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-   -   Next Upgrade/patch (http://forum.shrapnelgames.com/showthread.php?t=8022)

couslee January 8th, 2003 10:06 AM

Re: Next Upgrade/patch
 
Ok. thanks, didn't know that racial techs could not be captured. That makes sence.
I would not want the better engines to be the same price as the cheaper ion ones
You can bluff? Does the AI ever fall for it? And how do you know if they have level 5 construction. or is bluffing a total guessing game. (is AI tech areas achieved an intel project?)
But I do have the tools, they are planet side with the current engine designs for all the other "ships" and a ship yard is present. Tis ok to disagree. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ January 08, 2003, 08:10: Message edited by: couslee ]

Fyron January 8th, 2003 11:30 AM

Re: Next Upgrade/patch
 
Re: #4

That is not how they are supposed to work. You get extra movement if all of the engines are Quantum Engines (for example). Think of it this way: mixing Quantum and Ion engines is like mixing a coal powered engine with a nuclear engine. Is it going to do anything better for you? Probably not. http://forum.shrapnelgames.com/images/icons/icon7.gif

couslee January 8th, 2003 12:02 PM

Re: Next Upgrade/patch
 
Thats ok. I don't have a problem with not mixing engines. Mixing would be mineraly less intensive, but it's not THAT much of a deal. Just an observation.

since I can't scrap and analyse the organic componented unit, how do I retro fit the Ion1 engines off of it? or can I.

Arkcon January 8th, 2003 04:47 PM

Re: Next Upgrade/patch
 
Quote:

Originally posted by couslee:

since I can't scrap and analyse the organic componented unit, how do I retro fit the Ion1 engines off of it? or can I.

<font size="2" face="Verdana, Helvetica, sans-serif">No, you can't upgrade the engines and leave the organic components. Your new design with advanced engines can only have components you can make.

As a result, the AI pychic races are often flying around with shard cannon destroyers or temporal burst light cruisers, mounting ion engine 1's ... while everyone else has fleets of quantum engine dreadnoughts.

Psychic is not much of a bonus for the AI

Arkcon January 8th, 2003 04:52 PM

Re: Next Upgrade/patch
 
Quote:

Originally posted by couslee:
You can bluff? Does the AI ever fall for it? http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">If the AI likes you... they will take anything. If the AI doesn't they'll refuse gifts.

AI diplomacy is not much of a challange in SE4, there is not much discussion on the subject.

capnq January 9th, 2003 12:20 AM

Re: Next Upgrade/patch
 
Quote:

why not add an auto save at the end of the PBW turn?
<font size="2" face="Verdana, Helvetica, sans-serif">It's already there; in fact, you can't manually save simultaneous game turns. When you hit "End Turn", the game is saved; you have to manually upload or e-mail the resulting file to the PBW server, unless you're using the PBW Real-Time Client.
Quote:

In the design window, with a current WP design selected, and the button for "stats/strategy" selected, the screen shows zero for enemy tonnage destroyed.
<font size="2" face="Verdana, Helvetica, sans-serif">There were several bugs in the "tonnage destroyed" tally; I'm not sure if they've all been squashed.
Quote:

I would like to see the negative happiness factors on the planet detail. My planets have gone from "happy" to "indifferent" and I would like to know why.
<font size="2" face="Verdana, Helvetica, sans-serif">The factors that affect happiness are in Happiness.txt and the various &ltraceName&gt_AI_Anger.txt files, but interpreting those files is a bit arcane.

[ January 08, 2003, 22:46: Message edited by: capnq ]

Slick January 10th, 2003 05:27 PM

Re: Next Upgrade/patch
 
*Slick fires a probe in the general direction of the beta testers and eagerly awaits telemetry on scans for the new patch*

Mephisto January 10th, 2003 05:34 PM

Re: Next Upgrade/patch
 
*but receives nothing new, unfortunately...* http://forum.shrapnelgames.com/images/icons/icon9.gif

Slick January 10th, 2003 05:45 PM

Re: Next Upgrade/patch
 
Quote:

Originally posted by Mephisto:
*but receives nothing new, unfortunately...* http://forum.shrapnelgames.com/images/icons/icon9.gif
<font size="2" face="Verdana, Helvetica, sans-serif">*Slick leaves the receiving unit on and returns to his captain's chair mumbling something about those cheap probes made by foreign manufacturers and has to restrain himself from charging up weapons*

mottlee January 10th, 2003 06:50 PM

Re: Next Upgrade/patch
 
Quote:

Originally posted by Slick:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Mephisto:
*but receives nothing new, unfortunately...* http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="Verdana, Helvetica, sans-serif">*Slick leaves the receiving unit on and returns to his captain's chair mumbling something about those cheap probes made by foreign manufacturers and has to restrain himself from charging up weapons*</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">LOL is the a "life form" there?


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