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Re: Why game is so easy?
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"Oh, 500 turns? yeah, thats a bit boring. Maybe sacrifice a bit of realism in favor of playability." Thats why I posted Quote:
[ January 22, 2004, 18:09: Message edited by: Grand Lord Vito ] |
Re: Why game is so easy?
I know what you posted... again, Puke was being sarcastic.
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But can you build a se4 default Minning Facility when you are done robo-mining? With AIC you CAN and it will be a whopping profit with resources, Intel, Research and Storage http://forum.shrapnelgames.com/images/icons/icon6.gif And I like that Colony developement addition with AIC Colonial Settments, Comunities, Towns,Cities, b]Racial Cities, Metros, Megas, Huge Population Centers, Racial Culture Centers and New World Colonial Populaation Centers All this along with the all the basic se4 Minning and other resource gathering facilities - all this along with dozens of other other neat speacle facilities http://forum.shrapnelgames.com/images/icons/icon12.gif [/b]</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">You have completely missed the point GLV... NOONE ever said anything about more or less options for colonizing planets, but about the length of time it takes to make colonies useful... [ January 22, 2004, 19:30: Message edited by: Imperator Fyron ] |
Re: Why game is so easy?
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This is great about AIC and Proportion colonies, you never run out of things to do http://forum.shrapnelgames.com/images/icons/icon7.gif It does not take that long to build se4 basic resource extraction facilities in AIC, and 2.3 years for the AIC city sounds resonable to me http://forum.shrapnelgames.com/images/icons/icon12.gif I agree with Oleg I also like Star Liners but many others like the OS* trait option because the game does go at a much faster pace and you have but don't need Star Liners. But I really LOVE the AIC MP* options for MULTIPLAYER not only do you have more ships, bases faster research but you also have AIC Multiplayer HANDICAPPING http://forum.shrapnelgames.com/images/icons/icon12.gif [ January 24, 2004, 14:59: Message edited by: QBrigid ] |
Re: Why game is so easy?
Thanks Fyron, there is always more that can be done, and more will be done http://forum.shrapnelgames.com/images/icons/icon12.gif
Agreed Puke, it should take less then 50 years to build a City Agreed GLV “Cities are not that time consuming to build/upgrade playing AIC; at less then 4years (FOUR) with AIC Cities” and when you want to further a small or even a mined out planet, Urban Development does come in very handy along with other options. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon6.gif Founding Fathers rarely build their Cities over the best crop land. Agreed Fyron, "17 turns to begin producing resources on a colony is still extremely slow." However with AIC, it has always been; with only 9pop it only takes 3 turns (THREE) or less to build a resource extraction facilty and only 2 turns (TWO) or less for a research facility http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon6.gif Additionally you are also Correct QB, if you build basic se4 resource extraction facilities in AIC (above) it does not take that long to max out a Colony; especially with the new OS* starting trait options. http://forum.shrapnelgames.com/images/icons/icon7.gif [ January 24, 2004, 19:47: Message edited by: JLS ] |
Re: Why game is so easy?
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Re: Why game is so easy?
However Fyron, the time it takes to re-supply a Colony with Population relatively is the same time as with se4 when you have Pop transports on the way or with the Colony Ship (1 Turn) http://forum.shrapnelgames.com/images/icons/icon12.gif
[ January 24, 2004, 20:30: Message edited by: JLS ] |
Re: Why game is so easy?
Which REQUIRES population transports going to all planets to get them up and running, which slows things down tremendously....
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Re: Why game is so easy?
But even without fresh pop as soon they land it is about 5turns (FIVE) for a resource Facility and 4turns (FOUR) for a research. http://forum.shrapnelgames.com/images/icons/icon12.gif
Depending on your race, etc [ January 24, 2004, 20:31: Message edited by: JLS ] |
Re: Why game is so easy?
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[ January 24, 2004, 20:36: Message edited by: JLS ] |
Re: Why game is so easy?
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[ January 24, 2004, 20:47: Message edited by: Imperator Fyron ] |
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