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Scorpion men!
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> "The Scorpion Man is the most frightening beast that wanders in the desert. It is said that when a Scorpion Man looks at a mountain, the mountain shivers in fear."
Hmm, that sounds like an old description. I'd better take a look. |
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Aha. I guess the Gilgamesh reference is lost in the spell then. Pity.
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Show uuuuus, or I will post eldritch horrors on this thread.
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One vote for Devourer, one vote for Scorpion Man, and one of you has already confessed of hogging up all the requests. I'd better wait for few more opinions now. In fact, I could go to sleep and give everyone a fair chance of vote. BTW, Nature has interesting summons nowadays. You know Swarm, right? Did you notice the strange new creature on the very end of the Dom2 unit lists? I'll give you two more hints: 2 gems and 70+ effects. Also, was there a 100-animal version of Summon Animals in Dom2? |
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Hmm, no.
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I say you post both the scorpion man AND the Devourer. It's Wednesday. Splurge a little. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Ok I change my vote to Devourer. I expect to see something new here when I come back from shower or I'll post my RO pics here.
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Well, if you DO wait an hour, then that'll mean that you've posted NO screenshots for Thursday. Meaning you could easily kick off the day by posting TWO shots. http://forum.shrapnelgames.com/images/smilies/wink.gif
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If that's the last post for the night, you're a cruel man.
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Enjoying those screenshots of Dom3. Each one, makes me want the game more! Keep up the good work.
I am going to vote for the Devourer too, just so u show it to us... http://forum.shrapnelgames.com/image...ies/tongue.gif As someone who is new and just discovering the power of summon spells, I would love to see more on the 100 animal version of animal summon and 70+ effects for 2 gems! |
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Devourerer or Scorpion Man, I could not care less for, but I am curious about the Warrior Smith in EA Ulm when you get around to it. I'd like to compare them to the other smitties.
=$= |
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Ok, I'll make a request, something EA, commander type, little magic skills with potential thug capability (any race).
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Hmmm. Was the Visitor the spell that had a Gilgamesh reference? Only one I noticed that might've been it, but that concept comes up pretty often in legend/myth/SF. |
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Thanks, Meglobob! One Devourer of Souls coming in! http://www.shrapnelcommunity.com/thr...45366-temp.jpg |
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http://www.shrapnelcommunity.com/thr...45367-temp.jpg |
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An Ice Crafter coming up. They are available from MA onward. I'm not sure if they were intentionally left out from EA, but it's hard to know with some of these things. Yes, the Palace of the Eagle Kings was an Air site, and the Citadel of Frozen Crystal was only built for MA, so I quess there wouldn't have been a use for Ice Crafters before that, but there must've been some crafters of ice in EA... They could've been Spire Horn Seraphs, or the common Seraphs, or maybe an inventive Eagle King...
http://www.shrapnelcommunity.com/thr...45370-temp.jpg |
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And here's mr Master Smith himself. Sadly, he wasn't updated for Dom3. Compared to Warrior Smiths, he's just a faceless hammerman. Well, other than the unchanged graphics, I rather like the change.
http://www.shrapnelcommunity.com/thr...45371-temp.jpg |
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Hmmmmm. What's the eye icon I've been seeing in a few screens?
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Ah nice looking sprite. http://forum.shrapnelgames.com/images/smilies/smile.gif |
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EDIT: In case someone DIDN'T notice, the resolution has stayed the same. The units look much better, but the tools haven't changed. That means we've got one extremely talented artist working for the game! |
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That's what the modding manual states, and since the boundaries haven't changed, I'd think that 256x256 creatures couldn't fit on the description window. Imagine something like the Devourer of Souls, but twice as big. |
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Interesting stuff.
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So... How about something high up in Conjuration and takes fire gems? http://forum.shrapnelgames.com/image...ies/tongue.gif Oh, and the Scorpion Man sounds kind of like a reference to Chuck Norris http://forum.shrapnelgames.com/image...ies/tongue.gif |
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Cheers. |
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Sorry, but that is Devourer of Souls. Fluffy is a Destroyer of Worlds. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Interesting that the master smith gets a 10% chance to be exceptional; even a 5% chance to get Astral or Air magic. "Smithing has become equivalent of making a sacrifice to the Lord"... I wonder if that's just flavor text.
=$= |
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Gilgamesh is a Hittite (?) legend, the first legend ever recorded (on stone tablets in cuneiform "triangle" alphabet). Gilgamesh had a close friend (I forgot his name) who died, so Gilgamesh (who was 1/2 deity, like Hercules, except not immortal) went to heaven to see if he could get his friend back/attain immortality (he failed both).
At the gate is two "Scorpion Men" who stand guard over heaven, and who's glance alone is enough to kill any mortal (Gilgamesh survived because he had some heavenly blood). They were some pretty nasty pieces of work. No wonder the mountains shudder. |
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So, Endo... Scorpion men perhaps? Any changes at all to Oceania?
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How about, of all things, any cool new mercenary leaders or unit-types? I'd love to see a surprise or two there.
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Or some of the new indy types? Anything interesting there?
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Show us your Toad Tribes.
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Of course, the indy mages lost most of their power, so while those tribal mages offer easy access to very low-level Nature magic, getting other types is much more rare. Compared to a N1H1 Druid, N1 with a 10% chance for something else isn't that bad, but it's much less than we were used to. Or you are used to. Any way, in a month it'll be the past tense for all of us. P.S. I almost wrote "Beer Tribe" in there. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
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With the loss of Indy mage power, are sages still around?
Weak, but diverse, and there seems to be an attempt to reduce access to that diversity. |
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I'll bump the question about new mercenaries. Any interesting ones?
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Mmmm... Beer Tribes... [img]/threads/images/Graemlins/Barrel.gif[/img] http://forum.shrapnelgames.com/image.../beerglass.gif [img]/threads/images/Graemlins/Barrel.gif[/img] http://forum.shrapnelgames.com/image.../beerglass.gif |
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Any items that prevent or slow down aging on the wielder? |
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