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-   -   (N)GC4 - Game Story Thread (http://forum.shrapnelgames.com/showthread.php?t=10584)

Ruatha February 11th, 2004 09:46 AM

Re: (N)GC4 - Game Story Thread
 
Quote:

Originally posted by Roanon:
Too bad, Ruatha - I really would have liked seeing you playing a religious race. And constantly bashing you with your own ideology that ALL RELIGIOUS RACES MUST BE EXTERMINATED http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">Yes, it would pose a problem, but self inflicted pain and damage might be fun....or not.

Ruatha February 11th, 2004 01:10 PM

Re: (N)GC4 - Game Story Thread
 
Tesco > Will the new map be different from the old or is it just a simple remake??

tesco samoa February 11th, 2004 05:05 PM

Re: (N)GC4 - Game Story Thread
 
hi i started the map Last night but was called into work... the map will be different http://forum.shrapnelgames.com/images/icons/icon7.gif But follow the same themes

AMF February 11th, 2004 05:32 PM

Re: (N)GC4 - Game Story Thread
 
What "themes" might those be?

Quote:

Originally posted by tesco samoa:
hi i started the map Last night but was called into work... the map will be different http://forum.shrapnelgames.com/images/icons/icon7.gif But follow the same themes
<font size="2" face="sans-serif, arial, verdana">

Ruatha February 11th, 2004 05:49 PM

Re: (N)GC4 - Game Story Thread
 
Quote:

Originally posted by alarikf:
What "themes" might those be?

</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by tesco samoa:
hi i started the map Last night but was called into work... the map will be different http://forum.shrapnelgames.com/images/icons/icon7.gif But follow the same themes

<font size="2" face="sans-serif, arial, verdana"></font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Page back in this thread and you will find a long description.
What I saw in the old map was alot of wormholes, obviosuly made with some purpose, but I didn't look at any logic in it, when I saw the ringworlds I contacted Tesco, can't have ringworlds around!

Roanon February 11th, 2004 07:00 PM

Re: (N)GC4 - Game Story Thread
 
Quote:

Originally posted by Ruatha:
when I saw the ringworlds I contacted Tesco, can't have ringworlds around!
<font size="2" face="sans-serif, arial, verdana">Oh yes please nothing that fancy! It is a long game, a *very* long game, and should not start with high tech lying around. Everybody should have enough time to develop and build ringworlds if he likes. Same goes for long-distance wormholes - no need to make crossovers into every corner of the galaxy possible, no need to have contact with all 20 players after a few turns. From my experience in NGC3, when empires get bigger, wormhole openers tend to appear in significant numbers - although the game will be only in a "middle" stage then.

Ruatha February 11th, 2004 07:05 PM

Re: (N)GC4 - Game Story Thread
 
Quote:

Originally posted by Roanon:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Ruatha:
when I saw the ringworlds I contacted Tesco, can't have ringworlds around!

<font size="2" face="sans-serif, arial, verdana">Oh yes please nothing that fancy! It is a long game, a *very* long game, and should not start with high tech lying around. Everybody should have enough time to develop and build ringworlds if he likes. Same goes for long-distance wormholes - no need to make crossovers into every corner of the galaxy possible, no need to have contact with all 20 players after a few turns. From my experience in NGC3, when empires get bigger, wormhole openers tend to appear in significant numbers - although the game will be only in a "middle" stage then. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yes, but most of these wormhole openers seems to be located within one empire, you know anything of that Roanon?? http://forum.shrapnelgames.com/images/icons/tongue.gif

tesco samoa February 11th, 2004 09:44 PM

Re: (N)GC4 - Game Story Thread
 
the ring worlds occured because I created the map in deluxe instead of standard..

Ruatha February 11th, 2004 10:09 PM

Re: (N)GC4 - Game Story Thread
 
Quote:

Originally posted by tesco samoa:
the ring worlds occured because I created the map in deluxe instead of standard..
<font size="2" face="sans-serif, arial, verdana">Yes, I know, and you are forgiven as you are doing a great job, thanks! http://forum.shrapnelgames.com/images/icons/icon7.gif

David E. Gervais February 11th, 2004 10:20 PM

Re: (N)GC4 - Game Story Thread
 
Just 2 more players needed, Do you feel lucky?

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

DOH! I just noticed the thread has been renammed to tell you the same thing. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ February 11, 2004, 20:22: Message edited by: David E. Gervais ]


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