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-   -   What did I missed from Dom I.? -> DIPLOMACY! (http://forum.shrapnelgames.com/showthread.php?t=16411)

Saber Cherry October 15th, 2003 08:59 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by johan osterman:
Instead of a fully functional battle simulator you will recieve no battle simulator at all, less is more. So no simulator at all is a whole lot of simulator.
<font size="2" face="sans-serif, arial, verdana">Thanks for the doublethink, Big Brother. http://forum.shrapnelgames.com/image...s/rolleyes.gif

Gandalf Parker October 15th, 2003 08:59 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by Mortifer:

Giving provinces is only good for MP.. http://forum.shrapnelgames.com/image...s/rolleyes.gif

<font size="2" face="sans-serif, arial, verdana">Actually I can think of ways to abuse the ability to give provinces in a solo game. :evilgrin:

Nagot Gick Fel October 15th, 2003 09:02 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by johan osterman:
Instead of a fully functional battle simulator you will recieve no battle simulator at all, less is more. So no simulator at all is a whole lot of simulator.
<font size="2" face="sans-serif, arial, verdana">That's OK. In that kind of game testbeds are the best simulators you can get.

Mortifer October 15th, 2003 09:05 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by Nagot Gick Fel:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Mortifer:
Well if something like 'giving provinces to other players' will be added, there must be further options like scale for the relationship with the AI [-100 is the worst 100 is the best], option for alliance etc.

Giving provinces is only good for MP.. http://forum.shrapnelgames.com/image...s/rolleyes.gif

<font size="2" face="sans-serif, arial, verdana">True, but then again I don't feel concerned about SP that much, as long as MP has all the features I want. I'd like a fully functional battle simulator better than a full-fledged AI. http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">LOL. http://forum.shrapnelgames.com/images/icons/icon10.gif
Well depends what you like. I prefer single so... http://forum.shrapnelgames.com/images/icons/tongue.gif

MStavros October 15th, 2003 09:11 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by Mortifer:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Nagot Gick Fel:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Mortifer:
Well if something like 'giving provinces to other players' will be added, there must be further options like scale for the relationship with the AI [-100 is the worst 100 is the best], option for alliance etc.

Giving provinces is only good for MP.. http://forum.shrapnelgames.com/image...s/rolleyes.gif

<font size="2" face="sans-serif, arial, verdana">True, but then again I don't feel concerned about SP that much, as long as MP has all the features I want. I'd like a fully functional battle simulator better than a full-fledged AI. http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">LOL. http://forum.shrapnelgames.com/images/icons/icon10.gif
Well depends what you like. I prefer single so... http://forum.shrapnelgames.com/images/icons/tongue.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I couldn't agree more http://forum.shrapnelgames.com/images/icons/icon10.gif

I prefer singleplayer as well. MP is already good, perhaps the SP part should be enchanted first of all.
[Do not forget that most of the players are preferring singleplayer here!]
If there will be a diplo sys. ever, it must be added / tweaked for single mainly.

Zerger October 15th, 2003 09:17 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Yup. Singleplayer is #1. for me too.
Thus, I would like to see a decent diplomacy system for singleplayer. I don't really care about MP, so I won't argue about that. http://forum.shrapnelgames.com/images/icons/icon6.gif

Aristoteles October 15th, 2003 09:34 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by Zerger:
Yup. Singleplayer is #1. for me too.
Thus, I would like to see a decent diplomacy system for singleplayer. I don't really care about MP, so I won't argue about that. http://forum.shrapnelgames.com/images/icons/icon6.gif

<font size="2" face="sans-serif, arial, verdana">Same here.

Nagot Gick Fel October 15th, 2003 09:34 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by MStavros:
[Do not forget that most of the players are preferring singleplayer here!]
<font size="2" face="sans-serif, arial, verdana">I don't forget it, on the contrary - that's an incentive for me to express my own opinions louder. Anyway I believe the IW people are more interested in MP, they should get at least 10 votes each. http://forum.shrapnelgames.com/images/icons/icon10.gif

Jasper October 15th, 2003 10:05 PM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by johan osterman:
Instead of a fully functional battle simulator you will recieve no battle simulator at all, less is more. So no simulator at all is a whole lot of simulator.
<font size="2" face="sans-serif, arial, verdana">Heh. The funny thing is that it's true, as the old battle simulator was basically worthless. ;-) You were better off simply writing a scenario that setup the battle you wanted to test. Most competitive players in fact did just this. :-(

A simple battle simulator that let you pick any troops, equip them with any items, set each sides research levels, and give orders would go a long way towards minimizing the time needed to play Dominions competitively.

It would also lower the learning curve for new players, and be good for testing and bug finding. I would actually be surprised if Illwinter didn't already have something like this for internal testing purposes...

Would such a tool make the game too well known and thus uninteresting? IMHO no, as you still need to predict what your opponent will do, which is the most interesting part anyway.

st.patrik October 16th, 2003 05:32 AM

Re: What did I missed from Dom I.? -> DIPLOMACY!
 
Quote:

Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by johan osterman:
Instead of a fully functional battle simulator you will recieve no battle simulator at all, less is more. So no simulator at all is a whole lot of simulator.

<font size="2" face="sans-serif, arial, verdana">I couldn't agree more http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">punk. http://forum.shrapnelgames.com/images/icons/icon7.gif


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