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-   -   Mega Age II -Kingmaker(Started) (http://forum.shrapnelgames.com/showthread.php?t=38540)

Tyrant June 1st, 2008 04:02 PM

Re: SingleAge mod
 
Thanks alot for all the work you guys are doing, it's really kinda cool to see the community coming together with contributions from so many kind and talented people. Good job X, your loquacity turns out to be a virtue after all! http://forum.shrapnelgames.com/images/smilies/happy.gif

Could we please abandon this very long thread and start a new one once we go live?

Hoplosternum June 1st, 2008 04:12 PM

Re: Kingmaker mod
 
Quote:

Slobby said:
I get this error when trying to run the mod,

Nagot gick fel!
myloadmalloc: can't open./mods/./sns3/ea_arco_icon.tga

How can I fix?

I get this error. I have downloaded both the mods from llamabeast and Twan and then enabled them (in different combinations as there seems to be two Standards mods).

There is nothing in the sns3 or llambeasts folders either in my mod folder or the zipped download.... And I have redownloaded both and no change.

Not sure what to do....

Twan June 1st, 2008 04:17 PM

Re: Kingmaker mod
 
Just wait.

Actually the banners are simply missing in the attached folders, llama should give them to Xietor for a repost.

Some are from the sns mod, so if you have it installed, a game with some nations may work.

But some banners have been made by llama and should be in llamabanner folder (actually empty). These ones are missing in the attachment, and any game with nations using them ends in nagots.

Xietor June 1st, 2008 04:18 PM

Re: Kingmaker mod
 
Llamabeast is likely done working on mods for the day as he is in England. But while the Pretender deadline is set in stone, the game will not host to turn 2 until everyone is squared away and has the mods working.

So no need to worry. Besides I have the same issue, and I am quite certain it is because the banners are missing! The case of the missing banners. http://forum.shrapnelgames.com/images/smilies/smile.gif



Xietor June 2nd, 2008 01:36 AM

Re: Kingmaker mod
 
Official List of Subs


1.Bananadine
2.Ironhawk
3.Aezeal
4.Aethyr
5.Lingchih

List of available races:

1. EA Pangaea
2 EA Vanheim
3. EA Marverni(formerly Mazel)
4. EA Abysia(formerly Fal)

5. MA Pangaea
6. MA Jotunheim(formerly Big&Scary)
7. MA Ctis(formerly Digress)
8. MA Man

9. LA Ulm
10.LA Pythium(formerly Lingchih)

There are 5 subs. All of you that want in the game are in.
You can play any race listed. First to post that he claims a race gets it. Caveat is you only have limited time to get your pretender selection in. Subs pretender selection is due Tuesday. Not midnight either.

Good luck potential new players!

Note: if you select ea or ma pangaea, you cannot take a turmoil scale. This limitation is because of the unit cap.


Lingchih June 2nd, 2008 02:00 AM

Re: Kingmaker mod
 
I will re-take LA Pythium then, since no once else has claimed them. My conflicting game is now done, so I see no reason not to play in this one.

Aethyr June 2nd, 2008 02:41 AM

Re: Kingmaker mod
 
I will take EA Maverni

Folket June 2nd, 2008 03:37 AM

Re: Kingmaker mod
 
I am certain that Evilhomer has not uploaded a pretender. It most be the guy who was to play Mictlan ealier.

AlgaeNymph June 2nd, 2008 04:12 AM

Re: Kingmaker mod
 
Quote:

Folket said:
I am certain that Evilhomer has not uploaded a pretender. It most be the guy who was to play Mictlan earlier.

Yep, that'd be me, sorry about that. Could somebody boot out LA Mictlan to make room for LA Mictlan?

llamabeast June 2nd, 2008 05:03 AM

Re: Kingmaker mod
 
LA Mictlan removed.

So, it seems I missed the banners out of the mod. What a bungle! I blame the stupid zip program I used - what kind of a program includes folders but not their contents?! Unfortunately I won't be able to repost till the end of the day.


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