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-   -   The Star Trek Mod - v1.9.7.5 (Oct 07) (http://forum.shrapnelgames.com/showthread.php?t=21042)

Renegade 13 December 12th, 2004 04:35 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
Quote:

Atrocities said:
BETA Version 1.9.0.5 With Intro - complete (Email ME)
BETA Version 1.9.0.5 Without Intro - only newest files since v 1.9.0.4

I hope to release the latest Version, this Version, by the 18th. The final Version will have the updated Vaadwaur set included.

Bit of confusion here...is the BETA 1.9.0.5 With Intro - Complete, the FULL Version of the mod, or is it just a patch that includes the Intro??

Sorry for my denseness http://forum.shrapnelgames.com/image...ies/tongue.gif

boran_blok December 12th, 2004 06:23 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
Another bug:
Pirate weapons destroyer I (dont know about later ones, havent got that tech yet) states is damages only engines, whereas it should state that it damages only weapons, dont know if it's a visual bug only or not.

Atrocities December 12th, 2004 06:26 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
Quote:

boran_blok said:
Just to let yo know, the borg monsters are waaaay to strong and agressive. I played a bit as a pirate lately (since there seem to be the most bugs with them) and at turn 17 I encountered a borg cube, at turn 18 the borg declared war, wiped out all my ships, and nearly destroyed my homeworld, at turn 19 I was dead.

Ouch... The settings for them are the same as they are for all monsters in any mod that have them.

Atrocities December 12th, 2004 06:29 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
Quote:

just a patch that includes the Intro?

Yes + all of the other patches stuff since 1.9.0.0

Atrocities December 12th, 2004 06:42 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
Here is the latest list of fixes

Quote:

Star Trek Mod v1.9.0.6


1. Changed Small Phaser Cannon I - III Level requirment for Beam weapons to (3,4,5)
2. Changed Pirate Space Dock I - III Family number from 38 to 54 to avoid conflict with Space Yards
3. Changed Fixed Pirate Weapons Destroyer I - IV - they now work against weapons only.

Much thanks to all of you for reporting these.

Atrocities December 12th, 2004 08:50 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
http://www.astmod.com/design/vacr.PNG http://www.astmod.com/design/vabc.PNG http://www.astmod.com/design/vabs.PNG http://www.astmod.com/design/vadn.PNG http://www.astmod.com/design/vass.PNG

Cruiser - Battle Cruiser - Battleship - Dreadnought - Space Station

Atrocities December 13th, 2004 04:30 AM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
Well, I am finished. I started to update all of the Star Trek sets that I made for this mod and well, with the completion of the Vaadwaur I am finally done. http://forum.shrapnelgames.com/images/smilies/happy.gif

I have updated all fifteen of my Star Trek sets and I have to say that I am happy as to how they all came out.

I do hope that this mod, and these ship sets, give many people hundreds, if not thousands, of hours of fun.

Enjoy.

Captain Kwok December 13th, 2004 01:15 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
A couple minor things I noticed during my Last pbw turn for STM Final, shuttle phasers show up for troops and the Andorian's purple colour is too dark and very hard to see on the galaxy map.

solops December 13th, 2004 04:50 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
So.........

When and where can the rest of us update?

Not that I'm trying to push......Much :-)

Atrocities December 13th, 2004 06:39 PM

Re: The Star Trek Mod - 1.9.0.2 Update Released
 
Quote:

Captain Kwok said:
A couple minor things I noticed during my Last pbw turn for STM Final, shuttle phasers show up for troops and the Andorian's purple colour is too dark and very hard to see on the galaxy map.

The shuttle phaser issue has already been addressed. I will look at the Andorian color now.


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