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-   -   LA Game - Victoria - Running (http://forum.shrapnelgames.com/showthread.php?t=39020)

llamabeast November 7th, 2008 04:47 PM

Re: LA Game - Victoria - Running
 
Wait a minute, and I'll sort this out for you. Sorry, I haven't been near a computer much today.

Bwaha November 7th, 2008 04:49 PM

Re: LA Game - Victoria - Running
 
I have a suggestion, what I did was ask Llama Sever for a resending of the last turn. I think if all of us do this we will be in sync as far as being on the same turn. I tried this with another game and it went smoothly. :D

llamabeast November 7th, 2008 05:57 PM

Re: LA Game - Victoria - Running
 
Right, you're back on turn 64. Request a resend if you're unsure what turn you should be using.

WraithLord - are there any more outstanding issues? I've lost track a bit.

WraithLord November 7th, 2008 06:16 PM

Re: LA Game - Victoria - Running
 
Quote:

Originally Posted by llamabeast (Post 650962)
Right, you're back on turn 64. Request a resend if you're unsure what turn you should be using.

WraithLord - are there any more outstanding issues? I've lost track a bit.

Thank you!

Asked for a resend, just to be on the safe side.

WraithLord November 7th, 2008 06:42 PM

Re: LA Game - Victoria - Running
 
Just to make sure we are all clear on the situation: If you had experienced issues with turn 64 (stale turn, partial/no orders etc.) please resubmit your turn. In that case I recommend to ask for a resend just to make sure - Just go to http://www.llamaserver.net/gameinfo.cgi?game=Victoria and click on the "request turn resend".

Those who had no issues don't have to resend the turns as the server has a copy of your original 2h file. Though in truth I'd recommend to resubmit even in that case, just to make sure this turn goes smoothly so we could get back on track.

So far missing turns from C'tis, Jomon and Mictlan.

Lets get this turn done quickly and move on with the game :)

WraithLord November 8th, 2008 09:07 AM

Re: LA Game - Victoria - Running
 
Only Ctis remaining. Klagrok, do you need to resubmit or can we force host and get this game moving again?

Bwaha November 8th, 2008 03:44 PM

Re: LA Game - Victoria - Running
 
I don't think we can continue, Llama Sever is down again. Also we need to get a resent turn again, and change something so the game doesn't crash. See Llama Server's message.

WraithLord November 8th, 2008 04:16 PM

Re: LA Game - Victoria - Running
 
Please ignore this message. There's no need to resend. This is an internal issue of the server and llama is investigating it. We need to be patient since llama is doing all he can to iron out all the standing issues in the server. I'm confident in a day or two games will start to run smoothly.

klagrok November 9th, 2008 11:03 AM

Re: LA Game - Victoria - Running
 
I actually sent my turn in yesterday--when I checked last night, saw Victoria doesnt even exist on the llamaserver!!!!!

llamabeast November 9th, 2008 11:34 AM

Re: LA Game - Victoria - Running
 
Game restored again. Sorry all for the mayhem.

llamabeast November 9th, 2008 11:40 AM

Re: LA Game - Victoria - Running
 
Er right, so ignore everything apart from the most recent turn 65.

Bwaha November 10th, 2008 02:34 PM

Re: LA Game - Victoria - Running
 
Hi, I think everyone should patch before submitting their next turn. I had a problem in another game and had to upgrade before processing my turn. :D

klagrok November 10th, 2008 02:41 PM

Re: LA Game - Victoria - Running
 
Already patched :)

WraithLord November 10th, 2008 05:25 PM

Re: LA Game - Victoria - Running
 
Wait a sec guys. We all depend on llama's version, if he didn't upgrade your turns will not work well. I'll ask him about this and keep you posted.

WraithLord November 10th, 2008 05:28 PM

Re: LA Game - Victoria - Running
 
No need 2 ask as llama posted that he had upgraded.
So we all upgrade.

Bwaha. I'd have thought you'd be in less of a hurry to upgrade ;)

Bwaha November 10th, 2008 06:22 PM

Re: LA Game - Victoria - Running
 
Yeah, I know, this is gonna be painful. I'm being hit with the nerf bat in two different games. Ouch. The other game hurts worse though, In that game I'm playing Hinnom and my plans are totally wrecked. I have to change my whole production stratagy.:(

Herode November 11th, 2008 02:50 PM

Re: LA Game - Victoria - Running
 
Well, I confess this patch is much welcome for me. Not that I'm very optimistic about how I can perform right now in Victoria, but, well... the nerfing coming here is obviously a Sign of the Gods.

Bow and praise me, I will forgive your sins.

:capt:

Bwaha November 11th, 2008 02:56 PM

Re: LA Game - Victoria - Running
 
Well I think that master enslave is not working right. I have the right amount of comunion slaves, gems, and scripts. My insane fraking leaders just won't cast it. Grr, I would be crushing bogarus if it did work. :mad:

WraithLord November 11th, 2008 04:17 PM

Re: LA Game - Victoria - Running
 
Wow. Sounds like an interesting battle. Feel free to share the gory details :)

Bwaha November 11th, 2008 05:35 PM

Re: LA Game - Victoria - Running
 
Sorry, not at this time. I just realized that I may be doing a exploit. Is it okay to use items that increase your command to load up troops, then after you've done so remove said items? The troops stay under his command and can be gated. :D

WraithLord November 11th, 2008 06:03 PM

Re: LA Game - Victoria - Running
 
Sounds like an exploit. IMO its your call whether or not to use it.

Bwaha November 12th, 2008 02:44 PM

Re: LA Game - Victoria - Running
 
Is there a thread on exploits? If not we should make one.:D

alhorro November 15th, 2008 08:53 AM

Re: LA Game - Victoria - Running
 
I've just noticed that we have scores opened now. The most interesting «random event» I've ever encountered (:

TC's gem income is stunning, it looks like our friendly AI has clams equipped on every researcher.

WraithLord November 15th, 2008 09:46 AM

Re: LA Game - Victoria - Running
 
That's strange.

I'll try to find out if we can turn them off, since that is part of the game setup.

TC is a monster :(

llamabeast November 15th, 2008 09:48 AM

Re: LA Game - Victoria - Running
 
I've cleared them, which will help if it was just random weirdness resulting from the problems a few days ago. If they reappear next turn though, let me know and I'll go a-bug-hunting.

WraithLord November 15th, 2008 11:29 AM

Re: LA Game - Victoria - Running
 
Thanks!

It took you less time to fix the issue than for me to PM you. Awesome :D

Bwaha November 15th, 2008 10:54 PM

Re: LA Game - Victoria - Running
 
Whats going on, I got two turns in a row 67, 68. I think I may have too many troops and have broken the game. Not my fault, I'm trying to off them in group batches. Drowning most of them but they grow faster than I can flush them. I think I will never play LA Rylah ever again. Its just too much staff work. I have a province with over 1000 scum in it. Its the launch pad to send troops swimming or to gate them to the front. :D

klagrok November 15th, 2008 10:56 PM

Re: LA Game - Victoria - Running
 
Yes I received the two turns as well-think they were 4 minutes apart. Llama can you roll it back to turn 67????

WraithLord November 16th, 2008 02:33 AM

Re: LA Game - Victoria - Running
 
rolled back.

WraithLord November 16th, 2008 09:32 AM

Re: LA Game - Victoria - Running
 
Guys, there's something I'd like to share with you.

You see, after we caught MX cheating (What was it, 6-8 turns ago?) I had this part of me thinking what's the point of continuing the game?- But I figured hey, the guy was caught, his nation turned AI, how bad can the AI be. That's it. The worst part is over, its time to start enjoying the game.
Now, I realize I was wrong. The AI is extremely strong, not as a skilled human granted but still enough to cause serious damage. TC has huge gem income (four or five times more than I have for example), lots of provinces, many huge armies, many scripted SCs (tartarians for example) and mages.
I have reached a point with Patala that in a normal game is equivalent to getting to the end of the race and competing for one of the medals. I have almost completed research, have my own SCs, late game spells etc but all this is not enough for me to prevail against TC AI. Those of you who have spies in my lands have surely witnessed the Armageddon battles the AI is waging against me: sending armies of 300-400 units strong, the units being all kind of nasty summons (banes, frost wolves, spring lions etc) lead by anywhere between 5-10 tartarians and a cadre of mages raining deadly artillery while buffing with armies of led/gold, will of the fates etc.

My point is, I'm starting the think the game is indeed broken and was so ever since MX took the path of cheating. Two nations are at an extreme disadvantage: Mictlan and Patla who are like 30-40 turns in constant war against TC and IMO will take ages, if at all, the beat the AI. Then there's Ctis that has recently joined the war, low on income, it too stands to have a long long war against TC. The unfairness stems from the fact that the nations that don't have a border with TC were and still are spared this fate. This situation actually puts Ctis, Mictlan and Patala out of the equation and results in making the winner of the eastern war (likely R'lyeh) the likely winner.

I'm starting to seriously consider turning AI (I don't think someone would want to sub for Patala at its current state). I think the game is broken and the options are to either stop it, or continue in a pointless, hopeless war vs. AI while the "real" game happens in the eastern third of the map.

What do you guys think?

Herode November 16th, 2008 09:47 AM

Re: LA Game - Victoria - Running
 
Agreed. I didn't imagine TC was so powered but the "stats on" bug showed that I was wrong. Also, after the stats, I don't think Bogarus + Jomon can deal with R'lyeh in any way. Overwhelming army, superior gold, gem income & magic... Well :hurt:

I'm playing the turns only as experiments, nothing more. But frankly speaking, I think a new LA game will be more interesting now :smirk:

Herode November 16th, 2008 09:59 AM

Re: LA Game - Victoria - Running
 
Quote:

Originally Posted by Bwaha (Post 652149)
Is there a thread on exploits? If not we should make one.:D

BTW, did you report the bug ? I think this exploit/bug breaks the Leadership caracteristic and should be patched ASAP.

WraithLord November 16th, 2008 10:10 AM

Re: LA Game - Victoria - Running
 
Quote:

Originally Posted by Herode (Post 653218)
Agreed. I didn't imagine TC was so powered but the "stats on" bug showed that I was wrong. Also, after the stats, I don't think Bogarus + Jomon can deal with R'lyeh in any way. Overwhelming army, superior gold, gem income & magic... Well :hurt:

I'm playing the turns only as experiments, nothing more. But frankly speaking, I think a new LA game will be more interesting now :smirk:

Yes, I think its time to close the curtain on this game. New LA game with 3.21 enhanced cheat detection (based on this game :) ) sounds much better than endless turns of battling the hordes of TC. It has lost the point even as an experiment since the conclusions have been reached already ;)

klagrok November 16th, 2008 12:42 PM

Re: LA Game - Victoria - Running
 
I'll vote for death as well. Those stats were pretty gruesome.

Bwaha November 16th, 2008 01:12 PM

Re: LA Game - Victoria - Running
 
Due to the work that finishing all of you off would entail, I also agree to ending this game. I like this group and would like to have a rematch. I won't play LA Rylah though. They're too much work to have a enjoyable time. :D

alhorro November 16th, 2008 01:14 PM

Re: LA Game - Victoria - Running
 
Huh, have we been playing the game for half a year just to abandon it?

Every nation still has a chance to win.
Yes, TC is a trouble, but it's beatable. Stats show that TC army is same with mine — and I have only 150 units and 7 commanders. Yes, gem income is stunning, but half of this income = clams on researches — some falling foo and they're gone. The other half comes from provinces, which could be easily taken with any raiding spell.

I think you just pay too much attention to the game. It takes me 20 minutes to make a turn, and it's worth the time. I'd vote for 24h hosting — instead of abandoning the game we can finish it in a quick step and the story would be completed (:

Bwaha November 16th, 2008 01:27 PM

Re: LA Game - Victoria - Running
 
Okay, I will soldier on, in the intrest of the troop limits you guys should ship me some goblets so I can drown troops quicker. I tell you its not fun to have about 500-800 troops in each southern province. My turn reports are very long and filled with starving provinces. :D

klagrok November 16th, 2008 01:50 PM

Re: LA Game - Victoria - Running
 
:) If I had some gem income Id send you a few :)

WraithLord November 16th, 2008 04:21 PM

Re: LA Game - Victoria - Running
 
Quote:

Originally Posted by alhorro (Post 653248)
Huh, have we been playing the game for half a year just to abandon it?

Every nation still has a chance to win.
Yes, TC is a trouble, but it's beatable. Stats show that TC army is same with mine — and I have only 150 units and 7 commanders. Yes, gem income is stunning, but half of this income = clams on researches — some falling foo and they're gone. The other half comes from provinces, which could be easily taken with any raiding spell.

I think you just pay too much attention to the game. It takes me 20 minutes to make a turn, and it's worth the time. I'd vote for 24h hosting — instead of abandoning the game we can finish it in a quick step and the story would be completed (:

I don't know about stats but you should know that even one of the single armies of TC attacking me is twice the size you mentioned for all TC armies. And my scouts report many huge TC armies on the move.
As for raiding, I have raided TC very hard with anything between 6-10 Tartarians, Rudras and Kinara SCs -- and have ended up losing all my raiders. If its not frozen heart spam, then its the odd huge army with buffs, or a line of life drainers, but in the end something does them.

I'd be much happier if we were *all* fighting TC and bringing him down. Then the game would make sense and be open but as it is I find it pointless. That said, I could give it a few more turns (though I don't think it would change much). I think you would reach the same conclusion in a few turns, but I guess we could wait some more and see how things turn out.

I've got to say that at some point it seems ridiculous to me fight an "adventure" scripted monster AI in an MP game. In SP it would have been fun but in MP, under these conditions???- It more or less stinks.

Bwaha November 16th, 2008 04:27 PM

Re: LA Game - Victoria - Running
 
Why don't you post the location of TC's capitol? I vow to throw some hate at it. In fact lets all do this. I bet that if we shut their production down it will be not such a problem. :D

Zeldor November 16th, 2008 04:28 PM

Re: LA Game - Victoria - Running
 
WraithLord:

It was strange decision in the first place to continue with cheater detected, instead of restarting.


P.S. Anyone interested in joining my multi-age team game maybe? 1 spot [for a whole team or 1 person willing to teammate with anyone] still free :)

WraithLord November 16th, 2008 04:45 PM

Re: LA Game - Victoria - Running
 
It took some while for the wisdom of your distinction to sink in. In retrospect I realize we should have restarted on the spot with most of the original team. We can still do that. New game, new slate. We can make it VP game to make sure it will not last a long time. The way this game goes it has the potential to continue for a very long time. But if some of the players want to go on I'll respect that, and refrain from turning AI (for the meantime).

alhorro November 16th, 2008 05:02 PM

Re: LA Game - Victoria - Running
 
@WraithLord
Let's be optimistic — at least in our northern region I see only 2 armies like that one, everything else is just handful of disorganized mages, couple SC's and dozen of fighters + chaff. If we destroy the armies and move into offence, TC would be slain and we'd get rich loot and 3-sites provs (:

Yes, AI is able to eat any single nation. But now I've recovered a little, and fresh unharmed C'tis has joined the fight. If AI kills 7 our raiders, 14 other are doing their job.

@Bwaha
Tc's capital seems to have only 30 mages inside. But TC has a castle at almost every second province with the same amount of mages, so you may move anywhere to the west.
Btw it can solve your problem with chaff — WoG in dom10 provinces kills ~50 humans per turn (:

Bwaha November 16th, 2008 05:08 PM

Re: LA Game - Victoria - Running
 
I've come to dislike my nation, its just too much like work. I thought that Rylah was mismanaged at first, but now I see how much fodder Rylah makes. Makes Pan look silly.:D

PS: I will continue as long as you wish, Let me have a path to them, TC that is. :D

WraithLord November 16th, 2008 05:13 PM

Re: LA Game - Victoria - Running
 
Currently strongest TC army I see is in 86 (previously my castle). Its 400 strong. with dozens of mages and his pretender.

He has TC, Abysia, Ermor and Jotun capitals. He has many forts. He has strong armies in 116, 83, 27, 40, 20 (Yes, that's my capital - he always has more armies to throw at it :) )
Actually with some buff spells I could make him pay much steeper price for the castles he takes from me but lack of Earth, Nature and Death gems prevents me from that.

@Bwaha, maybe you could actively help us by gating a few SCs to a safe spot in TC turf, then build a lab there and start GWing huge armies. With your help we could indeed bring TC down fast.

Bwaha November 18th, 2008 03:58 PM

Re: LA Game - Victoria - Running
 
Wow, it took me about 2 hours to do this turn. And I'm not micro-managing. :shock:

WraithLord December 5th, 2008 04:31 AM

Re: LA Game - Victoria - Running
 
Bwaha, Are you still with us?- I've sent you a PM since I got a notified that you have staled a few turns in a row.

Guys, Is R'lyeh staling?- If so, we should probably try to find him a sub. Though that late in the game would be quite difficult to find.

Herode December 5th, 2008 03:34 PM

Re: LA Game - Victoria - Running
 
Yep, R'lyeh stales. I'm afraid Bwaha is no more interested in micro-managing the Thing in its late stages. As for me, I think I'll go to IA soon, the game does not seem to be much more interesting than a SP against overboosted AIs now... A fresh and clean LA game will be welcome, I guess :cool:

WraithLord December 5th, 2008 03:50 PM

Re: LA Game - Victoria - Running
 
I'll post asking for a sub for R'lyeh, would you like for me to try and find a sub for you as well?

Herode December 5th, 2008 05:45 PM

Re: LA Game - Victoria - Running
 
Ok ! (....)


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