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-   -   MP: The Good, the Bad intermediates and the Ugly noobs // Team BAD (Bbz - Bullock) WIN !! (http://forum.shrapnelgames.com/showthread.php?t=48378)

Excist April 8th, 2012 12:56 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Vanguard X (Post 800962)
Hinomm- The Caelum Empire is feeling the effects of your vile dominion from all the way on the other side of the world.

Quote:

...currently am generating 33 temple checks/ turn. My peak was 44 when I had temples in the countryside and a 5th fort to sac out of.
Tone it town, or else we will make it so that you are no longer able to generate that ridiculous amount of dominion spam.

Toning it down, and I should be able to stop it completely in a turn or two.

As for trying to make it so that I cannot generate ridiculous amounts of dominion spam, you'll have to fight with Arco over who is going to seige my forts and stop me from generating it.

The slaves are already in my pocket. I'm just using them to do what he accused me of earlier to put Arco out of business after he violated our NAP.

Bullock April 8th, 2012 04:00 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Legendary League (Post 800961)
Ah well, nothing major. Didn't lose anything too valuable.

Yeah you are damn lucky the zmey who attacked your cap fled against your PD.

I ve never been that pissed after one of zmey. If i could blood sacrifice him i would do it.

DAMN MERGOS THE ZMEY

Legendary League April 8th, 2012 04:26 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Events adding 60-70 PD, aww yeah.

Also, tch, none of my sleepers aimed for your Zmeys, I set my bane lord to trample, and I apparently fail reverse communions 1 on 1, since the major evocations I was planning on casting...were never cast.

Bullock April 8th, 2012 04:38 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
doesnt look like a 60 70 PD but more like 25 30

and they were already fleeing !

Vanguard X April 8th, 2012 04:46 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
I sent the Ulm militia several sacks full of guano to use to poison their weapons with.

Bullock April 8th, 2012 04:50 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
It explains everything :)

Nosantee April 8th, 2012 11:25 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
2 Attachment(s)
Dawn of the 39th month - 14 candles remain.

Betrayal so cruel, Now that Fomoria and Hinnom are working together to continue the heinous blood sacrifice against Arcoscephale it seems our fate it sealed!

In our will we shall leave all of our possessions to... The new players whom have been most gracious to Arcoscephale! Caelum even donated a Ring of Lightning with their limited resources for us free of charge. To return, we shall forge the last artifacts and magic boosters most hastily, and bring them upon our allies in a most festive manner. Praise be to Chi'ra-din the generous, the kind.

Caelum and Ulm, PM with your picks, we will divide our goods amongst you. If you have a request of something you cannot yet forge, we will get it to you. We have many duplicates in addition to a few things we probably forgot to put on the list.

bbz April 8th, 2012 12:23 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 801016)
Dawn of the 39th month - 14 candles remain.

Betrayal so cruel, Now that Fomoria and Hinnom are working together to continue the heinous blood sacrifice against Arcoscephale it seems our fate it sealed!

In our will we shall leave all of our possessions to... The new players whom have been most gracious to Arcoscephale! Caelum even donated a Ring of Lightning with their limited resources for us free of charge. To return, we shall forge the last artifacts and magic boosters most hastily, and bring them upon our allies in a most festive manner. Praise be to Chi'ra-din the generous, the kind.

Caelum and Ulm, PM with your picks, we will divide our goods amongst you. If you have a request of something you cannot yet forge, we will get it to you. We have many duplicates in addition to a few things we probably forgot to put on the list.

As far as betrayal goes, you know what happened. Fomorians joined the war on your side suggesting a fair division of lands, you sort of accepting it(but not really) till the last stages of the war and then saying that you don't like the suggested division thus only using us as a shield against Hinnom. Fomorians see no need to waste their lives to cover for an unthrustful ally anymore. We'd rather save Hinnom and ressurect them from the ashes so that we might cross swords with them once more on the battlefield, rather than deal with the untrustworthy little humans from Arco.

Also I would like to note something this Hinnom-Fomoria coalition does not aim for anything but the utter destruction of Arcoscephale. Both giants betrayed into sheding blood against their own kin. The web of lies and half-truths that the wretched god of Arcoscephale has been spinning will come to haunt them and will strike hard.

(personally I think giving them your Items/gems/everything might be a good idea for the balance. So go ahead:)

Vanguard X April 8th, 2012 03:33 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
That's odd. My sources indicate that the war in the west was first fought between Fomoria, and Hinnom. And that Arco. came to Fomoria's aid. I'd bet Arco. is regretting that decision about now.

bbz April 8th, 2012 03:46 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Vanguard X (Post 801037)
That's odd. My sources indicate that the war in the west was first fought between Fomoria, and Hinnom. And that Arco. came to Fomoria's aid. I'd bet Arco. is regretting that decision about now.

Haha is that what it looked like,I guess you can not know since you don't have all my chat messages. Anyways I am not in a mood of explaining things but lets say I knew of arco's decision to break his nap although I stuck up to my word and declared the end of the nap between me and Hinnom. That is why I got attacked first and I lead the inital battles wheares Arco went on taking gem-rich lands at almost no cost for his armies.
As a matter of fact I think I still have the message from Arco inviting me to join him in that war. But I guess I shouldn't have trusted a guy that plans to lead war by breaking his Nap. (Well I was weary of him ever since that decision of his but I guess I was temped by the idea of territorial expansion).

Nosantee April 8th, 2012 04:08 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
1 Attachment(s)
I had originally persuaded Fomoria to join me in my assault, I'd long been thinking of betraying the NAP of Hinnom and I for many turns. He attacked first while I launched the surprise offensive. My armies did take many hits though, I lost atleast 20 mages in direct combat and fighting. Lost dozens others in magic duels and suicide bombings. So don't believe I just waltzed in and took it all free of charge like Fomoria claims.

I love love love Diplo. I know I've contacted all of you atleast five or more times this game and It's one of the reasons this game is so great, you can create anything with another willing player. Truthfully this was the first game I'd ever played with Machiavellian style diplomacy. I'm typically completely loyal to my allies, the dealings we have, and only fight on decent terms. However, the positioning I was in and the fact I was surrounded by three giant nations and two blood had forced me to make a harsh choice.

Die by turn 20, or break off a piece of that kit-kat bar.

bbz April 8th, 2012 04:36 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Yea I have been always thrustworthy to my allies as well, but you have to keep in mind that what we did here was a military operation not an alliance. There are predefined alliances for the game and I obviously will stick to those.
I understand your movites completely and its hard for a solo player to fight so thats why you did what you had to do and I don't blame you at all. Also I admit I underestimated the ammount of looses you took just there didn't seem to be any major clashes between you and Hinnom thats the reason why I presumed that (that and the fact that at the time of the invasion I didn't have many scouts in Hinnom's territories so I might have missed some of the battles).
Anyways it has been fun playing with/trying to outwit you:D

Vanguard X April 8th, 2012 09:48 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by bbz (Post 801039)
Quote:

Originally Posted by Vanguard X (Post 801037)
That's odd. My sources indicate that the war in the west was first fought between Fomoria, and Hinnom. And that Arco. came to Fomoria's aid. I'd bet Arco. is regretting that decision about now.

Haha is that what it looked like,I guess you can not know since you don't have all my chat messages. Anyways I am not in a mood of explaining things but lets say I knew of arco's decision to break his nap although I stuck up to my word and declared the end of the nap between me and Hinnom. That is why I got attacked first and I lead the inital battles wheares Arco went on taking gem-rich lands at almost no cost for his armies.
As a matter of fact I think I still have the message from Arco inviting me to join him in that war. But I guess I shouldn't have trusted a guy that plans to lead war by breaking his Nap. (Well I was weary of him ever since that decision of his but I guess I was temped by the idea of territorial expansion).


Ohhh, I see. Ya, that is what it looked like, and sounded like from your messages to me prior the war against Hinnom.

When you were trying to recruit me to attack Hinnom, I was under the belief that the reason you were doing it was to stop Hinnom's Dominion spread; because we were all going to die from it, etc...Needless to say, I refused.

I find it ironic, that Hinomm now has a much stronger Dominion than at any time in the history of our world, but now you decide leave Hinnom alone, and target Arco. instead.

And your reasoning for attacking Arco. is based on province count, and territory value?! You already control the most provinces in the world. That seems like a flimsy excuse being used to take advantage of the situation now that Hinnom is no longer a threat to you.

So what are you going to do about Hinnoms deadly dominion spread that you so urgently warned me of before?

Excist April 9th, 2012 01:15 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
To answer for BBZ he realized that I didn't start pushing my dominion hard until after Arco broke his NAP.

When the dom spread quickens instead of slows down and only knocks down the 4-5 candle barriers after I have less temples suddenly it makes sense that Arco was lying about the extent of my bloodsaccing as he did about a great many other things.

Such as his epic exaggeration of how many of his mages died when he waltzed through along the north side of the mountain range while I was tied up in seiges and raids with Fomoria.

20 mages, hah!

The last time I checked my Prophet was not named 'Paul Bunyan'.

...although, *note to self* that's not a bad name for a prophet next time around...

Arco lost 2 mages in magic duels and his communion fatigued maybe 2 cheap 1S mages to death.

Even in its death throes it appears the propaganda campaign is in
full bloom.

Happy Spring everybody. It appears that there is plenty of fertilizer to go around for spring planting.

Nosantee April 9th, 2012 01:11 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
1 Attachment(s)
The Rap- Propaganda Train Has No Brakes

bbz April 9th, 2012 11:24 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Now that was a stupid way to loose 20D gems

Bullock April 10th, 2012 07:21 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
i can't believe a lonely scout with 2 slaves collar unlock the use of gems of my mages ...

That's quite an ugly strategy beside the moveblock.

bbz April 10th, 2012 08:13 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
I thought slave collars have been made unpickable?

Bullock April 10th, 2012 08:16 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by bbz (Post 801156)
I thought slave collars have been made unpickable?

they are, don't know what let you think otherwise.

bbz April 10th, 2012 09:43 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Hmm scout attacking you with two collars? Thats sounds like someone didn't know that they are unpickable:) and wanted to get rid of two of your mages. Otherwise its a waste of item since they could be usefull in certain situations..

Bullock April 10th, 2012 09:54 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by bbz (Post 801166)
Hmm scout attacking you with two collars? Thats sounds like someone didn't know that they are unpickable:) and wanted to get rid of two of your mages. Otherwise its a waste of item since they could be usefull in certain situations..

??
The purpose is to burn my gems, it sucks but it worked well.
i don't know why you focus on picking.

bbz April 10th, 2012 11:50 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
so what a scout equipted with items would trigger mages?
I thought the trigger was HP of the attacking force.

Legendary League April 10th, 2012 12:01 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Bullock (Post 801147)
i can't believe a lonely scout with 2 slaves collar unlock the use of gems of my mages ...

That's quite an ugly strategy beside the moveblock.

I did not know that these moves were disallowed.

Sorry, I'll refrain from doing so next time. :(

I had intended to use those on mercenaries, but my apologies.

Bullock April 10th, 2012 02:30 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Legendary League (Post 801180)
Quote:

Originally Posted by Bullock (Post 801147)
i can't believe a lonely scout with 2 slaves collar unlock the use of gems of my mages ...

That's quite an ugly strategy beside the moveblock.

I did not know that these moves were disallowed.

Sorry, I'll refrain from doing so next time. :(

I had intended to use those on mercenaries, but my apologies.

in fact there are not cause i've started the game an unusual way and forgot to add it after.

But the trigger & moveblock are both ugly moves cause you are exploiting some of the game & AI weaknesses.

But np if u r not using it anymore.

bbz April 10th, 2012 03:56 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
ha? I've never heard of the trigger being an exploit.
The move block is though.

Legendary League April 10th, 2012 05:38 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Honestly, I was using it to scout out your forces (and slave collars, which I just wanted to get rid of), not considering the move block and the potential triggering of gem'ed spells. I suppose I should've asked on the thread, but then there's the whole telegraphing move thing (should've asked alot earlier, I guess).

Again, sorry for the cheese.

Nosantee April 10th, 2012 06:04 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Legendary League (Post 801209)
Honestly, I was using it to scout out your forces (and slave collars, which I just wanted to get rid of), not considering the move block and the potential triggering of gem'ed spells. I suppose I should've asked on the thread, but then there's the whole telegraphing move thing (should've asked alot earlier, I guess).

Again, sorry for the cheese.

It can definitely happen sometimes and isn't a problem if it was accidental. I did not know though that items caused gem burn. This will be useful!

Now, I've got some preparing to do thanks to my own scout being discovered. I'm about to be assailed by 100 Morrigans, a well armed SC, and a team of 15 bows of lightning holders next turn. Not sure how I'm gonna stop this but I've got to try!

Excist April 10th, 2012 06:07 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Don't worry, LL. Arco was army blocking/"scouting" with scouts and diseased mages scripted to retreat as well so you are not alone.

Nosantee April 10th, 2012 06:31 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Excist (Post 801214)
Don't worry, LL. Arco was army blocking/"scouting" with scouts and diseased mages scripted to retreat as well so you are not alone.

Now this one is a blatant falsehood! I admit my NAP violation but movement blocking is NOT in my past!

They were not capable of blocking any armies because movement happens BEFORE attacks are resolved and the issue only arises if two nations move laterally into eachothers provinces in the same round. No matter the number of diseased mages I sent from one of my provinces to scout you or fomoria during your war, not once did they ever block an army going to or from yours and fomoria's provinces because neither of you were moving into -my- provinces at any of the times I did this.

Now if you're talking about my diseased 100g mage with 2hp remaining that Magic Dueled your SC Melqart and won, that was simply temendous luck (40% chance both die, 25% one lived) on my part and a very valid tactic!

bbz April 10th, 2012 06:56 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 801222)
Quote:

Originally Posted by Excist (Post 801214)
Don't worry, LL. Arco was army blocking/"scouting" with scouts and diseased mages scripted to retreat as well so you are not alone.

Now this one is a blatant falsehood! I admit my NAP violation but movement blocking is NOT in my past!

They were not capable of blocking any armies because movement happens BEFORE attacks are resolved and the issue only arises if two nations move laterally into eachothers provinces in the same round. No matter the number of diseased mages I sent from one of my provinces to scout you or fomoria during your war, not once did they ever block an army going to or from yours and fomoria's provinces because neither of you were moving into -my- provinces at any of the times I did this.

Now if you're talking about my diseased 100g mage with 2hp remaining that Magic Dueled your SC Melqart and won, that was simply temendous luck (40% chance both die, 25% one lived) on my part and a very valid tactic!

Yea true blocking is only if you literally move a scout against an army that is moving to the province where he is. Then there is 50% 50% chance that the battle occurs where the army is or where the scout is.

Nosantee April 10th, 2012 08:09 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Possible delay! I ask for a small extension on this turn (3-6hr) as a safety net.

bbz April 10th, 2012 08:20 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Haha scared aren't we?:)

Excist April 10th, 2012 09:10 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 801222)
Quote:

Originally Posted by Excist (Post 801214)
Don't worry, LL. Arco was army blocking/"scouting" with scouts and diseased mages scripted to retreat as well so you are not alone.

Now this one is a blatant falsehood! I admit my NAP violation but movement blocking is NOT in my past!

They were not capable of blocking any armies because movement happens BEFORE attacks are resolved and the issue only arises if two nations move laterally into eachothers provinces in the same round. No matter the number of diseased mages I sent from one of my provinces to scout you or fomoria during your war, not once did they ever block an army going to or from yours and fomoria's provinces because neither of you were moving into -my- provinces at any of the times I did this.

Now if you're talking about my diseased 100g mage with 2hp remaining that Magic Dueled your SC Melqart and won, that was simply temendous luck (40% chance both die, 25% one lived) on my part and a very valid tactic!

No, I wasn't referring to thugging or single Mage magic duels. I was just talking about stuff that is cheesy but not declared illegal for this game (thus I did not complain when it happened), but for the record I consider constantly sending a scout into the same province with retreat orders to raise unrest to be cheesy to a slightly lower magnitude than LL sending his scout in to see enemy composition. Thus LL has company. Neither are illegal and both are cheesy.

Excist April 10th, 2012 10:44 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Actually, I have a business meeting tomorrow night, and I just realized that I'm not sure when I'll get back tomorrow night. Can we have a 24 hour delay please?

Bullock April 11th, 2012 06:01 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Yeah sure especially if 2 people need it.
24h granted.

Nosantee April 11th, 2012 08:21 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by bbz (Post 801236)
Haha scared aren't we?:)

SCARED?? I've got over sixty mages I need to rescript to ensure maximum Morrigan slaughter.

Do you know how long that takes?
Communion slave spell spell spe-
DAMNIT WRONG SPELL
Augh okay once again
Communion slave spell spell spell spell
Communion slave spell spell spell spell
Communion slave spell spell spell spe-
DAMNIT WRONG ONE AGAIN
Repeat x 50 lol

Bullock April 11th, 2012 08:24 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 801293)
Quote:

Originally Posted by bbz (Post 801236)
Haha scared aren't we?:)

SCARED?? I've got over sixty mages I need to rescript to ensure maximum Morrigan slaughter.

Do you know how long that takes?
Communion slave spell spell spe-
DAMNIT WRONG SPELL
Augh okay once again
Communion slave spell spell spell spell
Communion slave spell spell spell spell
Communion slave spell spell spell spe-
DAMNIT WRONG ONE AGAIN
Repeat x 50 lol

i hope you are kidding, you know how to register orders right ?

bbz April 11th, 2012 08:37 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
yea just do it for the main mage types. Then hoover the mouse over certain script you want to register and press ctrl + 1(or any other number). now hoover over unscripded mage and press 1 (or respectively the other numbers).
While I'm pretty sure Arco knows that it might be a good knowledge for the newer players.

And voila you have 60 mages ready for their doom under the spears of my morrigans. (you can regard those spells they cast as their dying wish :D) Something of the lines of:

Morrigan: Have you got any last words?
Mystic: Hmm haven't thought about it let me check.
He looks into his neatly scripted book.
Mystic: Khmm ok. COMMUNION SLAAAAVE!!! . Aargh cough.. cough. (coughing up blood due to the big round hole in his throat)

Nosantee April 11th, 2012 08:38 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Bullock (Post 801294)
i hope you are kidding, you know how to register orders right ?

Yes, but I'm not dealing with all 1F1S mages or the like. My mystics are 1S 1FWES+100% 1F+50% 1W+50% 1E+50% and astrologers 3S 1FWES+100%.

Each one may be spamming different spells based on their setup for maximum slaying. So while I can CTRL+1/2/3/etc where 1 may be for the F1S1 guys, 2 may be for the E2S1, 3 may be for the S2 guys. Then there's the astrologers with 3S1E etc etc...
So while I can copy paste them, I've still got to go through and change the script setup for those slots depending on path and who I'll be fighting. THEN carefully go through and make sure I paste the right E2S1 script into the E2S1 mage and NOT into the W1S2 mage. It's a damn good thing I rename, or I'd never finish.

See the horrible horrible micro of varied arco communions?

Legendary League April 11th, 2012 11:15 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Remind me not to play Arco until I've gotten a clear schedule.

Nosantee April 13th, 2012 07:54 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
One attack? Ofcourse. Two attacks? Possibly...
Six attacks, Fomoria?? Was NOT expecting that.

Though one was just you throwing/revealing a scout at one of m provinces. Eitherway, those kings are GOING DOWN. READY THE ANTI-FOMORIAN KING CANNON!

bbz April 13th, 2012 08:55 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
:) I assume that they are.

Nosantee April 14th, 2012 05:44 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
I dunno how you managed to sneak so many mindhunt distraction scouts into my provinces that had a watchers in them, but I'll be damned. That turn didn't go as expected either.

Especially on this note: I did not know Arco's capital only had 250 defense. That has to be the weakest cap castle in the entire game.

bbz April 14th, 2012 06:11 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 801690)
Especially on this note: I did not know Arco's capital only had 250 defense. That has to be the weakest cap castle in the entire game.

Mine has the same:)

Nosantee April 14th, 2012 06:20 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by bbz (Post 801692)
Quote:

Originally Posted by Nosantee (Post 801690)
Especially on this note: I did not know Arco's capital only had 250 defense. That has to be the weakest cap castle in the entire game.

Mine has the same:)

Well that's certainly useful information! I'll keep that in mind. For the meantime, get ready for some true oldstyle spartan fighting!

Come one come all, watch as 30 Arcoscephalian hoplites fend off a horde of 150 Fomorian sacreds and thunderbows!... Somehow...

bbz April 14th, 2012 07:13 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
But generally I think that 250 is not too bad your problem was the ammount of hight strength high size giants there, that can breach through walls easily

Legendary League April 14th, 2012 09:44 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
I'm going to assume Fomoria and Abysia take this game then, eh?

Nosantee April 15th, 2012 07:26 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Legendary League (Post 801705)
I'm going to assume Fomoria and Abysia take this game then, eh?

Whoa whoa whoa! While my cap is about to be taken and there's nothing I can do about it*, and Aby has (rather abruptly!) decided to begin attacking me** this does not by any means mean I am down and out. The only thing stopping me from recovery is that my cap is the last province I have with 6 candles on it. So when the priests and telestics die then WHOOSH I'm going to have a 3 turn timer to take it back and start preaching again or I am DOMKILLED!

Army wise I'm quite powerful, and they're slowly making their way back around south to Fomoria(Mapmove 1 hoplites are very bad for mobility)


*who knows, maybe the 30 hoplites I have left in my Cap can go 300 style and kill the fomorian horde!
**Aby's sudden NAP break isn't bad. it is a team game so by all accounts, when fomoria ended his nap and began a war, so did Aby!

bbz April 15th, 2012 07:32 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 801730)
*who knows, maybe the 30 hoplites I have left in my Cap can go 300 style and kill the fomorian horde!
**Aby's sudden NAP break isn't bad. it is a team game so by all accounts, when fomoria ended his nap and began a war, so did Aby!

First of all once you broke your Nap-3 with Hinnom there is no need to follow mine since you show that I can not trust your agreements. I did follow it though.(that is the price of breaking a nap-3) And even if I attacked you earlier It wouldn't have be breaking my nap since you already broke every nap you had when you broke the one with Hinnom.(Gray-man theory)

The second thing is as you mentioned and we were talking at the beginning of the game its a team game when I speak to you I spoke for my team, the same way we signed the nap at first place.

Bullock April 15th, 2012 08:56 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by bbz (Post 801731)
The second thing is as you mentioned and we were talking at the beginning of the game its a team game when I speak to you I spoke for my team, the same way we signed the nap at first place.

Yeah i haven't sent any nap breaking because Bbz told me had already done so in the name of the team.
I like to respect my engagements.


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