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Re: The Star Trek Mod - 1.9.0.7 Update Released
Atrocities,
Just to let you know it seem that the Dreadnought Heavy was not changed when you added shuttle bays to the larger Warrior ships. It is in a different part of the file (Just after the Destroyer Heavy) not at the end. |
Re: The Star Trek Mod - 1.9.0.7 Update Released
Ooops. I will include that in the next patch for sure. Sorry about that. http://forum.shrapnelgames.com/images/smilies/frown.gif
The next patch will be out around april or so unless we find a lot of bugs in this Version that need to be fixed in a hurry. |
Re: The Star Trek Mod - 1.9.0.7 Update Released
April eek http://forum.shrapnelgames.com/images/smilies/eek.gif
Oh well, hopefully you will have a long list of little things to tweak by then. Hmm on that note - I found quite a few more components with supply stats a very incomplete list follows: Bridge Life Support Crew Quarters (Warrior) Sensor Arrays (& probably the other races sensors) Pirates (& probably other security/boarding comps) Anti-matter Pods Cargo Bays Remote Mining comps Hopefully you can work around the supply issues! http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: The Star Trek Mod - 1.9.0.7 Update Released
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Re: The Star Trek Mod - 1.9.0.7 Update Released
I have posted the back story for the mod if any one is interested in a long read. The Cleansing
Enjoy. |
Re: The Star Trek Mod - 1.9.0.7 Update Released
Remote mining components DO use supplies, BTW, they just don't require supplies be present in order to function http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: The Star Trek Mod - 1.9.0.7 Update Released
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All in turn based. Can you think of a reason it might not show in this? |
Re: The Star Trek Mod - 1.9.0.7 Update Released
Bussard collectors? http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: The Star Trek Mod - 1.9.0.7 Update Released
Remote miners do use supplies. Did you run the turn and see how many supplies the ship had next turn? Remote mining components only remove supplies during turn execution...
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Re: The Star Trek Mod - 1.9.0.7 Update Released
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Hopefully I did if not looks like something is very wierd. [Aiken - Oh I know I designed the miner from scratch so I don't think I put on any bussard collectors but will make sure this time http://forum.shrapnelgames.com/image...ies/tongue.gif] |
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