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Re: Ship weapon loadout
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Ginger and black you say. Well, I may have to adjust the colours on my monitor, cause you look more grey and brown to me http://forum.shrapnelgames.com/images/icons/icon12.gif I used to love satelittes until I met Asmala in the Open tournament (5 player game). Had the border warpoint secured by a nice big stack of 100+ small and medium sats, with good weapons and max sensors (+ I was 20/20 berzerker). I felt very secure and content behind this formidable (I thought) wall. In comes Asmala with a trained fleet set on max range. Allthough within range, I could not hit his ships at all. Total dissaster and out goes the barbarian. Satelittes have one BIG flaw. They can't hit trained ships/fleets unless they are stupid enough to get in close. WPs are somewhat more usefull but only when used in large quantities. It's quite fun sneaking in a bunch of good WPs on a disputed planet as a surprise. As for detering raider ships/fleets, I only employ them as the third level of defence after fighters and mines. |
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[ January 23, 2004, 18:25: Message edited by: Imperator Fyron ] |
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When your enemy have sufficient PDC ready, you hold them. You don't win many battles with them, but you win the war with economics. Strategy gaming at its best http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Ship weapon loadout
Or you lose the war from having wasted more resources on the fighters and carriers than the opponent has wasted on PDC.
Still awaiting an apology for the minor flame you made there Primitive. [ January 23, 2004, 19:08: Message edited by: Imperator Fyron ] |
Re: Ship weapon loadout
Since it was a minor flame, I guess I can offer a minor apology http://forum.shrapnelgames.com/images/icons/icon12.gif
But you still have not understood the point of bluffing and counterbluffing. Fighters you only pay for once, PDC you pay for when built, and then the same amount again in maintanance every 4 - 7 turns. The fighterbuilder got to be pretty stupid not to win the economic part of that game. |
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Maybe I am wierd, but I don't stop putting a couple of PDC on every warship just because the enemy stops, or never starts, using fighters and missles in a game. If the players you are facing do that, it would explain why you have success with fighters. I suspect it's just generally your level of skill though and not the fighters. I have faced you a few times and remember you to be a tough fight with or without them. I'd love it if fighters could be effective longer into the game, but as far as I have seen in the stock game they aren't. |
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