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Re: Morla MA noob game (running)
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Ulm will remember Our short discussion of this. We told him Jotun is getting too strong, and asked what we should do against it. His proposal was seizing Ermorian provinces as long as it was still possible. We had our doubts, would have preferred to aid Ermor with money, gems and diplomacy. Next turn Ermor declared its own death and we tried to scavenge from their remains what we could. TC and Jotun viciously defended their prey diplomatically. When Ermor showed vital signs again, We corrected Our mistake and opted for assistance of Ermor. That was the only moment when We changed the course of Our actions drastically. We never said this was out of humanity, it is an action to contain Jotun expansion. In all this T'ien Ch'i didn't play a big role in our calculations, as We, no offense, just don't see them as a threat. All told, Man has never broken it's word, and that is more than there is to say of T'ien Ch'i: Quote:Originally Posted by triqui Jotun and TC made a treaty with me about borders. They planned to attack me. Tien chi told me Jotun had a plan against me. He offered to join me and betray Jotun for 400g. I paid, and in the next turn both attacked me. I felt wronged by TC. I paid for something, and I got cheated. |
Re: Morla MA noob game (running)
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We do not take well to threats, but in appreciation of our friendship we will think about it and inform you in due time. |
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Re: Morla MA noob game (running)
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We fell so low because we joined up against the preeminent power of the time, shouldering the majority of the cost, loss and risk of hobbling Ermor, while Man was off fighting a far lesser foe and biding their time. We would have risen back up but we were ultimately denied the fruits of our labor by Man's intervention. There are only two things that went wrong for T'ien Ch'i: Ermor fighting the good fight all the way down and Man jumping up and down on us after the fact. We are backwater because of you so we find your indictment somewhat silly. |
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I don't get all the fuss about this :confused:. It's obvious that T'Chi is going to try anything to convince Ulm to attack Man, for the same reasons I tried everything I could to get Man involved in the war too. And Ulm will enter in the war (or not), when he finds it suitable to his own interests, using Tien Chi as an excuse of cassus belli. But the real reason to attack Man (or not doing so) would be his chances to win the game doing so. Exactly like Man did with my ask. Which is exactly what I would had done if I were in Ulm's (or Man's) position. And I suspect Tien Chi (or anyone else) would do the same too. Everything else is hypcr... err... diplomacy I mean. |
Re: Morla MA noob game (running)
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To put it another way, everyone in Dominions 3 is after one thing. To win. Therefore, the worst possible thing you can do is make it look like you're going for the win now. You want to dress up your intentions and slowly work until you can't be stopped any more, rather than put all your chips on the table and make yourself the guy to beat. Had Man stuck to one gun (Limiting me or the stability of Ermor), any diplomacy myself or Tien tried would be our word vs theirs, at least as far as trying to start a bigger war. However, using both makes him seem duplicitous, like he's already decided what he's going to do and now he's just putting a dress on it for a night on the town, especially when the results of both actions are basically the same (taking my land on the island, or taking my land on the island and going further). It's hard to make yourself seem trustworthy when your actions aren't consistent with your words, and are instead consistent with the ultimate goal. tl;dr version: Diplomacy in this game is ultimately a joke, but not playing the game at all, or playing it badly can be viewed as a threat. |
Re: Morla MA noob game (running)
Here here! Well said.
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When he said "if Man's intentions are to stabilize Ermor we won't intervene", I almost laughed. If he care about Ermor future, he could act himself. He didn't, becouse he couldn't care less. He cares, as everybody does (and as everybody should), about his own goals. Trying to represent otherwise is part of the farce, which we all play. It's a role we play, in this hypocresy game we call diplomacy. Which is fine, is a nice and fun aspect of the game, which I'm learning and enjoying (my previous MP game, with my friends, have different diplomacy, becouse we know each other, and often we play by groups, in two bands). But sometimes I find a little bit hilarious all this comedy, this talk about friendship, and all of that. Ulm will attack Man when he feels it will work. Be it in three turns, or twenty. Everybody tries to achieve his goals. Mine is seeing Jotunheim and Tien Chi defeated before Ermor. Tien Chi goal seems to be hurting Man as much as he can. Man and Ulm should go for ultimate victory. And you and Pythium would try to ride the wave and wait for a chance, which currently don't have. Simulating anything else is just part of the show. |
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And I have to say I admire how well TC plays that game of diplomacy and how he can talk a blue sky green. I'd never be able to do it on that level, even in my own language. As for my bad diplomacy: It gave me all I wanted: options. This turn I had all options for this game on my table, and it was my decision, which of them to chose. Morla will probably tell you about my choice soon :) One more thing: For me there is one thing much more important than victory, and that is: having fun! Sometimes even fun as defined in another great game: Fun |
Re: Morla MA noob game (running)
We announce that the nation of Man has been attacked without any provocation by Pythium.
Three of Our provinces have been seized by Pythium raiding forces. So as of now the nation of Man is at war with Pythium out of Pythiums own choice. |
Re: Morla MA noob game (running)
We're holding a celebratory dinner in the halls of T'ien Ch'i. The sake will flow freely tonight.
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Re: Morla MA noob game (running)
Maybe not but you still got a lot of fort to dig through before we're well and truly dead. Also, we would have sworn the same thing about Ermor just a couple of months ago...
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The difference to Ermor is: There is just noone left who could turn the tide for you. I am at war with everyone, or will be when the NAP with Ulm expires in one months time. |
Re: Morla MA noob game (running)
The server shows my file as being received, though I didn't send one.
Morla, it would be nice if you could turn off quickhost until I tell here that I sent in a correct one. |
Re: Morla MA noob game (running)
Olm; anyone who doesn't go to war with you has basically decided to not contest your victory- tallest tree getting cut first and all that right?
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You made your decision and I can perfectly understand it. I made my decision too. I could have had a shared victory with Ulm. But that would have been a dull end to a great game. I opted for the fun of a world war with dubious chances for victory. I will have to live with the consequences of my decision, as do you. But I hope we have fun on the way :) |
Re: Morla MA noob game (running)
exactly- and to be honest i was getting bored. fighting machaka was so long ago.
edit; but yeah- this should be more fun for me for sure. |
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OK, let me know if you need an extension. |
Re: Morla MA noob game (running)
You can switch quickhost on again, my file seems to have been deleted.
I'd like an extension for 24 hours, don't know if I need it, but I can't guarantee I get ready today. Could we perhaps extend hosting interval to 36 hours? I am fighting many fronts and my time schedule is rather tight with a job, building a house and 3 children.... |
Re: Morla MA noob game (running)
you really need to prioritize olm- may i suggest abandoning your children?
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OK, i´ll extend this turn 24h, the hosting interval is 48h i´ll extend it to 56h.
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Re: Morla MA noob game (running)
I have interet problems, i waited to send my turn just in case anyone had problems, and now i am the one who is unable to send my turn, i should buy a laptop. I´ll try to fix my conexion an send my turn as soon as posible. 12h extension.
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Re: Morla MA noob game (running)
I declare the nation of Ulm to be oathbreakers!
They canceled our NAP-3 before turn 40. Now, in turn 42 we are attacked on all fronts by ulmish forces! This is clearly a violation of our treaty, and we would not have expected something like that by our former friends! |
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Ahhhhhh, what a shame¡¡¡¡. |
Re: Morla MA noob game (running)
That is something that's kind of complicated to figure out. Moreso if it was not done through the message system.
For example, if he broke it during turn 39, on the forum, do you count 39 as one of the turns? It's hard to say, especially since you could argue that they had three turns of reaction (39, 40, 41). |
Re: Morla MA noob game (running)
I understand it that after you announce it you may not attack for 3 turns.
So if it is declared before turn 40, 40,41 and 42 are the turns you may not attack. If you cancel ingame with a message arriving with turn 39 you still may not attack on turn 40,41 and 42. Thats how I would understand it. In both cases turn 39 is over, I couldn't change anything in that turn. Even so you could wait until only your turn is missing. Then cancel the NAP in the Forum and immediately send in the turn, that would cut reaction time to two turns with a quite dirty trick. I would still call that breaking of a treaty. |
Re: Morla MA noob game (running)
The easiest way is to be clear and say so.
For example "I break our NAP. We are free to attack each other in turn X". some people send the message in, say, turn 10, and count that turn as one of the 3 turns. Others say that a NAP 3 broken in turn 10, means you can attack free in turn 13, and others say it means you can attack free in turn 14+ (counting 13 as part of NAP-3). |
Re: Morla MA noob game (running)
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And not all parts of the puzzle were into place. I would not bet I had won, but your casualties would have been way higher! Perhaps even the fort would have been mine by then! |
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WoW, i used that dirty trick without knowing, i break the nap unintended. |
Re: Morla MA noob game (running)
When sending NAP ending messages through the in-game chat, there is no ambiguity. You send the message on turn 9, they get it on turn 10 and have all of turns 10, 11 and 12 to prepare. Turn 13 is when the two of you can clash.
When sending messages via PM or through the forum, my approach is to check llamaserver and see if the person has submitted their turn yet. If they have or if the turn hosts really soon, then assume they won't react to your information this turn (notify on turn 9 but don't attack until 13 because the notification wasn't really noticed before turn 10). If, however, you notify them while there is still plenty of time for them to react and they haven't submitted their turn yet, then you can count that turn as the start of your countdown (notify on turn 9, they have 9, 10 and 11 to prepare, fight on turn 12). As triqui said, you can be extra sure there is no miscommunication by being explicit about what turn you're entitled to attack them. |
Re: Morla MA noob game (running)
Attention everyone. Let it be known that T'ien Ch'i offers to forge, for no mark-up, anything it can that is requested of it from anyone currently at war with Man. After all, about the only thing we have left are a whole bunch of mages and a lab or two. Now, we have crap for gems left at this point so we can't actually forge anything for free, you'll have to provide us the gems, but send us those gems and the smiths of T'ien Ch'i will forge away. We have a great diversity of magics at our disposal though our construction knowledge is only middling (construction-4... that might change in the next couple of turns, though).
Even if it's something that you would normally forge for yourself, if you don't need it urgently, let us do it for you. That way your mages can be researching or fighting against Man instead. PM us with your requests and we will do our darnedest to fulfill them. Do it now... while we're still alive. - T'ien Ch'i |
Re: Morla MA noob game (running)
So Ulm talks about unintentionally breaking our NAP. About the shame it means to them, and that they don't want to be called oathbreakers.
But their actions speak a different language. The ashamed ulmish armies have taken 3 provinces and a fortress from the former friends they betrayed. We don't expect any of our adversaries to give a second thought on this. But We promise that the nation of Man will not forget! Revenge for Saran Forest!!! |
Re: Morla MA noob game (running)
If anyone has good intel on some soft interior 'Man' provinces, please PM us so we can send our next round of raiders.
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So the three turns should have been 40, 41 and 42. You attacked in 42. |
Re: Morla MA noob game (running)
btw. I did so few intel on you, that I just now found your home province.
Quite interesting location. |
Re: Morla MA noob game (running)
Once Ti'en Ch'i is down and goes AI, Shatner is going to take over Pythium. I enjoy dominions but this game is sort of boring (no one's fault but my own) and he's eager to take the reins.
So Morla, when Shatner sends you his e-mail address, can you send him the game turns. Hopefully at the same time shatner will set Ti'en ch'i to AI. |
Re: Morla MA noob game (running)
I wanted to confirm that Immaculate asked me to take over Pythium from him and I agreed to. As much as I have enjoyed all the roleplaying I've gotten to do as T'ien Ch'i, I'm eager to get more experience with MA Pythium (I'm trying the nation out for the first time in another MP game and enjoying it). I'm going to use this turn to get my affairs in order and next turn will be me going AI. As a result, please don't send any further forging requests since I doubt the AI will honor them. Fortunately I was able to get through all the ones I received (just barely) and will be sending those items out this turn.
On that note, how exactly to I set my nation as AI? I've never done it before and I don't see any intuitively obvious options in the game or in llamaserver. |
Re: Morla MA noob game (running)
It IS rather intuitive
->options->become computer controlled :) I will miss you as TC player. Btw: It's nice that all my whining showed some effect after all. But you needn't have staled completely, Morla. I'll stop the whining now and start the beating. |
Re: Morla MA noob game (running)
XDD, i extened the game but llamserver didn´t. Strange bug that happened in MorlaEAnoob. I had just arrived home with the stale surprise.
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Re: Morla MA noob game (running)
edit- confused
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Re: Morla MA noob game (running)
For shatner to took over Pythum i have to change the email adress. Shatner i need you to PM me your email.
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Re: Morla MA noob game (running)
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Next turn (turn 45) I will set T'ien Ch'i as AI. Having done so, will I also be able to play Pythium's turn 45? If not then Immaculate (or someone other than me) will have to play yet another turn. There is another option, I think. If I gave Morla a different email address than the one I'm playing T'ien Ch'i as, then Morla can set that one to send and receive Pythium's turns. Then I can simultaneously play T'ien Ch'i and Pythium this turn and the next. By the start of turn 46 T'ien Ch'i will have been retired, Pythium can be changed over to my primary email address and then I will be in charge of 1 and only 1 nation once more. Would that work? |
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Will do.
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