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Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
This game has become a "who-kills-the-AI-faster". That's what I don't like about it :)
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Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
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Thus far, the team that has wisely held off on attacking the AI and used them to their advantage or had better coordination if they did attack the AI, and has expanded well vs. indies, currently has the advantage. Children of Crom perhaps made some early mistakes, but learning is part of the fun and goal, we are a stout and brave group, and our lord Crom would likely not have it any other way. Overall, I am proud of the players on my team, they generally communicated well and I am generally quite free in allowing players to do what they want, if we go down, it will be with honor and glory, as warriors should perish. :D |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
[quote=Septimius Severus;748029]
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Though I, too, think that now we can put up some real fight. ;) |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
[quote=Wrana;748037]
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Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
I believe the Children of Crom attacked AI first
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Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
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The game still sets the AIs disposition as defensive, aggressive, or default. The game still decides if the god I give the AI will be awake, sleep, or jailed. The game still chooses the first Prophet. The game still sets initial goals. But I am learning how to get around some of that which could be used in the next game (or an AI challenge game). This games AI was discussed quite helpfully in one of the Dom3 IRC channels. For the next I was going to bounce some things off of Endoperez, Ballbarian, Stavros,NTJedi and some other people who have done some research into boosting the AIs. I am abit disappointed if the game set the AIs all on defensive. In the tests they were mostly aggressive and the initial goal was well chosen. When the scoreboard shows that the AI is more whipped I will go into some details on that. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Gandalf, if this AI was aggressive on top of everything else, I would be the first to just give up all this.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Gandalf
Stats script is displaying so nice things at the moment like Quote:
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Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
As far as I see, they do not attack other nations first, unless the latter seem weak. Then they charge in in a typical AI fashion. With mammoths that can be quite scary. :) If they charged earlier, they could just roll over me, for example. I'm not that experienced with Ulm.
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