![]() |
Re: Endoperez
Quote:
Or are you saying that the theurgs are the only thing they have in common? From Velites to Triarii, their units are the same, and both also have Standard. Broken Empire doesn't have Hydras, gladiators or Emerald Guards, it has Praetorian Guards and can summon undead. Even Broken Empire can get impressive amounts of undead in surprisingly short time. Quote:
Or was your point that there aren't enough differences between two human nations? Unit-heavy Ulm is weaker than most nations under most situations, Marignon has priests, firepower and the power of fire, neither is like Machaka, Mictlan plays differently from anyone else, and as said above, both Man and Vanheim have different powers and weaknesses even in their human armies. The base troops are very similar between the human nations, but magic and special units make the difference. And it just so happens that I do have a picture of a flying pig. Granted, this isn't from actual game, because Fay Boars aren't very useful melee units. One would need a Flying Carpet or two to transport the "dead" ones back to the main armies, and there are better things to use your Flying Carpets for. |
Re: moddable AI
Quote:
Quote:
The thing I'm sure is that I don't want a clone of Civ or AoW-SM http://forum.shrapnelgames.com/images/smilies/wink.gif . |
Re: moddable AI
How about at least if you go to the army setup screen, you get an overlay showing where the fortification is located so you can strategically protect certain chokepoints without having to memorize the layout of every fort? http://forum.shrapnelgames.com/image...ies/tongue.gif
|
Re: The Dominions 3: \"Wishlist\"
A map-command for global random equipment of independents. (like #randomequip command, but for all independent commanders at once)
|
Re: The Dominions 3: \"Wishlist\"
I'd like to see more local enchantments. Right now, if you want to magically boost your empire, you have exactly five global enchantment slots to work with, that you have to fight for with the other pretenders, no less. The only local enchantments that come to mind are the various domes and astral window. How hard can it be to boost resources in one province, growth in another, and maybe travel through another?
On that note, I'd like to have a number somewhere that shows how many turns the enchantments that have gem dependent duration have remaining. And finally (this has probably been mentioned already, but here goes) I dislike the fact that battle scripting is rather... binary. A few examples: For some odd reason I like javelin tossing infantry. Now, if I script them to attack, they never use javelins, but I leave the script open the do, and then engage in melee. Good so far. However, if I'd like them to hold and attack intelligently, no can do. In one game, I was playing Vanheim and got Vanlade. Great! I equip him with items and send him out to kick butt. Problem: after the buffing script, he can either casts spells, or attack, one or the other but never both. So, it's either spam undead into unconsciousness, or attack without ever using spells. It would be much smarter for him to buff, attack for a while, and when a bunch of infantry surrounds him, cast Shockwave. I'm not sure how to implement intelligent, or even semi-intelligent choices after the five action script, but the current MO is extremely wasteful, not to mention more than a little moronic. K. |
Re: The Dominions 3: \"Wishlist\"
On the same note, more global enchantment slots would also be nice. Say about ten of them. Because there must be around 20 or more of them that are useful and having more than just 5 would make for a more enjoyable game.
Edi |
Re: The Dominions 3: \"Wishlist\"
More (or fewer) global enchantment slots would be good as a game option. A good number depends on the number of players (as well as your taste). Five slots for 17 players seems insanely cutthroat. On the other hand, for two players, three slots might be plenty.
|
Re: The Dominions 3: \"Wishlist\"
1.Better AI for mages.I was using my pretender and my army vs an emeny and my pretender did NOTHING but sit there and cast spells on himself
|
Re: The Dominions 3: \"Wishlist\"
Quote:
|
Re: The Dominions 3: \"Wishlist\"
1.Nations specific items?I mean C'tis has the Jade Mask and Ermor has the Black Laurels!
|
All times are GMT -4. The time now is 06:01 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.