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Re: Challenge Match
Alamsa is asmala spelled backwards and given a capital "A"
< The Gryphin Gryns > I do need 100 percent acceptance or indifferance befor I can alter name. Would folks like a pair of carefuly placed truly dangerous sytems? These might be placed inbetween the two warring factions or off somewhare un important. [ April 21, 2003, 18:13: Message edited by: Gryphin ] |
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Geoschmo |
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Geoschmo</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I don't mind either way either. I will say that I'm more in favor of swapping planets than I am of swapping ships. Exchanging planets seems more natural to me than exchanging ships. Races would naturaly tend to gravitate to planets that were good for them so it seems reasonable to me that several races working together would be willing to hand-off a planet more suited to their ally in exchange for like consideration. Ships seem more of a stretch. Races with perhaps wildy different physiologies, atmospheric requirements, mentalities, and design philosophies would seem ill suited to use each other's ships. But in the final analysis I don't care enough to take a stand one way or the other. |
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As to dangerous systems? I'd just let the map generator handle it all. But if other players want something like that, I'll let them mention it. |
Re: Challenge Match
Well, concerning the colony/ship swapping, our side has stated:
Asmala: Prefer not to have it Slynky: Prefer not to have it Lord Chane: Don't care Your side has stated: geoschmo: Don't care rextorres: Don't care In my opinion, then, since no one voted as preferring colony/ship (etc.) swapping, it will not be allowed. If that's the Last detail to be agreed upon, then I'll post a summary for the game and Gryphin can get started. [ April 22, 2003, 19:25: Message edited by: Slynky ] |
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Quadrant:
FQM 1.8 Std Dense Paradise Medium size All warp points connected Warp points located anywhere Races: Racial points 0 Technology level 0 No AI 3 Good starting planets Starting resources 20,000 Player can view score of allied player Technology: All areas allowed Tech cost medium Miscellaneous: No events No ruins (can ruin the game… http://forum.shrapnelgames.com/images/icons/icon10.gif ) 1K ship limit 2K unit limit All players must take rock/oxygen as planet type/atmosphere Gifting or trading ships/colonies/units/population is not permitted Email outside the game permitted Victory Conditions: Surrender So, I guess we're ready to post a game unless somone has a problem with these settings. Gryphin, you da man! |
Re: Challenge Match
Looks good to me. One thing though. "Medium" as a size for quadrants can vary greatly. Gryphin, I would suggest making sure you have your max systems set to 100 when you generate it. That should give you a medium map in the ballpark of 60 systems, ten per player, 30 per alliance. If you have that set to 255 when you generate, a medium map could endup being a lot bigger than that. Unless you want it bigger that is Slynky.
Geoschmo |
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