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-   -   Screenies! (http://forum.shrapnelgames.com/showthread.php?t=30096)

Nerfix September 13th, 2006 04:09 PM

Re: Screenies!
 
Scorpion men!

Kristoffer O September 13th, 2006 04:13 PM

Re: Screenies!
 
> "The Scorpion Man is the most frightening beast that wanders in the desert. It is said that when a Scorpion Man looks at a mountain, the mountain shivers in fear."

Hmm, that sounds like an old description. I'd better take a look.

Endoperez September 13th, 2006 04:16 PM

Re: Screenies!
 
Quote:

Kristoffer O said:
> "The Scorpion Man is the most frightening beast that wanders in the desert. It is said that when a Scorpion Man looks at a mountain, the mountain shivers in fear."

Hmm, that sounds like an old description. I'd better take a look.

It's the spell's desription.

Kristoffer O September 13th, 2006 04:20 PM

Re: Screenies!
 
Aha. I guess the Gilgamesh reference is lost in the spell then. Pity.

Nerfix September 13th, 2006 04:21 PM

Re: Screenies!
 
Show uuuuus, or I will post eldritch horrors on this thread.

Endoperez September 13th, 2006 04:33 PM

Re: Screenies!
 
Quote:

Nerfix said:
Show uuuuus, or I will post eldritch horrors on this thread.

Uuuuus? I don't know him. Is he a Caveman? http://forum.shrapnelgames.com/image...ies/tongue.gif


One vote for Devourer, one vote for Scorpion Man, and one of you has already confessed of hogging up all the requests. I'd better wait for few more opinions now. In fact, I could go to sleep and give everyone a fair chance of vote.

BTW, Nature has interesting summons nowadays. You know Swarm, right? Did you notice the strange new creature on the very end of the Dom2 unit lists? I'll give you two more hints: 2 gems and 70+ effects.
Also, was there a 100-animal version of Summon Animals in Dom2?

Nerfix September 13th, 2006 04:56 PM

Re: Screenies!
 
Hmm, no.

JaydedOne September 13th, 2006 04:58 PM

Re: Screenies!
 
I say you post both the scorpion man AND the Devourer. It's Wednesday. Splurge a little. http://forum.shrapnelgames.com/images/smilies/happy.gif

Endoperez September 13th, 2006 05:04 PM

Re: Screenies!
 
Quote:

JaydedOne said:
I say you post both the scorpion man AND the Devourer. It's Wednesday. Splurge a little. http://forum.shrapnelgames.com/images/smilies/happy.gif

I'm tempted to wait an hour and tell you that it's Thursday.

Nerfix September 13th, 2006 05:06 PM

Re: Screenies!
 
Ok I change my vote to Devourer. I expect to see something new here when I come back from shower or I'll post my RO pics here.

JaydedOne September 13th, 2006 05:06 PM

Re: Screenies!
 
Well, if you DO wait an hour, then that'll mean that you've posted NO screenshots for Thursday. Meaning you could easily kick off the day by posting TWO shots. http://forum.shrapnelgames.com/images/smilies/wink.gif

Endoperez September 13th, 2006 05:23 PM

Re: Screenies!
 
<font color="purple"> Zzzzzz </font>

http://www.shrapnelcommunity.com/thr...45253-temp.jpg

JaydedOne September 13th, 2006 05:25 PM

Re: Screenies!
 
If that's the last post for the night, you're a cruel man.

Meglobob September 13th, 2006 07:03 PM

Re: Screenies!
 
Enjoying those screenshots of Dom3. Each one, makes me want the game more! Keep up the good work.

I am going to vote for the Devourer too, just so u show it to us... http://forum.shrapnelgames.com/image...ies/tongue.gif

As someone who is new and just discovering the power of summon spells, I would love to see more on the 100 animal version of animal summon and 70+ effects for 2 gems!

BigJMoney September 13th, 2006 07:19 PM

Re: Screenies!
 
Devourerer or Scorpion Man, I could not care less for, but I am curious about the Warrior Smith in EA Ulm when you get around to it. I'd like to compare them to the other smitties.

=$=

DominionsFan September 13th, 2006 08:55 PM

Re: Screenies!
 
Quote:

Endoperez said:
<font color="purple"> Zzzzzz </font>

http://www.shrapnelcommunity.com/thr...45253-temp.jpg

Ahahha! Nice little spell. http://forum.shrapnelgames.com/image...es/biggrin.gif

Shmonk September 13th, 2006 09:57 PM

Re: Screenies!
 
Ok, I'll make a request, something EA, commander type, little magic skills with potential thug capability (any race).

quantum_mechani September 13th, 2006 10:42 PM

Re: Screenies!
 
http://img206.imageshack.us/img206/5577/lordzu9.jpg

Cainehill September 14th, 2006 12:26 AM

Re: Screenies!
 
Quote:

Kristoffer O said:
Aha. I guess the Gilgamesh reference is lost in the spell then. Pity.

Mmm, Gilgamesh, Enkidu, Babylonian or was it Sumerian mythology? ( Weren't Babylonian &amp; Mithraism based on Sumerian? )

Hmmm. Was the Visitor the spell that had a Gilgamesh reference? Only one I noticed that might've been it, but that concept comes up pretty often in legend/myth/SF.

Endoperez September 14th, 2006 03:25 AM

Re: Screenies!
 
Quote:

Cainehill said:
Mmm, Gilgamesh, Enkidu, Babylonian or was it Sumerian mythology? ( Weren't Babylonian &amp; Mithraism based on Sumerian? )

Hmmm. Was the Visitor the spell that had a Gilgamesh reference? Only one I noticed that might've been it, but that concept comes up pretty often in legend/myth/SF.

I don't know about the myth, but I thought the spell in question was Scorpion Men.

Thanks, Meglobob! One Devourer of Souls coming in!

http://www.shrapnelcommunity.com/thr...45366-temp.jpg

Endoperez September 14th, 2006 03:29 AM

Re: Screenies!
 
Quote:

BigJMoney said:
Devourerer or Scorpion Man, I could not care less for, but I am curious about the Warrior Smith in EA Ulm when you get around to it. I'd like to compare them to the other smitties.

Here's one Warrior Smith, I'll post a Caelian Ice Crafter in a minute.

http://www.shrapnelcommunity.com/thr...45367-temp.jpg

Endoperez September 14th, 2006 03:40 AM

Re: Screenies!
 
An Ice Crafter coming up. They are available from MA onward. I'm not sure if they were intentionally left out from EA, but it's hard to know with some of these things. Yes, the Palace of the Eagle Kings was an Air site, and the Citadel of Frozen Crystal was only built for MA, so I quess there wouldn't have been a use for Ice Crafters before that, but there must've been some crafters of ice in EA... They could've been Spire Horn Seraphs, or the common Seraphs, or maybe an inventive Eagle King...

http://www.shrapnelcommunity.com/thr...45370-temp.jpg

Endoperez September 14th, 2006 03:43 AM

Re: Screenies!
 
And here's mr Master Smith himself. Sadly, he wasn't updated for Dom3. Compared to Warrior Smiths, he's just a faceless hammerman. Well, other than the unchanged graphics, I rather like the change.

http://www.shrapnelcommunity.com/thr...45371-temp.jpg

Taqwus September 14th, 2006 04:39 AM

Re: Screenies!
 
Hmmmmm. What's the eye icon I've been seeing in a few screens?

Endoperez September 14th, 2006 04:53 AM

Re: Screenies!
 
Quote:

Taqwus said:
Hmmmmm. What's the eye icon I've been seeing in a few screens?

If the center of the eye is black it's Darkvision. The unit operates just as well under Darkness, and in Cave Cities, and being underwater might also give the penalties. If the center is white, the unit is blind, and doesn't use its sight to orient itself, and is unaffected by darkness and by loss of eyes and other things like that.

DominionsFan September 14th, 2006 07:09 AM

Re: Screenies!
 

Ah nice looking sprite. http://forum.shrapnelgames.com/images/smilies/smile.gif

Endoperez September 14th, 2006 07:15 AM

Re: Screenies!
 
Quote:

DominionsFan said:
Ah nice looking sprite. http://forum.shrapnelgames.com/images/smilies/smile.gif

All the JPG screenshots lose surprising amount of detail. You did notice when I claimed that the image size had been doubled again, didn't you? All the fantastic sprites like this one are the reason.
EDIT:
In case someone DIDN'T notice, the resolution has stayed the same. The units look much better, but the tools haven't changed. That means we've got one extremely talented artist working for the game!

DominionsFan September 14th, 2006 07:17 AM

Re: Screenies!
 
Quote:

Endoperez said:
Quote:

DominionsFan said:
Ah nice looking sprite. http://forum.shrapnelgames.com/images/smilies/smile.gif

All the JPG screenshots lose surprising amount of detail. You did notice when I claimed that the image size had been doubled again, didn't you? All the fantastic sprites like this one are the reason.

Endo what is the biggest allowed sprite size in Doms 3.? I thought that 128x128, or is it 256x256? That would be fantastic.

Endoperez September 14th, 2006 07:33 AM

Re: Screenies!
 
Quote:

DominionsFan said:Endo what is the biggest allowed sprite size in Doms 3.? I thought that 128x128, or is it 256x256? That would be fantastic.

128x128

That's what the modding manual states, and since the boundaries haven't changed, I'd think that 256x256 creatures couldn't fit on the description window. Imagine something like the Devourer of Souls, but twice as big.

DominionsFan September 14th, 2006 09:04 AM

Re: Screenies!
 
Quote:

Endoperez said:
Quote:

DominionsFan said:Endo what is the biggest allowed sprite size in Doms 3.? I thought that 128x128, or is it 256x256? That would be fantastic.

128x128

That's what the modding manual states, and since the boundaries haven't changed, I'd think that 256x256 creatures couldn't fit on the description window. Imagine something like the Devourer of Souls, but twice as big.

Yeah, I guess that 256x256 would be a bit too much.

Nerfix September 14th, 2006 09:13 AM

Re: Screenies!
 
Interesting stuff.

Agrajag September 14th, 2006 01:20 PM

Re: Screenies!
 
Quote:

Endoperez said:
I'll have to give you something non-national. I hope Hidden in Snow, WWWD and 55 gems for a full-fledged tribe of super-Ötzis, is cool enough for you.

That's really cool, one unit I'd be looking forward too, thanks!

So... How about something high up in Conjuration and takes fire gems? http://forum.shrapnelgames.com/image...ies/tongue.gif
Oh, and the Scorpion Man sounds kind of like a reference to Chuck Norris http://forum.shrapnelgames.com/image...ies/tongue.gif

Nerfix September 14th, 2006 01:30 PM

Re: Screenies!
 
Quote:

Agrajag said:Oh, and the Scorpion Man sounds kind of like a reference to Chuck Norris http://forum.shrapnelgames.com/image...ies/tongue.gif

Mountains better be afraid of Chuck Norris.

Meglobob September 14th, 2006 04:22 PM

Re: Screenies!
 
Quote:

Endoperez said:
Thanks, Meglobob! One Devourer of Souls coming in!

http://www.shrapnelcommunity.com/thr...45366-temp.jpg

Wow! I am currently playing C'tis (my favourite nation so far), my god needs a pet, the devourer would do nicely. I think I would call him 'fluffy', then again, perhaps not... :grin

Cheers.

Nerfix September 14th, 2006 04:47 PM

Re: Screenies!
 
Sorry, but that is Devourer of Souls. Fluffy is a Destroyer of Worlds. http://forum.shrapnelgames.com/image...ies/tongue.gif

BigJMoney September 14th, 2006 05:12 PM

Re: Screenies!
 
Interesting that the master smith gets a 10% chance to be exceptional; even a 5% chance to get Astral or Air magic. "Smithing has become equivalent of making a sacrifice to the Lord"... I wonder if that's just flavor text.

=$=

Fate September 15th, 2006 12:54 AM

Re: Screenies!
 
Gilgamesh is a Hittite (?) legend, the first legend ever recorded (on stone tablets in cuneiform "triangle" alphabet). Gilgamesh had a close friend (I forgot his name) who died, so Gilgamesh (who was 1/2 deity, like Hercules, except not immortal) went to heaven to see if he could get his friend back/attain immortality (he failed both).

At the gate is two "Scorpion Men" who stand guard over heaven, and who's glance alone is enough to kill any mortal (Gilgamesh survived because he had some heavenly blood). They were some pretty nasty pieces of work. No wonder the mountains shudder.

JaydedOne September 15th, 2006 12:20 PM

Re: Screenies!
 
So, Endo... Scorpion men perhaps? Any changes at all to Oceania?

Endoperez September 15th, 2006 12:50 PM

Re: Screenies!
 
Quote:

JaydedOne said:
So, Endo... Scorpion men perhaps? Any changes at all to Oceania?

The shapechangers, the national spells, the other spells, the whole different era... Quite a bit. Nothing that can't wait, of course. I'd have to test and see how things were like in that Dom2 mod, though, and thus posting pics would be a bit more complicated. I'll post some, though, if no one else has any other (non-Scorpion Men -related http://forum.shrapnelgames.com/images/smilies/laugh.gif) ideas.

JaydedOne September 15th, 2006 12:57 PM

Re: Screenies!
 
How about, of all things, any cool new mercenary leaders or unit-types? I'd love to see a surprise or two there.

thejeff September 15th, 2006 01:51 PM

Re: Screenies!
 
Or some of the new indy types? Anything interesting there?

Nerfix September 15th, 2006 01:52 PM

Re: Screenies!
 
Show us your Toad Tribes.

Endoperez September 15th, 2006 02:08 PM

Re: Screenies!
 
Quote:

thejeff said:
Or some of the new indy types? Anything interesting there?

Toad Tribe, for one. And the Jaguar Tribe. And Wolf Tribe, and Deer Tribe, and Bear Tribe. http://forum.shrapnelgames.com/images/smilies/laugh.gif Those are all tribes I can remember at the moment (I don't think Vanaras were named Monkey Tribe, but there are of course some poptypes for the new races). And of course, the indeps are categorized by the ages. The animal and amazon tribes are more common in the earlier times, good armor becomes common in later ages, etc. There could be Cavemen, too, but they'd have to be EA only, as I haven't seem them yet. Or then they're just really rare in later ages.

Of course, the indy mages lost most of their power, so while those tribal mages offer easy access to very low-level Nature magic, getting other types is much more rare. Compared to a N1H1 Druid, N1 with a 10% chance for something else isn't that bad, but it's much less than we were used to. Or you are used to. Any way, in a month it'll be the past tense for all of us.

P.S. I almost wrote "Beer Tribe" in there. http://forum.shrapnelgames.com/images/smilies/laugh.gif

thejeff September 15th, 2006 02:15 PM

Re: Screenies!
 
With the loss of Indy mage power, are sages still around?
Weak, but diverse, and there seems to be an attempt to reduce access to that diversity.

Endoperez September 15th, 2006 02:46 PM

Re: Screenies!
 
Quote:

thejeff said:
With the loss of Indy mage power, are sages still around?
Weak, but diverse, and there seems to be an attempt to reduce access to that diversity.

Sages are still around, in all their S1 glory. Other than they, they are their old selves. A bit more noticeably old than before, but that's not important, is it? http://forum.shrapnelgames.com/images/smilies/wink.gif

JaydedOne September 15th, 2006 03:14 PM

Re: Screenies!
 
I'll bump the question about new mercenaries. Any interesting ones?

Endoperez September 15th, 2006 03:21 PM

Re: Screenies!
 
Quote:

JaydedOne said:
I'll bump the question about new mercenaries. Any interesting ones?

I don't remember any. As with Dom2, I'd expect that there are new merc groups for various new nations. You know, like there was the Green Horde of Tien Chi cavalry. Probably not for all, because e.g. Agarthans seem to be pretty scarce during all three ages.

Caduceus September 15th, 2006 05:16 PM

Re: Screenies!
 
Quote:

Endoperez said:
P.S. I almost wrote "Beer Tribe" in there. http://forum.shrapnelgames.com/images/smilies/laugh.gif

(Imitates Homer Simpson)
Mmmm... Beer Tribes... [img]/threads/images/Graemlins/Barrel.gif[/img] http://forum.shrapnelgames.com/image.../beerglass.gif [img]/threads/images/Graemlins/Barrel.gif[/img] http://forum.shrapnelgames.com/image.../beerglass.gif

Cainehill September 16th, 2006 12:34 AM

Re: Screenies!
 

Any items that prevent or slow down aging on the wielder?

st.patrik September 16th, 2006 12:36 AM

Re: Screenies!
 
yes, several http://forum.shrapnelgames.com/images/smilies/happy.gif


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