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To be posted in every townsquare of Ulm:
During the course of the siege of Sangvinia's capital, one of our infantry
commanders was attacked by yet another vampiric assassin. What made this attack different from the score of earlier failed attacks is that, after a well-placed quarrel pierced the vampire's heart, the undead creature turned into a manifestation of the Red Thirst, a terrifying undead abomination immune to most forms of elemental attack, capable of enduring and regenerating a considerable amount of damage and of slaying dozen in an instant. The victim, a veteran of the dwarf wars, did not survive the attack. The next month, a sizable portion of the besiegers were tasked to patrol the camps, but no intruders was found, nor any additional attacks made. The Priesthood believes that the cowardly creature has sneaked or flown past our troops, and will look for victims elsewhere. The abomination calls itself 'The Original Vampire' and dresses foppishly in red. He appears like a run of the mill Sangvinian vampire, and some brave soul may decide to end its misery. Do not attempt it! The creature is extremely powerful and should not be engaged by mundane means. Neither armor, strength of mind or unyielding courage are a protection against its deadly emanations. It can slay armies by itself. If you notice it, retreat in good order, and contact the nearest temple of the Lady Elena. Only one of the high priests of Lady Elena has a reasonable chance of ending this threat. --------- Addendum: Good people everywhere, rejoice. In its immense arrogance, the abomination known as the Original Vampire attacked a well prepared black priest. It was shredded by a wind of magical blades, and as its death was witnessed by a grateful population of Lady Elena's believers, its supposed immortality is for naught. |
Re: To be posted in every townsquare of Ulm:
The night has settled over the Sanguinian nation. The immortal Sanguinians burst forth from their last bastion of defense and fled into the night, to nurse their wounds beyond the eyes of the world.
For the Sanguinian nobles, the sun has set, for the last time. . . . . Well played Tuidjy! http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: To be posted in every townsquare of Ulm:
Thank you. An impressive sally, and a Hell of a way to end the war.
I guess your Pretender came just in time for the last show :-) |
Re: To be posted in every townsquare of Ulm:
Facing as we are the ungodly wrath of the Ulmish invasion, we extend our hospitality to any noble of Sanguinia that can reach our borders. Here you might regroup and seek vengeance on your usurpers, provided you recognise the Great Hag and the Dark Master as your lords.
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Turn notification script updated
I have removed the nations which were defeated or turned AI from the turn notification script. In case you drop out and don't want to receive the emails any longer, please send me a PM or just reply back to the notification email for that.
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Ulm will punish the unprovoked attack!
Last month, troops belonging to the nation of Teutanion attacked Ulm without cause
or provocation. A motley army of minotaurs, footmen, and crossbowmen murdered the lone sergeant who was coordinating the restoration efforts in one of the provinces devastated by the Sanguinian vampires. In a separate incident, a Fountain that is apparently worshiped by the Teutanians, teleported to another province of ours, and sent one of our heroes to Tartarus. Then the cowardly Pretender conjured itself away. The Priesthood is not unduly concerned - if this is the extent of Teutanion's power, they are doomed. The Hero will be back, and if the Fountain were to show up again, it may find it harder to flee in time. In the light of these provocations, Ulm declares war on the nation of Teutanion. They should enjoy the few months before our troops can reach them, because once the veterans of the dwarf and vampire wars cross the desert, there will be no place to hide. |
Two important victories
"Ulm!" And Earth itself empowers the white priests...
"Ulm!" And every piece of armor hardens... "Ulm!" And every hammer or halberd is gripped with giant strength... "Chaaarge!" And the blessing of Lady Elena restores the vigor and heals the wounds of the advancing faithful... And as "Elena!" echoes over the battlefield, bane lords, vampire lords, devils, frost, storm, shadow and serpent fiends are cut down and trampled under the unstoppable wall of steel. ... This month, the armies of Ulm won two very important victories. Each of them foretells the eventual fate of a doomed nation. In the far north, after three very brave, and deliberately underequipped warriors overwhelmed the goblins defense, the very gates of Hell seemed to open and spew forth a horde of demons and undead. But those were met with fire and steel, and the goblin cultists lost their only chance to deny us a beachhead from which to attack their capital. In the south, at the edge of the Great Desert, the Teutanion fountain attempted to repeat its surprise attack on Ulm's peaceful construction team. But only a fool is surprised twice. We warned them that their Pretender will not be able to leave a second time, and leave it did not. Our heroes flew to it, and shocked it into unconsciousness. The high priest it had slain will be back before the fountain is. It better hurry, because it may soon have no capital to which to return. The veterans of the dwarf and vampire wars are making their way through the desert, and every step of theirs brings closer Teutanion's end. |
Re: Hear all over Ulm
So you have time for gloat, but no time to put files on a USB drive so we can see? And why no abomination for Teutanion, ran out of?
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Re: Hear all over Ulm
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Re: Hear all over Ulm
Necrons.
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Re: Hear all over Ulm
>>>> Tuidjy said: Ulm! Ulm! ULM!
>> That reminds me of the WH40k: Dark Crusade game... "Orcs, Orcs, Orcs, Orcs, ..." Which is exactly the effect I was going for :-) Although I play the Imperial Guard, and Nikolai is the Ork player... And in case anyone cares, in Fantasy I have both a Dark Elves and a Bretonian army. By the way, I expanded the "Ulm! Ulm! ULM!" post. Sorry, long day at work yesterday. I am probably holding the game, too. |
Re: Hear all over Ulm
What's up with the quiet? Everyone is fighting, everyone cannot be losing! Who is winning should boast a bit.
Oh, and it is Orks, not Orcs. |
To all followers of the Light
As the worship of Lady Elena spreads across the world, news can take a long time
to reach all corners of the Empire of Ulm. The Priesthood understands that even good people can be disturbed by vague rumors and enemy propaganda, and will from now on release a bulletin to bring the Truth to everyone. The wars against the child murderers of the North and the amoral knights of the South are still raging. There are casualties amongst the followers of Lady Elena, but our enemies pay with scores of dead for each one of ours. Two of our white priests have fallen to magic duels, but we are happy to report that their challengers did not outlive them by much. Other casualties among our warriors are few and far between, and penitents quickly replenish our armies. Unfortunately, our scouts have fared significantly worse. We have lost many of them, and may have to completely suspend our covert operations. Not to worry, it is much easier to count the enemy after they have stopped moving. For those interested in the details, here is a brief recapitulation of the skirmishes in the last two months. Let us first turn our attention to the North. A spy of ours was ambushed by a horde of vampires - no less than four lords and scores of newly created vampires. To prevent these abominations from flying over the elven lands and into Ulm, a Star Hero of ours secured a goblin province at their western border. The latest reports indicate that, rather than face that single warrior, scores of goblin sorcerers and hags are fleeing east. Ulm still holds its beachhead next to the Vaetti capital. After witnessing the repeated failures of the goblin attempts to retake the province, and after cheering last month's defeat of a rampaging nercomancer, the grateful population has seen the light of Lady Elena, and is assisting with the preparations for an assault of the capital. Given that the cowardly goblins all seek cover behind the city walls, Ulm may allow them to gather before shutting them in. As for the South, the veterans from the dwarf and vampire wars have finally crossed the desert. They have been joined by the cavalry regiment that liberated the Mediterranean islands from the cat demons' yoke. As of last month, they are advancing into Teutanion's territory, dispersing ragtag armies composed of minotaurs and peasants. The only enemies of note were a detachment of heavy foot knights led by their prophet, but these also were brushed off with no effort to speak of. The false prophet ran rather than face the might of Ulm. The only casualty is forging equipment while recovering from a chest wound, but we hope he will soon return to active duty. At this time, one castle is being besieged and another one may be under siege as early as next month. It seems that the loss of the fountain they worship has unmanned the whole nation. Their only initiative so far has been to grab the last province of their former Jomon ally, just as they grabbed provinces from the vampires we defeated. We would like to conclude by reassuring all followers of the Light that the peaceful transfer of power in Rome is proceeding according to plan. As agreed more than an year ago, Sylvania will take charge of all lands in Italy. We wish our elven friends success with the rehabilitation of the demons' victims. |
Re: AAR
I've just finished skimming the last ten pages or so of this AAR and just wanted to mention how amusing the reactions to the death of Kharam Dzu's crusty captain was. It happened just as I'd have hoped. http://forum.shrapnelgames.com/images/smilies/happy.gif Also, to all participants and especially the mod-balancers: thank you for showing so much attention to these mods. A lot of care went into them and it's great to see them played and enjoyed.
Zepath |
Proclamation of the Priesthood of Ulm
Ever since their unprovoked attack, the knights of Teutanion have suffered one
disastrous defeat after another. In their desperation, they have abandoned all pretense of chivalry and morality. Last month, they used their rudimentary knowledge of astral magic to drive a number of peaceful peasants insane, and to force them to rebel against Ulm's authority. The province will of course be liberated again; it will be the third time. But the human losses are already unforgivable. Many people died in the process. Others were driven insane. Even the leaders of the rebellion went mad with the strain that forced them to turn on the nation that had saved them from the bloodthirsty vampires and threated them with concern and respect. But the rebels' madness pales compared to that of Teutanion's false God. That despicable idol has shown utter lack of concern for the lives and happiness of mortals, no matter whether they serve it or not. Throwing hundreds of knights into maelstroems of battle magic, making serfs attack heavily armoured, veteran heavy cavalry, ordering sages to engage in Mage Duels that will leave them exhausted before the charge of our Templars... and now using inhumanly cruel astral magic against a highly developed astral nation. Nevertheless, the nation of Ulm will stay true to its principles, and conduct its wars in a civilized and honorable manner. We shall not sacrifice children, decimate our own citizens with insane taxes, lobotomize peasants, or throw our soldiers to certain death for perceived military gains. We had hoped that the knights would see that the demonic and vampiric hordes summoned by Vaettiheim threaten to engulf the whole world, and would cease their ineffective attacks on Ulm. But after the latest atrocity committed by Sophia, our diplomats have been instructed to ignore any overtures from Teutanion. The followers of Sophia have been declared an abomination upon Lady Elena. |
Fall Issue of \"Veritas\", Year V of the Aufklarung
In the last three months, the forces of Ulm have been mostly on the defensive,
pacifying and securing the lands gained in the Summer campaign, and repulsing the attacks of Vaettiheim and Teutanion. We would like to reassure all good people that the war is progressing well, and the might of Ulm is growing despite the continued assaults of the forces of Darkness. In Scandinavia, Vaettiheim tried once again to dislodge Ulm from the beachhead next to its capital. In their desperation, the goblins attacked with an army that barely outnumbered ours. It goes without saying, the slaughter was one-sided. For the six Ulm soldiers that lost their lives, Vaettiheim paid with about a hundred shade beasts, scores of vampires, and hundreds of wolves and dispossessed spirits. This victory allowed our men to complete the construction of the castle east of the goblin's capital. Using it as a base, our men will bring Lady Elena's justice to those who would murder children in their bid for power. In the south of France, Teutanion assembled a vast host for the invasion of Corsica. It included at least sixty of their best knights with their retainers, and hundreds of infantrymen. Its magical support was provided by half a dozen mages who led a dozen ice drakes and eight magical constructs known as crushers. But before the invasion force could board the ships that were to take it to the islands, it was intercepted by one of our white priests, and a few Ulmish angels. We are sorry to report that the priest and one of the angels did not survive the battle, but neither did three quarters of their enemies. We believe that Teutanion's plans for the invasion of Corsica will have to be shelved for a while. In Africa, Teutanion lost the library from which sages were being recruited. The false idol Sophia was in the castle, but rather than face the might of Ulm, it chose to teleport back to its capital, taking all defenders with it. Cowardice seems to be the explanation for most of Sophia's actions. Teleporting away from battles, breaking down the minds of defenseless peasants... contrast this with Lady Elena who commanded, Herself, the defense of the Scandinavian beachhead. Even with Lady Elena fighting in far lands, the news from Ulm's heartland is mostly good. The Home Army has successfully repelled dozens of incursions, and the corpses of hundreds of barbarians and Vaettiheim dire wolves litter Ulm's Eastern border. Somewhat more worrying, the bodies of about thirty glade riders were found after one of the skirmishes. We are sure that there is a good reason for those elves' attempt to sneak across our border. Still, we would be happier if no further elven troops are discovered by our patrols. |
Re: Fall Issue of \"Veritas\", Year V of the Aufklarung
Just like reading Pravda. Can't wait for defeats, I wanna know the internal enemies of Ulm :-) I bet on Acolytes, those intelligentzia!
Hey, New Ulm IS Russia! The map is reversed for East and West. So can we hear from the Free World that's fighting Russian menace? |
Re: Fall Issue of \"Veritas\", Year V of the Aufklarung
I went AI a couple of turns ago. That's why he's been fighting armies of chaff. I was sick of being stuck in the same place for 30 or so turns, then having no chance at beating the invading force. As far as I'm concerned, he won the game a while back :]
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Proclamation of the Priesthood of Ulm
Good people of the world! Isn't it time to set our differences aside, and all
unite under the Aegis of Lady Elena? Look at the lands under Ulm's control! They are peaceful and secure, thriving and prosperous. The population is healthy, the soldiers strong, and the scholars wise. Our heroes are the only ones talked about and our banner flies in the four corners of the world. Ancient artifacts are being rediscovered by our smiths every day, and few spells are out of our mages' reach. Why shed more blood? Allow Lady Elena in your hearts and enjoy a new era of prosperity! |
Re: Proclamation of the Priesthood of Ulm
With Sombre done and Teutanian seemingly beat down, I'm ready to concede as well. I don't know if I can call it a minor victory or not... but no way can I deal with SC's and I'm at least 10 turns away from my own. Ulm's graphs are staggering.
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Re: Proclamation of the Priesthood of Ulm
Teutanion challenges Ulm to trial by combat of armies to be held in a mutually-agreeable province at such time as allows for both parties to arrive at the destination with the armies of their choice.
Should the snivelling minions of Lady Elena defeat the best and boldest of Teutanion in fair and open combat, then and only then shall we concede defeat. Should the army of Teutanion win this battle, we shall fight this war to the end!!! |
Teutanion\'s challenge
Considering the outcome of the last dozen confrontations, we can only assume that
by "fair and open" "combat of armies", you mean that only living, human troops and holy magic will be allowed. This places us at quite the disadvantage, as nearly all of our priests are proficient in some other magic discipline, but we will, of course, accept. Our faith will see us through any difficulties. We suggest that the trial by combat is held in Fera'an, which is currently under our control and your dominion. Four turns will give you the time to bring armies from all your castles. We will not interfere with your maneuvers north of the agreed battleground. We will continue our campaign south of it. We expect that you will not use resources from the north to interfere south of Fera'an. Whether items will be allowed is up to you. If you would rather have the defensive in exchange of the dominion, let us know, and our priests will bring the light of Lady Elena to Fera'an. Please let us know what you think of these terms, and suggest your own if you do not find them to your liking. |
Re: Teutanion\'s challenge
How exciting! If only I could get some scouts there without them being mushed by overzealous crossbowmen.
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Re: Teutanion\'s challenge
Sounds like a job for Astral Window.
Wish this game was on my server, then I could spy on it. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Teutanion\'s challenge
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"Combat of armies" specifies only that this contest is not between individual combatants. We contemplate no restriction on troops or leaders either party may send to the battle. Quote:
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Re: Teutanion\'s challenge
> We think it more fitting that Ulm, in keeping with its character as heretofore
> demosnstrated against its various neighbors, be the aggressor in this battle Base insults. In our recollection, this particular war started with two treacherous, unannounced attacks on our provinces. We remember it quite well, because you actually managed to inflict losses that did not pale compared to yours, something you never managed to repeat. We also remember that we had refrained from moving the victors from the vampire wars towards your border, because we did not want to make you nervous. The only reason for us to accept this challenge is that we wanted to minimize the loss of life. Your loss of life, mostly, given that we are losing about one man for every twenty of yours. You expect us to allow your wizards to reach the battlefield without interference, research Master Enslave, setup a nice communion with the cowards that fled Algiers, and then what? Walk into a storm of battle magic, like lambs to the slaughter? Based on last year's events, that's your job. Ulm's men are not a resource to be scandered. If magic is to be allowed, we will not concede the first turn, nor will we let you maneuver unopposed. Here is our offer, and it is not subject to discussion. The chosen battlefield will be a province that is currently yours and currently borders any land province of ours. It will be your responsibility to remove all mobile troops, and ours to assure that it becomes independent before the battle. Everything but conquering the province before the day of the challenge will be allowed. That includes attempting to convert the population, and interfering with movement. On the day of the challenge, both sides will attack the province through any means available. The one winning the magical battle will have the advantage of being the defender in the melee that will surely follow. The only alternatives to the above that we will consider is our original proposal or a test of arms between two champions - human and living, with their traditional equipment, and without any but holy magic. Or of course, we can continue to grind you to dust as we have been doing so far. |
Re: Teutanion\'s challenge
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Re: Teutanion\'s challenge
Oh, boy! I wanna front seat! http://forum.shrapnelgames.com/images/smilies/shock.gif
And someone is suckered. Teutanion will go before Ulm, even with indy province. Lower nation number |
Quiet, grasshopper!
> And someone is suckered. Teutanion will go before Ulm,
Quiet, grasshopper! Nation numbers cannot be bargained for :-) I have better teleport capabilities, and his fountain can move only by teleporting. If I can make it use up its gems in the magic phase, I'm fine. Even if it does not use them up and somehow manages to beat my teleporters, it will still have to use the same script for the main battle. And he is not suckered, either. He knows that I have the upper hand anyway, and this is about going down in stylish flames. That, and firing off as many "snivelling minions", "aggressors", "treacherous, unannounced attacks" as possible. |
Re: Quiet, grasshopper!
I don't think nation number makes any difference to move order. In fact, I'm almost certain it doesn't.
In this case, since both players will be teleporting stuff in to grab the province before the battle, the order of teleporting depends on the order in which rituals are cast, which is explicitly stated to be random in the manual. And then whoever wins the battle of the teleporting armies will get to be the defender in the main battle. |
Re: Quiet, grasshopper!
Yeah, you're right. I just tested. I guess Petar is right too about "going down in stylish flames".
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Re: Teutanion\'s challenge
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Re: Teutanion\'s challenge
> > The chosen battlefield will be a province that is currently yours and
> > currently borders any land province of ours. > > Sophia finds the province of Andalus pleasing for our field of battle. It appear that the knights of the crown stuck in Andalus due to the timely death of their commander get to live. We meant to wipe them out this month with a teleport attack, but we did promise you that you could withdraw your mobile units from the designated battleground. Unfortunately, our mercy will have to expend to Werhard, your lone survivor from the debacle in Fera'an. The coward managed to flee last month, and instead of being mind hunted like a dog, he will have to wait until the day of the challenge. We will not attack anyone in Andalus, but we would like to demolish that temple as soon as possible. Please send someone to lead the knights out, as soon as possible. By the way, when will we hold the test of arms? Six months seems appropriate, giving you the time to nominate a new prophet, and letting us bring back the armies that by then will have taken over the goblin's capital. We do not want them feeling left out. After all, that army includes soldiers who have been fighting for Ulm since the first month of the Aufklarung. It seems appropriate that after storming four capitals they get to end the wars. |
\"Veritas\", year V, Winter issue
The time of Lady Elena's ascension draws near! More and more of our world's
inhabitants accepts her in their hearts, and her dominions spread is unstoppable. Every event last season, be it military, diplomatic or theological, is fortelling Ulm's eventual triumph. The good elves of Sylvania have remained staunch allies, and will enjoy the benefits of Lady Elena fair and benevolent rule. The goblins of Vaettiheim have their capital under siege, and while they will surely try to recover their lands, we don't expect them to do any better than they did against our beachhead. The knights of Teutanion have lost two more castles, more than half of their magic gem income, their prophet, hundreds of magical creatures, and all lands in Africa. In their desperation they have offered to capitulate once they lose a battle on a prearranged battle ground. The battleground is just south of Gibraltar, but the date of our victory still remains to be set. We hope that everything will be settled before harvest time. |
Re: \"Veritas\", year V, Winter issue
By the way, if you have any more feedback on balance to give, any of you involved in this game, remember to let me know in IRC or the mod forum.
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Re: \"Veritas\", year V, Winter issue
When is the final battle going to happen? I have windows open in a bunch of areas around Bizarro-Morocco now.
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Re: Teutanion\'s challenge
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What turn does this work out to in your reckoning? |
Re: Teutanion\'s challenge
The harvest starts in the early fall, and we would like to be done with the horrors
of war by then. Here is what we suggest: Our troops will take over Andalus in the late spring, and withdraw from it in the early days of summer. In the middle of the summer, we will relinquish our control of the province. As soon as the province is neutral, we will give the order to attack in two waves. The winners from the magical battle will allow their allies to set up defenses before the opposing army shows up. Thus, the final battle should take place in the last days of the summer of year VI of the Aufklarung, or in the sixty fifth month of the Ascension Wars. --- We are not sure what restrictions on interference would be fair. The only thing on which we would insist is that, apart from the actions described above, the battleground province is left alone. It has a very strong Teutanion dominion, and it is extremely unlikely that we can affect that from without. But teaching the population the error of their ways would delay the battle, so we will accept the disadvantage, no matter how crucial magic resistance may be for the victory. |
Re: Teutanion\'s challenge
What's happening? When's the big battle?
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Re: Teutanion\'s challenge
According to the status page, next turn. But it seems like the turn is going to host soon with no orders at all... I'm going to reset the timer now.
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Re: Teutanion\'s challenge
Actually, both I and Zombie submitted our orders in time. But the battle has
been postponed because some lazy knights lost their squires in a fire storm, and could not get ready in time. For more detail, await the Summer issue of "Veritas" Please make it host. The battle will be NEXT turn. That is unless some knights fail to wake up or something :-) |
Re: Teutanion\'s challenge
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(I actually prefer sooner than later, but assumed you wanted some extra time to research an uber spell of some sort...) |
Re: Teutanion\'s challenge
Damn, you're right. I did write "early spring", but I meant "early fall". I did
say "Do you need to delay one turn?". I very much want to be done with this game. I was ready for last turn, and there is nothing I need to research. I am not even forging anything much. Lets have the battle as early as you can. If we can make it one turn later than originally agreed, I'll be happy. |
Re: Teutanion\'s challenge
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We could ask the host to extend the timer to avoid any chance of you running out of time to load your orders. Or simplest will simply be to have battle in (mid-)Fall, rather than Early Fall. |
Re: Teutanion\'s challenge
I have changed my orders so we can have battle this turn.
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Just to make sure we are on the same page
Lets make sure we are very clear on what is going on. The turn for which we
have both submitted orders is the turn on which we were originally scheduled to fight. As far as I am aware, a solid chunk of your army is not in position to participate. You still want me to change my orders to an 'all-out attack', and we will have the fight without the troops that were in your capital? I did agree to let you have an additional turn so you can bring them in. I still have no objection to that. Just let me know. Should I attack now? ------- I will not be able to take my turn before 11pm Pacific, anyway. If there are no further posts by then, I will change my orders to attack. |
Re: Just to make sure we are on the same page
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Re: Just to make sure we are on the same page
> Hrm...this should be interesting.
I, on the other hand, hope the army battle will not be interesting. In the perfect world, it would be one salvo from my mages and crossbowmen, one charge from my cavalry and one route from the enemy army. Simple and tidy ;-) I can hope, can't I? |
Re: Just to make sure we are on the same page
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I was referring more to whether we are both heading to battle at the same time, or whether my troops are jumping the gun. |
Re: Just to make sure we are on the same page
Reading between lines, here's a old Commie who does not trust that his army wins the magic battle. Please, make the battle report written in 'Pravda' (Veritas/Truth), not OOC! Too much OCC lately. I want the Priesthood brand of 'no spin'.
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