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Re: Next Upgrade/patch
Ok. thanks, didn't know that racial techs could not be captured. That makes sence.
I would not want the better engines to be the same price as the cheaper ion ones You can bluff? Does the AI ever fall for it? And how do you know if they have level 5 construction. or is bluffing a total guessing game. (is AI tech areas achieved an intel project?) But I do have the tools, they are planet side with the current engine designs for all the other "ships" and a ship yard is present. Tis ok to disagree. http://forum.shrapnelgames.com/images/icons/icon7.gif [ January 08, 2003, 08:10: Message edited by: couslee ] |
Re: Next Upgrade/patch
Re: #4
That is not how they are supposed to work. You get extra movement if all of the engines are Quantum Engines (for example). Think of it this way: mixing Quantum and Ion engines is like mixing a coal powered engine with a nuclear engine. Is it going to do anything better for you? Probably not. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Next Upgrade/patch
Thats ok. I don't have a problem with not mixing engines. Mixing would be mineraly less intensive, but it's not THAT much of a deal. Just an observation.
since I can't scrap and analyse the organic componented unit, how do I retro fit the Ion1 engines off of it? or can I. |
Re: Next Upgrade/patch
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As a result, the AI pychic races are often flying around with shard cannon destroyers or temporal burst light cruisers, mounting ion engine 1's ... while everyone else has fleets of quantum engine dreadnoughts. Psychic is not much of a bonus for the AI |
Re: Next Upgrade/patch
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AI diplomacy is not much of a challange in SE4, there is not much discussion on the subject. |
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[ January 08, 2003, 22:46: Message edited by: capnq ] |
Re: Next Upgrade/patch
*Slick fires a probe in the general direction of the beta testers and eagerly awaits telemetry on scans for the new patch*
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Re: Next Upgrade/patch
*but receives nothing new, unfortunately...* http://forum.shrapnelgames.com/images/icons/icon9.gif
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