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-   -   Allegiances 2 (Large,Team-Based Game, PLAYING) (http://forum.shrapnelgames.com/showthread.php?t=36227)

Yucky October 25th, 2007 01:07 AM

Re: Allegiances 2: Pretenders at Large
 
I'll take over the abandoned spot if you haven't found someone.

Folket October 25th, 2007 05:14 AM

Re: Allegiances 2: Pretenders at Large
 
I may leave this game to get it going. I may have to move soon anyway.

Dedas October 25th, 2007 11:15 AM

Re: Allegiances 2: Pretenders at Large
 
Sorry for not answering you earlier guys. [img]/threads/images/Graemlins/Hammer.gif[/img] http://forum.shrapnelgames.com/image...es/Penguin.gif
I'm afraid you can count me out on this one as I just don't have the time right now. Yucky you can have my spot.

DrPraetorious October 25th, 2007 11:35 AM

Re: Allegiances 2: Pretenders at Large
 
Okay, Yucky, upload a pretender and then let us start. If Folket needs a sub when he moves we'll cross that bridge when we reach it.

Thrawn October 25th, 2007 08:01 PM

Re: Allegiances 2: Pretenders at Large
 
Agreed. Thanks and welcome Yucky.

Yucky October 25th, 2007 10:39 PM

Re: Allegiances 2: Pretenders at Large
 
Uploaded.

Velusion October 25th, 2007 10:42 PM

Re: Allegiances 2: Pretenders at Large
 
I'll start it up tonight.

DrPraetorious October 26th, 2007 12:33 AM

Re: Allegiances 2: Pretenders at Large
 
Dynatherms connected! Let's go voltron force!

Velusion October 26th, 2007 01:28 AM

Re: Allegiances 2: Pretenders at Large
 
It's up!

timer is on 24 hour quickhost.

DrPraetorious October 26th, 2007 08:36 AM

Re: Allegiances 2: Pretenders at Large
 
Vel, are you sure you used the right map file?

Velusion October 26th, 2007 11:53 AM

Re: Allegiances 2: Pretenders at Large
 
Um.... not positive... thought I had downloaded it...

Did I use your original 6-player one?

DrPraetorious October 26th, 2007 01:37 PM

Re: Allegiances 2: Pretenders at Large
 
The image file is correct but I'm in the wrong start location and I don't have an empty slot in my capital, leading me to think you might have used Alleg_Yes.map, which doesn't have the start locations assigned to individual players.

Do you still have all of the pretender files we uploaded?

Because if I'm not 2 provinces from my ally, this will be a major problem http://forum.shrapnelgames.com/images/smilies/frown.gif.

Check the .map file you used to make sure it's the right one (Alleg_Y2.map) and if it isn't, you should probably restart and rename the game.

Velusion October 26th, 2007 01:44 PM

Re: Allegiances 2: Pretenders at Large
 
I can start it and restart it. I should (hopefully) still have all the pretender files - provided the server doesn't host.

DrPraetorious October 26th, 2007 01:47 PM

Re: Allegiances 2: Pretenders at Large
 
Well, don't let it host until we've figured this out?

Velusion October 26th, 2007 01:50 PM

Re: Allegiances 2: Pretenders at Large
 
ok... I'm a bit confused. The .map file I'm using has the following header:

#dom2title Alleg_Yes
#imagefile Alleg_Y2.rgb

and the following start locations:

#start 28
#start 48

#start 18
#start 59

#start 127
#start 120

#start 176
#start 209

#start 219
#start 187

#start 118
#start 141

#start 187
#start 219

Is this wrong?

DrPraetorious October 26th, 2007 02:48 PM

Re: Allegiances 2: Pretenders at Large
 
Yeah, that's wrong.

It should be:
#dom2title Alleg2_Final
#imagefile Alleg_Y2.rgb

and the start locations should be:
#specstart 19 28
#setland 28
#knownfeature 149
#knownfeature 149
#knownfeature 149
#specstart 8 48
#setland 48
#knownfeature 149
#knownfeature 149

etc...

The corret map file is attached somewhere up the thread but I'll just e-mail it to you.

Velusion October 27th, 2007 12:58 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Ok - we restarted with the correct .map file being used (if it's not one thing - its the other http://forum.shrapnelgames.com/images/smilies/frown.gif )

I managed to recover the pretender files for anyone who didn't play their turn. So the following five nations will need to re upload thier gods:

OoohSnap
Dr P
Helheim
Yomi
Niefelheim

Once those are re-uploaded we will start again.

Velusion October 27th, 2007 12:00 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Game has started! Once DR P checks it out I'll start the 24 hour quickhost timer.

DrPraetorious October 27th, 2007 12:05 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Looks good!

Janlm October 29th, 2007 05:15 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Ermor missed his first turn...

Micah October 29th, 2007 06:19 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Um...there isn't an Ermor in this game AFAIK. Maybe I am confused.

Shovah32 October 29th, 2007 06:41 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
There is no Ermor(as far as I can tell atleast) but somebody staled their first turn.

Janlm October 30th, 2007 02:32 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
oh, but it says so right here...

http://67.66.187.69/dominions3/stats...e=Allegiances2

Velusion October 30th, 2007 04:48 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Quote:

Janlm said:
oh, but it says so right here...

http://67.66.187.69/dominions3/stats...e=Allegiances2

That was the old game. Try this address:

http://67.66.187.69/dominions3/stats...Allegiances2v3

Don't pay too much attention to this page though. It's just for quick reference and won't be accurate if the server was restarted due to crashing.

Email notifications will start the next host.

It does look like Ulm staled though. I would contact him via PM if you are his partner. http://forum.shrapnelgames.com/images/smilies/frown.gif

Janlm October 30th, 2007 05:01 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
aha, i thought so, thats why i looked. He is not responding to my pm's...

Janlm October 30th, 2007 05:36 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I can see there is 10 hours to the next hosting, if DryaUnda does not respond or send in his turn before then, is it possible to replace him?

DrPraetorious October 30th, 2007 08:26 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
It's a team game, he staled, replace him if you wish.

Janlm October 30th, 2007 08:51 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
what do we do about the password then?

DrPraetorious October 30th, 2007 09:39 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
The replacement can have the master password if no-one has the password for Ulm.

Janlm October 30th, 2007 09:57 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
ok the replacement i found is sivoc, i'll ask him to post here.

Sivoc October 30th, 2007 10:32 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Hey Guys,
Janlm just let me know that I've been drafted to sub for Ulm. If there are anything importent that I have to know (and can't read from the first messege) let me know.

regards
Sivoc

Thrawn October 30th, 2007 01:08 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Welcome Sivoc. Hopefully this will allow us to finally get things going.

Janlm October 30th, 2007 01:57 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
can we get a delay on hosting please, so that siwoc has time to get in his turn, once he gets the needed password? and who has that master password anyway?

Janlm October 30th, 2007 03:23 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
okay, now ulm has lost its two first turns..

DrPraetorious October 30th, 2007 05:04 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
That is unfortunate - but your team should be able to recover, especially as Niefelheim has a limitless ability to spend money.

Shovah32 October 30th, 2007 05:20 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I staled the first turn or 2 in the first Allegiances game(and many more during the game) and my team still won - although I wouldn't give myself too much credit for our victory ^^.

Sure you miss the resource production/early recruitment, but you get some very helpful gold.

Janlm October 30th, 2007 06:19 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
alright, but who has that password?

Janlm October 31st, 2007 07:09 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
8 hours untill the next hosting... if ulm misses another turn, I will have to withdraw from this game..

DrPraetorious October 31st, 2007 09:17 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Velusion has the masterpass.

DrPraetorious October 31st, 2007 11:18 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
It looks like both Ulm and Caelum are about to stale, could we get a 24 hr delay while we get our respective acts together?

Hello, Velusion?

Velusion October 31st, 2007 12:01 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I've reset the timer.

Janlm October 31st, 2007 12:06 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
how about the password, velusion?

Janlm October 31st, 2007 12:10 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
and why is Caelum staling, is 24 hour turns too short time?

Janlm October 31st, 2007 02:16 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
eh, to me it does look like nothing has changed, and the game will host in just about an hour from now...

Velusion October 31st, 2007 02:47 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
If you log into the game it says it will host? Or are you going by the status update webpage?

Velusion October 31st, 2007 02:48 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Do you guys want me to give out the masterpassword to the new sub for Ulm?

Micah October 31st, 2007 03:25 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Huh, guess I forgot to connect to the server after I did my turn, had no idea that I didn't have my turn in til I saw that post, sorry for the scare DrP.

DrPraetorious October 31st, 2007 03:34 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Yes, give him the masterpass.

Folket November 1st, 2007 04:32 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Can someone turn off quick host please or use a 30 hour timer. My schedule is very tight and if the turn hosts as the wrong time while I have to work a little late I will start to stale.

Velusion November 1st, 2007 05:29 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
How about we flip to 48 hour turns?


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