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-   -   Timewarp! - Game is live! (http://forum.shrapnelgames.com/showthread.php?t=40841)

Executor February 5th, 2009 02:08 PM

Re: Timewarp! - Game is live!
 
It seems I have underestimated you Jim my friend, this will not happen again.

JimMorrison February 5th, 2009 03:52 PM

Re: Timewarp! - Game is live!
 
Quote:

Originally Posted by Executor (Post 672429)
It seems I have underestimated you Jim my friend, this will not happen again.

That battle was either really pretty, or really ugly, depending on which side of the fence you happen to be on. ;)

I replayed it a few times to laugh at how fast a dozen Sauromancers can Wither Bones 300 longdeads. Lucky I didn't need them for much more than distraction. :p

Pity that leezards are cold blooded, eh? <3

Executor February 5th, 2009 06:02 PM

Re: Timewarp! - Game is live!
 
The poor bastards were outnumbered 2.5 to 1, but they did surprisingly in the given circumstances.

I just don't know why I casted darkness, I wanted to cast life after death. That really screwed me.

Well don't expect a rerun of this battle soon, I have something nice planned for you in a few turns. Muhahaha

Executor February 13th, 2009 09:14 AM

Re: Timewarp! - Game is live!
 
Well that was a stupid mistake. My reclesness seems to be endless, Serpents blessing is nature 4.
I don't care about losing those troops, but loosing those 6 mages is a whole different story. That battle could have gone much better... sigh

Unoptimized February 13th, 2009 11:26 AM

Re: Timewarp! - Game is live!
 
We are sorry for your loss. Perhaps we will send you a gift basket.

PS hey guys, I'm heading out this weekend. Could the turn be delayed untill late Sunday EST?

JimMorrison February 13th, 2009 04:39 PM

Re: Timewarp! - Game is live!
 
Aye, I didn't expect such a large force, I saw nothing adjacent, so I was making a mad dash to meet up with the main forces to protect our homeland.

It entertained me how much damage they did, though I wanted them part of more final clashes. :( My last battle with Vanheim went much worse for my loyal forces..... Mass Flight can be absolutely brutal.

Slobby February 13th, 2009 07:41 PM

Re: Timewarp! - Game is live!
 
Quote:

Originally Posted by Unoptimized (Post 674244)
PS hey guys, I'm heading out this weekend. Could the turn be delayed untill late Sunday EST?

sure

klagrok February 17th, 2009 08:54 PM

Re: Timewarp! - Game is live!
 
Slobby, we need to AI MA Ulm and LA Ermor as they have staled last 4 turns--soon to be 5. NO reason for the peeps taking them on to have it easy. AI da fools. Would have been nice if the people playing them had the courtesy to set them to AI instead of fleeing like spring chickens instead of duking it out to the bitter end.

Slobby February 17th, 2009 08:56 PM

Re: Timewarp! - Game is live!
 
righto

Slobby February 20th, 2009 10:43 PM

Re: Timewarp! - Game is live!
 
I'd just like to extend a big thanks to Lingchih and chrispederson for setting our two staling nations to ai!

Cheers

klagrok February 21st, 2009 12:32 AM

Re: Timewarp! - Game is live!
 
Thanks for getting that resolved slobby :)

Dimaz February 25th, 2009 12:38 PM

Re: Timewarp! - Game is live!
 
Can we delay the hosting by 24h, please? I have some urgent work and not sure if I'll be able to make my turn tonight.

Slobby February 25th, 2009 08:46 PM

Re: Timewarp! - Game is live!
 
done

Slobby February 26th, 2009 10:27 PM

Re: Timewarp! - Game is live!
 
I lmao this last turn. Besieged I had the great all knowing Zuul scripted as such,

Darkness/Rigor Mortis/Wind of Death/Wailing Wind/Undead horde/Spells

Instead he decided to cast,

Darkness/Rigor Mortis/Cloud of Death/Rain of Stones

and killed himself! lol Ah too funny!

This is pretty much the end of MA C'tis, I'll be setting myself to ai this turn I think.

Any volunteers to be the new game admin?

klagrok February 26th, 2009 10:35 PM

Re: Timewarp! - Game is live!
 
Ill take over Slobby--PM me the details and such

Slobby February 26th, 2009 10:46 PM

Re: Timewarp! - Game is live!
 
PM sent, well it was fun all, gg. gl & hf!

klagrok March 4th, 2009 06:43 AM

Re: Timewarp! - Game is live!
 
Well peeps we are way past turn 50, so want to know how many are ready for the 72 hour turns. I vote we go 72 either this turn or next turn. Well it will be 72 next turn no matter what so who wants to extend this turn as well??

Dimaz March 4th, 2009 07:05 AM

Re: Timewarp! - Game is live!
 
I'm for 72 hour schedule, too.

klagrok March 4th, 2009 07:40 PM

Re: Timewarp! - Game is live!
 
Well Im going to set it to 72 unless I hear otherwise.

Unoptimized March 4th, 2009 10:22 PM

Re: Timewarp! - Game is live!
 
Oh thank goodness!

Executor March 10th, 2009 03:36 PM

Re: Timewarp! - Game is live!
 
I need a 48 hour delay if possible, I'm having slight problems with my computer, should give me enough time to sort it out.

klagrok March 11th, 2009 07:50 PM

Re: Timewarp! - Game is live!
 
No problem Ex.....I'll delay the game 48--hope you get the computer fixed--I remember the good ole days when Stretch Armstrong was king :) Cant live without my computer now. :p

Unoptimized March 11th, 2009 07:56 PM

Re: Timewarp! - Game is live!
 
Actually, that works out well. I need to go do graduate school interviews, so I will be away from my comp untill next wend. If you would not mind delaying, I would appreciate it :)

klagrok March 11th, 2009 08:56 PM

Re: Timewarp! - Game is live!
 
Unoptimized let me know if the Sat deadline will be good---if you cant get it in I can extend it further.

Unoptimized March 18th, 2009 12:46 AM

Re: Timewarp! - Game is live!
 
Hey! I just got back, and this turn will be a bit of a doozy. I'll have it done tomorrow :)

JimMorrison March 25th, 2009 01:49 AM

Re: Timewarp! - Game is live!
 
Oh man, Unoptimized. <3

That whole battle was bad enough, before I realized that you were surrounded, so all of your retreaters perished as well. :shock:

I guess now I get to see what Executor has for me to play with. ;)

Executor March 25th, 2009 08:53 AM

Re: Timewarp! - Game is live!
 
Oh I've got plenty of nice things, would you mind stepping out of the fort to show you?

JimMorrison March 25th, 2009 05:52 PM

Re: Timewarp! - Game is live!
 
Nah, we like it in here. It has all the comforts of home, you could say. We've arranged to remain comfortable for an indefinite period of time, while you try to figure out what you'll need to evict us. ;)

Dimaz April 2nd, 2009 03:04 AM

Re: Timewarp! - Game is live!
 
Can we delay the hosting by 24 hours? This week is very busy and this turn requires much micro, I made only about 1/3 of it.

klagrok April 2nd, 2009 06:32 PM

Re: Timewarp! - Game is live!
 
I'll add 36 hrs to be sure you make it in time :)

klagrok April 6th, 2009 08:43 PM

Re: Timewarp! - Game is live!
 
Cripes--sick all weekend so wooo hooo!!!! Im gonna extend deadline 24, but should be able to get it in way before then :)

klagrok April 11th, 2009 03:41 PM

Re: Timewarp! - Game is live!
 
IF anyone wants me to delay the game a day or two for Easter let me know.

JimMorrison April 11th, 2009 08:24 PM

Re: Timewarp! - Game is live!
 
So is LA C'tis just going to wrap up the win before anyone can crack my capital? Disappointing. :(

Executor April 11th, 2009 08:35 PM

Re: Timewarp! - Game is live!
 
Don't worry Jim, that won't happen.
Dimaz, we have exactly the same standards, so that's a bit confusing.
I know we have no official diplomatic agreement but I will be attacking you this turn. You overcast my global!!!:mad:
I've had a little talk with some people and we can use an exiting mod, single age, and enter new standards for either me or you in this game so we can tell who's is who.
Since the game is hosted on Llamaserver, Only Llama can do this (I think), so I PM'd him, but still no word.
Wanted to attack you last turn, and since I can't risk delaying this war any more I think we better make a pause till Llama changes our banners.

JimMorrison April 11th, 2009 08:42 PM

Re: Timewarp! - Game is live!
 
Actually I'm pretty sure that the final verdict was that for the banners, it does not matter what the data on Llamaserver says. What is important, is the content of your mod, which you can (and have to) change locally.

As far as I know, there is no enforced logical order in a mod file. Just open up the SingleAgeMod (or SingleAgeComplete or whichever it is :p) and past in the data from Streamers and Standards mod.

When you open your turn, your game will look for the appropriate mod file, and use it verbatim - it has no knowledge of what the mod file at the host actually says. Just remember to only paste in info about the banners, or you will get corrupted turns that will make the game go wonky. ;)

Dimaz April 12th, 2009 03:08 AM

Re: Timewarp! - Game is live!
 
Executor, I agree that our banners produce some confusion. MA C'tis too, btw. It's good that you are going to attack now, because I decided the same, and actually I was going to attack last turn but due to some errors at forging I had to wait. Now, if someone can tell exactly what should we do to set different banners for 3 C'tis nations, I'll be really grateful.

Dimaz April 12th, 2009 03:57 PM

Re: Timewarp! - Game is live!
 
klagrok, the weekend was too busy this time, so I have to ask for 24h delay for this turn.

klagrok April 13th, 2009 09:49 AM

Re: Timewarp! - Game is live!
 
same here so will postpone 24

Executor April 21st, 2009 04:40 PM

Re: Timewarp! - Game is live!
 
Does someone mind telling me how to change the banners since I have no idea what-so-ever what I'm doing, and I feel a nagot gik fel is coming?!!?!?!

Dimaz April 22nd, 2009 12:48 AM

Re: Timewarp! - Game is live!
 
Same here :)

JimMorrison April 22nd, 2009 12:55 AM

Re: Timewarp! - Game is live!
 
You can run multiple instances of Dominions on your computer. For this test, you'll need multiple installs as well.

Start one, start a Network game, using the mods from this game.

Open a separate instance of Dom3, and log into your own server, from your second install.

Run a few turns of the game, then close the second instance, swap in your altered .dm file, and log back in. Check to see the banners are changed, and End Turn to confirm that it will resolve.

If the turn runs, the fix works, and should be 100% safe to use with Llamaserver.

Then you can post your results, and everyone will adore you for finally proving that it is viable. ;)

Executor April 22nd, 2009 06:15 AM

Re: Timewarp! - Game is live!
 
Dimaz I think this is everything you need to do, copy this into the single age mod file.

#modname "Flag Test"
#icon "../guihead.tga"
#selectnation 60
#flag "./llamaBanners/la_ctis_icon.tga"
#end

Restart Dominions and I think it should work.
If not, well PM Gandalf.

Dimaz April 22nd, 2009 02:43 PM

Re: Timewarp! - Game is live!
 
Well, I also need some tga image renamed to ./llamaBanners/la_ctis_icon.tga for this to work. I used guihead.tga, now there are many heads on my lands :) Thanks Executor, and I hope this game will come to an end soon, I'm a bit tired of 4-5-hour turns already :) But I fear with your hordes of shadowseers it will be harder than I thought.

Executor April 22nd, 2009 04:50 PM

Re: Timewarp! - Game is live!
 
Oh you ain't seen nothin' yet!

Oh wait, forgot to say this, Muhahahahahahahahaaa

Dimaz April 23rd, 2009 04:07 PM

Re: Timewarp! - Game is live!
 
Klagrok, it seems I'll need extra 24 h for this turn.

klagrok April 25th, 2009 10:02 AM

Re: Timewarp! - Game is live!
 
NP internet slow as usual out here. Ill add 24 Dimaz oh and sorry about all those golems last turn :p

Dimaz April 25th, 2009 03:12 PM

Re: Timewarp! - Game is live!
 
No problem with golems here, I have more ;)

Dimaz April 27th, 2009 03:17 PM

Re: Timewarp! - Game is live!
 
Klagrok, again I'll need extra 6 hours for this turn.

klagrok April 27th, 2009 05:51 PM

Re: Timewarp! - Game is live!
 
NP Ill add a few more :)

Executor April 29th, 2009 08:16 AM

Re: Timewarp! - Game is live!
 
Jim, god dammit...
When I said I'd like you to step out of your fort I didn't mean with assasins.

Anyone wanna take a guess how much pearls AN is giving me?
BTW, What globals were dispelled this turn?


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