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Re: Gryphin Mod v.3 - Troop Question
Gryphin, upload them to your website. Then, just supply the links to the upload. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Gryphin Mod v.3 - Troop Question
mlmbd,
Master Belisarius, did in the thread he created. I will upload it to my site. |
Re: Gryphin Mod v.3 - Troop Question
Gryphin, 'Excellent'. There are a couple images that are duplicated in the zip.
FYI, I will be finished with my shipset by the end of the week. Hopefully! <font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Gryphin Mod v.3 - Troop Question
Latest additions will incorporate
Space bouys and a Launcher bay that will only launch one per turn. When you pass through the a system you can drop off just one. Colony ship Fast that can move 8 but has no room for cargo. (I expect this is unballencing and I doubt the AI will use them ) Colony ship large - 600kT Using these toys too much might throw you off when you play in a game without them. [ March 03, 2003, 04:35: Message edited by: Gryphin ] |
Re: Gryphin Mod v.3 - Troop Question
Gryphin, I am ready!!! http://forum.shrapnelgames.com/images/icons/icon10.gif
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Gryphin Mod v.3 - Troop Question
We are off and running.
New Items include: Bouy Launcher - Launches 1 Sattellite per Stratiegic turn Space Bouy - 20kT Sattellite able to hold the 5kT Stealth Plate This combo allows you to drop off a Bouy to mark and monitor the systems you pass through. |
Re: Gryphin Mod v.3 - Troop Question
Gryphin, I like the bouy idea. Have not built a scout with one yet. But I will.
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Gryphin Mod v.3 - Troop Question
Does anyone else see the value in a
SEIV Calculator? Basicaly something where you could Punch in a production rate and get list of how many minerals / rads / orgs per turn it would constroct over 1, 2, 3, 4, an 5 turns Put in cost of ship and it would show the maintenance cost and the max cost of a possible Retrofit. Yes I'm beling lazy. This is what computers, (not me), do best. |
Re: Gryphin Mod v.3 - Troop Question
Gryphin, sure, I can see a use for one! For addind up all the new data in some of the SEIV files!
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Gryphin Mod v.3 - Troop Question
I'm working on it again using DavidG's 1.72
I noticed something. You have to research Fighters to get Small Combat Sensors Questions: 1) Is that correct? 2) Do they help Troops? |
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