every time. Why can't we tell a ship how much of a cargo to load or drop?

The Jettison Cargo screen still forces you to dump ALL of a given cargo type. When will it be flexible like the transfer cargo window?

[ May 14, 2002, 04:47 PM: Message edited by: Baron Munchausen ]

mac5732 May 15th, 2002 01:45 AM

Re: SE:IV Platinum Edition (voting topic)
 
JimBob, excellent work, my votes

#12 - 2
#3 - 1
#4 - 1
#14 - 1

be careful, be very very careful
look to the sky
its "THEM"

just some ideas mac

jimbob May 15th, 2002 06:05 AM

Re: SE:IV Platinum Edition (voting topic)
 
Hey thanks everybody for your responses so far... I won't close up the voting for a few days yet, just incase people don't check this BBS like everyday.

And Lurkers, put in a vote, we know you play the game, and you have an opinion http://forum.shrapnelgames.com/images/icons/tongue.gif Just zip to the first post for the code-key as to what's what.

To Gaurav, Bman, Tesco & others. Yeah, those are great ideas, I just didn't see them in the thread I reference.

Cheers all y'all

WK May 15th, 2002 06:18 AM

Re: SE:IV Platinum Edition (voting topic)
 
And here are the results of the Dutch Empire Jury:
5, 12b, 12c, 25, 33: all 1 point. http://forum.shrapnelgames.com/images/icons/icon6.gif

Growltigga May 15th, 2002 06:29 AM

Re: SE:IV Platinum Edition (voting topic)
 
and the results from London are as follows

7, 12(b), 16, 23 , 25, Norway nil points

Val May 15th, 2002 11:20 AM

Re: SE:IV Platinum Edition (voting topic)
 
I'm for:
7
12
13
22
23

Any word on which numbers are leading as of yet?

Excellent work BTW!!!

jimbob May 16th, 2002 07:40 AM

Re: SE:IV Platinum Edition (voting topic)
 
I've got the numbers up to date, and some ideas are faring quite well, while other ideas are lagging behind... which is a good thing, if we ever want to decide which ones to persue!

I won't give you the numbers yet, I don't want to bias any voting (well actually I do, I want everyone to vote like I did http://forum.shrapnelgames.com/images/icons/icon12.gif ). I'll enter the final tally on Friday morning before I take off for the long weekend.

Does anyone know why we (Canadians) celebrate Victoria Day, when not even the British do? http://forum.shrapnelgames.com/image...s/rolleyes.gif

TerranC May 16th, 2002 07:53 AM

Re: SE:IV Platinum Edition (voting topic)
 
We as canadians need a getawayfromitall-day and Her majesty the Queen was the perfect reason.

http://forum.shrapnelgames.com/images/icons/tongue.gif

Gozra May 16th, 2002 08:05 AM

Re: SE:IV Platinum Edition (voting topic)
 
I vote for 28 20 12 4 and 13. Has any one noticed that battles tend to be one sided?

Gryphin May 17th, 2002 01:51 AM

Re: SE:IV Platinum Edition (voting topic)
 
Interesting comparing votes here to contributions by the same person in the other threads. I expect that half of the items will recive half of the votes. The other half will look like a bell curve.
My Vote is based on a priorty of an easier user interface:
5 for #29 Wheel Mouse
Thanks for the thread Jimbob
Quote:

quote:
--------------------------------------------------------------------------------
Derek said: 5 votes for #29 (wheel mouse support)
--------------------------------------------------------------------------------

Wow, you really want that wheel mouse support
<font size="2" face="Verdana, Helvetica, sans-serif">


All times are GMT -4. The time now is 01:04 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.