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Re: Noobie Question(s)
The level of the project multiplies the effectiveness of the points. 100k in CI 3 blocks 300k og intel projects (well, 360k including the already 20% bonus to CI projects).
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Re: Noobie Question(s)
Why is it that anytime my "empire" has more than 3-4 star sysyems the AI gets mad at me and goes to war?I mean even my blood pact brothers.Everybody. In this game I'm playing now I had have a large galaxy and few AI opponents.I have like a dozen star systems before meeting my first alien. First thing he says is "you too big and greedy" and I'm at war with him.And this was with the Cue Cappa race.
That's okay tho, they just signed their death warrant. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Noobie Question(s)
Probable causes of AI anger:
1) you own/have claimed a bunch of systems the AI considers to be 'rightfully' his. Check out the Borders tab in the Empires window and look for clashes. 2) Mega Evil Empire (MEE) effect. Once you get too large compared to the other races (it's worked out as how large the score of the race in first place is compared to the score of the second placed race) they'll all gang up on you. From settings.txt: AI Uses Mega Evil Empire := True AI Mega Evil Empire Threshold Score Thousands := 500 AI Human Mega Evil Empire Score Percent := 170 AI Computer Mega Evil Empire Score Percent := 250 To translate: if you have more than 500,000 points (score not race experience), are in first place on the score table and have 70% more points than the second place player, you'll be public enemy number one. 3) Some alien races just don't like you! Sounds like you've hit MEE if everyone has suddenly declared war on you. This is a deliberate part of the game to prevent a human player from running away with the game. If you're quite small when this happens it must mean the AI races are not doing very well. |
Re: Noobie Question(s)
I'm sure that explains it. In this game I've just lucked out with sooo many green + planets and I'm going ape.
Sounds like I need to build some more storage areas for my surpluses.I'm going to be needing them for a looong war! http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Noobie Question(s)
Quote:
I "think" I know what you are trying to say. Here is my interpretation. For each 1000 put into intel, If put into CI1, then 1000 x 120% = 1,200 If put into CI2, then 1000 x 220% = 2,200 If put into CI3, then 1000 x 320% = 3,200 But the chances are good, I didn't get it right. http://forum.shrapnelgames.com/image...s/rolleyes.gif |
Re: Noobie Question(s)
Almost:
1000 x 120% (defense bonus) = 1200 CI1: 1200 x 1 = 1200 CI2: 1200 x 2 = 2400 CI3: 1200 x 3 = 3600 |
Re: Noobie Question(s)
Quote:
It is compounded! http://forum.shrapnelgames.com/image...s/rolleyes.gif |
Re: Noobie Question(s)
I did sort of imply that it was compounded. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Noobie Question(s)
You all will be happy to know I've been following your guidelines and suggestions about using Intelligence. So far I've managed to "capture" a couple of colony ships and their escorts and colonize planets in the enemies systems! As well as learning all I can about their empires and stopping them from doing me any damage. It's great!Even casued a couple of planets to break away from their empire.
I also found out the enemy is using psycic weapons to capture my ships. I've countered with researching and building computer only ships. They're just now reaching the front lines. I assume the AI will counter with computer virus but maybe by that time I'll have whittled him down quite a bit. |
Re: Noobie Question(s)
When building a ship:is the more sensors,ecm etc the better? In other words do they add up or is just one all you need?
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