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Re: Random Nations , Late Era (Players Wanted)
strange...
Anyway thanks, will check this page next time. wouldn't want to miss another turn. |
Re: Random Nations , Late Era (Players Wanted)
Ooops. Sorry for staling and holding up the game.
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Re: Random Nations , Late Era (Players Wanted)
The back of the giants is broken. Our heavy horse thunder across their nation, slaying any who dare raise their eyes from the ground while our celestial masters drop from the clouds to form the anvil our equestrian hammer will smash into. In a few short months there will be no more of the nation of giants save the few that huddle behind their walls, waiting for the slow moving siege engines to make it to the war front and put them out of their misery. The giants sell their own children to disease demons, in a desperate attempt to slow the inevitable, but this is no more than a slap in the face from a woman to a man. We will have our way with you Utgard, and we will not be gentle.
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Re: Random Nations , Late Era (Players Wanted)
If we are so broken, then take our castles!
If we are so weak, let your god blow down our defenses! You are so bold as to boast about raiding provincial defense, then make a true military move! Bring your seige engines, bring your beasts of burden, bring your troops. if you are so strong, make a show of it. or are you afraid of facing what lies within the walls of our castles? Perhaps you better enjoy running around empty provinces? Perhaps nearly as much as you enoy running your mouth! |
Re: Random Nations , Late Era (Players Wanted)
Bah, making camp and flinging rocks around is work for peasants and giants. Wind in your hair, lance in your fist, your enemies screams in your ears- this is what is fitting for a man. It is good that you cower behind a few walls though that even those too poor to afford a proper horse may win some glory by rooting you out. Never fear, my blowhard neighbor, for they come trudging across the frozen tundra at a snails pace so even after our mighty warriors abandon you in search of more fitting foes you can be ground down in the few dank and moldy tombs you have dug for yourself.
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Re: Random Nations , Late Era (Players Wanted)
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You can keep your horses. We prefer the company of our women to that of beasts. |
Re: Random Nations , Late Era (Players Wanted)
Does anyone need the game to be put on hold during the easter weekend? Let me know ASAP.
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Re: Random Nations , Late Era (Players Wanted)
I would prefer a 72 hour host during this weekend.
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Re: Random Nations , Late Era (Players Wanted)
It would be a lot easier for me to just match up with my other games and delay the turn hosting.
So AFTER this next host the next turn will not be due until Wednesday. So get your turn if you haven't already and then go relax for awhile. Have a beer in my name! http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Random Nations , Late Era (Players Wanted)
Gah, I thought it would already be on hiatus. Guess I was reading the wrong game thread (Radiance)... http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Random Nations , Late Era (Players Wanted)
“The undead stir and the very hills seem to move. They mass along our border like locusts, their numbers too great to count. The grass underneath them cannot even be seen for the press of bodies”. Silence reigned in the tent. The High Chief had charged horse lord Huang-lao with securing the border, but he had expected to be pillaging giant villages - he commanded less than one tenth the troops sighted marching this way. Though mighty warriors, they could not hope to stand against such numbers and the sharp sting of the dishonor of retreating was almost too much to bear.
Then Huang-lao said the unthinkable. “The plague of Ermor has been cast back every time they set foot on T’ien Ch’i soil, they will not gain an inch on my watch. The Ermorian captain expects us to fall back and hide, we will surprise him and bring the battle to him.” Strong men paled, for all knew this was a way to save face by dying in battle rather than retreating. Leaving the command tent, Huang-lao knelt by the stream, and prayed to Jewel, the lady of waters to help him find some way to hold back the undead hoard. As the first rays of dawn found him still kneeling, he scrambled back in shock as something large- nay, immense rose from the impossibly shallow stream. Soon the towering figure of the goddess Jewel herself stood over him, the literal answer to his prayers. With rapturous joy he ran forth to form up the troops and bring righteous battle to the undead. He sent riders in eight directions, with orders to levy every able bodied man available, as he led his brave 50 towards the ranks of six hundred undead. As they formed up, and the first ranks of undead crested the hill in front of him, the levies galloped up, doubling the ranks of the cavalry, and adding scores of bow and pike wielding peasants. As Huang-lao deployed his troops, it became apparent to all the unbelievable scope of the battle they would soon join as rank after rank of shuffling dead crested the hill. Just as despair began to take hold in the hearts of the strongest warriors, a distinctive buzz was heard, and several celestial masters dropped from the sky, to land behind our formed ranks and offer encouragement. As our archers pulled their bows and waited the command to fire, the celestial masters commanded the very wind itself to guide our arrows, and unnoticed by most the ghoul-father mercenary cast phoenix power to amplify his fire magic. With the whoosh of a hundred hornets our archers loosed, and as the winds took hold of the shafts to guide them into the hearts of our enemies the wrathful goddess Jewel stamped her mighty foot and a colossal wave splashed out, rapidly coagulating into a dozen water elementals. Dozens of undead dropped, but hundreds upon hundreds more shuffled forward. It seemed as though all had been for naught. Then Jewel slammed her foot again and another dozen water elementals formed, and the unnoticed ghoul-father completed his fire arrow enchantment. The second volley of arrows, already in flight suddenly burst into flame and scores of undead dropped. Again, again and again hundreds of burning arrows decimated the undead ranks while Jewel unleashed the wrath of a flooding river upon the undead, blasting cleansing water back and forth over the mass of troops to devastating effect. The Celestial Masters sent smaller streams forth, blasting free the foul force which animated them while Ancestral Guides unraveled the long dead from the inside with loud popping sounds. Our solid corps of Celestial warriors stood stout, holding back the flood of undead while destruction rained on them from all sides. Yet still the undead hoard pressed forward. As the arrow supplies dwindled Huang-lao rode back and forth rallying the troops. “Let’s show these unholy abominations what it means to face the horselords. Let us show them the fruit of fighting their way to our archers! CHARGE!” The very ground shook and some of the peasant archers lost their footing as a hundred heavy horsemen thundered forward and lowered their lances. This proved too much for the undead leadership, for they broke before we could even close. "Casualty report" "We lost no men sir, but 3 of the Celestial Soldiers fell. Virtually all 600 undead were slean however." "Good work, we have won much honor here today but our work is not done. We march on the morrow to push yet more of the unending mass of dead back to the hell that spawned them." For all who disregarded my first and second proclamation, allow me to spell it out once more in Argathan, Utgard and Ermor corpses. RESPECT THE HORSELORD’S BORDERS. We come for the rest of the dead now, we will slay ten…twenty times as many undead. Ermor, you have angered us for the last time and your ploy to save the last of the giants may buy them a few more months, but it will cost you your kingdom. |
Re: Random Nations , Late Era (Players Wanted)
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Please come visit us horsey-men. Bring your fleshy river goddess with you and your hordes of hungry mouths. We will serve them up an empty dish of ashes and despair. Everfel Of Ash |
Re: Random Nations , Late Era (Players Wanted)
Don't get scared by the undead one. Barely a little more than ten thousand.
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Re: Random Nations , Late Era (Players Wanted)
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I didn't have the endurance to read through that. Did he insult Utgard again? |
Re: Random Nations , Late Era (Players Wanted)
Utgard sucks.
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Re: Random Nations , Late Era (Players Wanted)
Hey!
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Re: Random Nations , Late Era (Players Wanted)
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Tien Chi = Blows Utgard = Cool Jomon = Cruel Marignon = Evil C'tis = Cautious? Mictlan = Honorable? Acro = Distant? Ermor = Super Awesome Cool |
Re: Random Nations , Late Era (Players Wanted)
Dang, should have asked before *when* you were going to host on Wednesday... Oh well, didn't have much new orders to give and I was still drunk this morning from a birthday party yesterday, so no problem. http://forum.shrapnelgames.com/images/smilies/smirk.gif
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Re: Random Nations , Late Era (Players Wanted)
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Re: Random Nations , Late Era (Players Wanted)
Yeah, I tend to think that if Arcane Nexus stays up past the next couple of turns we might as well just concede that Marignon has won. Who is willing and able to cast a dispel that we can all send gems to?
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Re: Random Nations , Late Era (Players Wanted)
I'd be more than willing to cast it and can contribute at least the base cost in pearls (30) myself.
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Re: Random Nations , Late Era (Players Wanted)
Seems a bit late to worry about Nexus when he's had Forge up for this long...quarter cost items are pretty spiffy.
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Re: Random Nations , Late Era (Players Wanted)
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Re: Random Nations , Late Era (Players Wanted)
Well, as I said I consider the game over if this dispel fails, I'll be sending every pearl I can scrape together to Ermor and urge everyone who does not wish to immediately bend a knee to Marignon to do the same. (don't mean to imply I'm quitting, just that I'll have given up hope of ascending by any stretch of the imagination)
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Re: Random Nations , Late Era (Players Wanted)
Vel,
Items can make gems..blood stones cost a whopping 2 earth gems and 3 blood slaves with a hammer (which now cost 3 gems to make with a hammer), and every single Goetic master that gets an earth random can make them with no boosters because of Forge's path bonus. I think when they're that cheap you start getting limited by how many indie commanders you can pump out to hold the damn things. A 2 turn payback on earth gems is a pretty good bet. 3 blood slaves is next to nothing as well, a single hutnter gets twice that every month. Similarly, Clams only cost 3W/1N, the saving grace there being that Marignon doesn't have paths for them. Forge might not be *quite* as bad as Nexus, but if not it's certainly a strong second place for the most powerful positive global. (The "everything sucks" globals I'm not sure about, Utterdark/Astral Corruption) |
Re: Random Nations , Late Era (Players Wanted)
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Arcane Nexus in this large a game is leaps and bounds better than anything else. The amount of gems he will pull in will put everything else to shame. The only way Calmon could possibly get more gems quicker than Arcane Nexus is if you somehow took over another nation in play. That way you could meekly hand him all of your gems again once he crushes you. http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: Random Nations , Late Era (Players Wanted)
I doubt the set of circumstances that prompted that is going to come up again, but yes, if I was the only one to attack him and no one else helped me out, I'd do it again.
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Re: Random Nations , Late Era (Players Wanted)
The spell description for Astral Nexus says that Astral and Blood spells won't get their gems sucked away by it. Does the same hold true regarding the forging of items that take Astral or Blood gems? No gems transferred by forging them?
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Re: Random Nations , Late Era (Players Wanted)
I sent some pearls for the dispel attempt. I would try it myself, but I dont even have it researched http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Random Nations , Late Era (Players Wanted)
Note that casting dispel with a higher than 3 astral mage is more effective than with just an astral 3.
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Re: Random Nations , Late Era (Players Wanted)
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I can offer astral 9/10, but I'd have to research the spell myself, too. Takes me two turns. |
Re: Random Nations , Late Era (Players Wanted)
Before everyone sends me all their astral gems let me double check that I have the spell this afternoon. I think I do, but I'm in two other games ....
Manuk has a point. My Astral caster is 6... anyone have anything higher? PS If I don't have it and I receive them for some reason I'll give them back or forward them to someone who does. |
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Re: Random Nations , Late Era (Players Wanted)
Well, if it's only a difference of 15 gems then that's not that big of a difference. The question is, who can cast it now?
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Re: Random Nations , Late Era (Players Wanted)
I have Dispel, so unless there is someone with a higher than 6 astral mage that knows the spell send the pearls to me ASAP - I'll refund any we don't use proportionally based on amount donated. I've committed to at least using 30 of my own.
I'm not exactly sure how much to use when casting the spell though. Anyone have any ideas how much he could have sunk into the spell? Obviously we want it to work, but horrifically overspending doesn't help us much either. This assumes I get ALOT of pearls though... EDIT: PS - do astral boosters help in casting the spell? IE If I get an astral booster would that equal another astral level? |
Re: Random Nations , Late Era (Players Wanted)
I believe boosters help, but I'm not sure. Dispel costs 30, while arcane nexus costs 150 so it may be worthwhile casting the dispel with just a few over 30...if that fails we throw everything we've got at it. Unfortunately, I think we need to be prepared for it to go back up not long after we dispel it, so it would not be a bad idea to keep some pearls in reserve if we can.
Also, everyone please try to hold off on any non astral/blood castings/forgings for a turn or two...everything you do right now is going to go right back into the next arcane nexus assuming we can even get this one down. |
Re: Random Nations , Late Era (Players Wanted)
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I can send you a Starshine Skullcap. |
Re: Random Nations , Late Era (Players Wanted)
As arcane nexus forces the other players to dispel it, i think there are at least 300 pearls (or more) in it. My arcane income is really bad, i cant offer pearls on my own.
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Re: Random Nations , Late Era (Players Wanted)
Well, as Calmon so eloquently put it, he has declared war on every nation in this world. So we'd like to request from the other nations that they don't use any non-astral/blood gems for forging or casting spells while the Astral Nexus is up, and for a donation of Astral gems. Marignon is a nice touristic area for this season, too, make sure to check for plans for your journey abroad. Just drop us a message in any case. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Random Nations , Late Era (Players Wanted)
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Storm
Hi Velusion:
We're having a big storm up here in New England, and I have no power or internet at home. Any chance you could put the quickhost on pause? I cannot play my turns. The storm is supposed to die down by Tuesday afternoon. I will try to play my turn tonight, just in case I have power, etc. Pasha |
Re: Storm
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Re: Storm
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An unique commander wearing 4 Artifacts. I wonder if he has more of the like.
(Marignon) |
Re: Storm
Hi Velusion,
I will have to redo my turn because of the sudden change of my current plan, could you don't host the game till around 7 pm london time please? Thanks very much. Fal |
Re: Storm
I've extended the due time for both Fal and Pasha.
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Re: Storm
Hi:
I now have power but no internet, and it could take several days (I am using a connection at the public libary to relay this). I have sent a PM to Jurri asking him fill in for me for the time being. He has my password, etc., and I expect he will be able to help me out. Thanks. Pasha |
Re: Storm
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The clock is ticking to the end of the game... it would be nice if Midgard helped out somehow.. (hint, hint). |
Re: Storm
Well, that's not QUITE true, some of the SCs were non-unique Archangels. Not that that's a GOOD thing...he'll definitely have more of them every turn. I did manage to take down one water queen if anybody wants to try and summon her before Marignon does...but that may be a self defeating action with Arcane Nexus up.
Alas, the mighty T'ien Ch'i border has finally been breached, and I think it signals not only the twilight of the Celestial Empire, but of the whole world. |
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