![]() |
Re: Strategy Articles!
Polaron, not Poloron http://forum.shrapnelgames.com/images/icons/icon12.gif
If your opponent is using the Talisman, don't you want to attack at CLOSE range to get the best chance to hit since he'll always hit you anyway??? |
Re: Strategy Articles!
Quote:
Edited. |
Re: Strategy Articles!
Quote:
Quote:
Quote:
B: Armor 5? Armor 3 is the best for hitpoints, and armor 6 is needed for the full 15% ECM from stealth and scattering armor, IIRC. |
Re: Strategy Articles!
All good stuff, Suicide Junkie. Thanks much!
http://forum.shrapnelgames.com/images/icons/icon7.gif Edited. |
Re: Strategy Articles!
Quote:
Quote:
[ May 22, 2003, 20:30: Message edited by: Imperator Fyron ] |
Re: Strategy Articles!
Quote:
At least that's how I see it. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Strategy Articles!
Thank you, Fyron.
Added: 17.6.4.8 IF your opponent is not using Point Defense: THEN: a. In general, deploy Fighters, Missiles, Crystalline Torpedo, Drones, satellites; missile boat fleets, carrier fleets. b. Fighter stacks will decimate missile boat fleets, since missiles can’t target them. c. Note: You always want to have 1 or 2 PDCs on your ships no matter what the enemy is currently using, even if they are not using missiles, seekers, and such. But, doing so would leave you very vulnerable to a sudden change of tactics (I have seen many players in PBW fall into such traps). (Imperator Fyron ) |
Re: Strategy Articles!
Quote:
|
Re: Strategy Articles!
Quote:
Note: You always want to have 1 or 2 PDCs on your ships no matter what the enemy is currently using, even if they are not using missiles, seekers, and such. Because not doing so would leave you very vulnerable to a sudden change of tactics (I have seen many players in PBW fall into such traps). (Imperator Fyron) |
Re: Strategy Articles!
SM:
Yeah, you kinda butchered my post and made it make no sense. The middle sentence of that paragraph was important. http://forum.shrapnelgames.com/images/icons/icon12.gif Rags: No weapon is "uber", but most of the weapons are much much weaker than the main line and cost more research points. It is possible to win with them, but you need superiority in numbers or some other are to do so. All else being equal (racial stats, training, number of ships, size of ships, etc.), the person using Torpedos will lose much more often than win to the one using PPBs, for example. This is because in the long run, PPBs are a lot more powerful than Torpedos (much higher damage ratio). I wish it wasn't this way, but it is. Some racial weapons can be used in place of some parts of the main line, but many others them are rather weak. Higher damage per shot is overwhelmed by higher damage ratio in most combat situations. Quote:
c. If you do not have a lot of PDCs compared to the number of enemy seekers/fighters, you can survive by moving out of range of the seekers after firing your weapons. This is also known as "missile dancing". The idea is to make the seekers move up to their maximum range. At that point, they disappear and can do no damage. Use optimal or max range (difficult in simultaneous games). [ May 22, 2003, 23:48: Message edited by: Imperator Fyron ] |
All times are GMT -4. The time now is 10:35 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.