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-   -   Dominions II Bug Thread (http://forum.shrapnelgames.com/showthread.php?t=16593)

Treebeard November 3rd, 2003 04:31 AM

Re: Dominions II Bug Thread
 
I was playing C'tis with the desert tombs theme (why it costs 200 points while Niefelheim costs 50 is beyond me) with a death 9 pretender, hoping that the fallen blessed sacred serpents would come back to live as tomb wyrms, but they didn't even return as souless...

Pocus November 3rd, 2003 10:29 AM

Re: Dominions II Bug Thread
 
Quote:

Originally posted by Johan K:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> I have this "cannot create temp file" too in solo play, and then the game crash. The error log dont give any clue.
<font size="2" face="sans-serif, arial, verdana">I see two possible reasons for this. Either the disk where your temp files are stored (usually c:) is full or some disk cleanup program has remove some of dominions temporary files.

Or maybe the temp folder is write protected, but it really shouldn't be that.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I dont think lack of disk space can explain (I had 1.6 Go free as of now).
As for the temp file, where it is located? In the dominions directory, or elsewhere?

iRichard November 3rd, 2003 11:41 AM

Re: Dominions II Bug Thread
 
Province A and B are neighbor.

A contains an Army (J) (Jotun big giants)
B contains an Army (M) (Machaka big spiders)

J ordered to conquer B
M ordered to conquer A

Result : both province conquered. no combat

Do you find it realistic that both armies can swap without clashing ?

EDIT : added "without clashing"

[ November 03, 2003, 09:42: Message edited by: iRichard ]

Pocus November 3rd, 2003 03:30 PM

Re: Dominions II Bug Thread
 
for the windows API, you are using GetTempPath?

Kristoffer O November 3rd, 2003 07:44 PM

Re: Dominions II Bug Thread
 
Quote:

Originally posted by iRichard:
Province A and B are neighbor.

A contains an Army (J) (Jotun big giants)
B contains an Army (M) (Machaka big spiders)

J ordered to conquer B
M ordered to conquer A

Result : both province conquered. no combat

Do you find it realistic that both armies can swap without clashing ?

EDIT : added "without clashing"

<font size="2" face="sans-serif, arial, verdana">This depends on the size of the armies. Large armies do clash, but smaller ones might cross the border at different places. It's not a bug.
http://forum.shrapnelgames.com/images/icons/icon7.gif

Wendigo November 3rd, 2003 07:58 PM

Re: Dominions II Bug Thread
 
Not exactly a bug, rather a design oversight/simplification:

Niefel Jarls that cast Twiceborn 'shrink' down to human sized Wights upon death & revival, so the result is kind of unimpressive. http://forum.shrapnelgames.com/images/icons/icon7.gif

iRichard November 3rd, 2003 08:36 PM

Re: Dominions II Bug Thread
 
Quote:

This depends on the size of the armies. Large armies do clash, but smaller ones might cross the border at different places. It's not a bug.
<font size="2" face="sans-serif, arial, verdana">Well, I have to improve my army building skill and try again http://forum.shrapnelgames.com/images/icons/icon12.gif

Karacan November 3rd, 2003 09:58 PM

Re: Dominions II Bug Thread
 
Got a bug or two myself:

Once, I am under the impression that friendly fire is a lot more evil than it used to be in Dominions I, but that might be just me.

Then, when successfully storming an enemy's castle (I have yet to fail a storm), there's no numbers in the message, like how many people I have lost, etc, even though its linked directly to a battle view.

In the demo Version, you can "info" an enemy nation via the score list, but if you do, the OK (the only avaiable option) is greyed out and when clicking it, I am informed I can't play this nation. Hmm. I never intended to, I was just taking a look. http://forum.shrapnelgames.com/images/icons/icon7.gif You have to close the window with ESC.


Hmm, I think I got two more bugs, but I forget about them while registering in this forum. :/

Johan K November 4th, 2003 02:57 AM

Re: Dominions II Bug Thread
 
Quote:

I dont think lack of disk space can explain (I had 1.6 Go free as of now).
As for the temp file, where it is located? In the dominions directory, or elsewhere?
<font size="2" face="sans-serif, arial, verdana">I think it something like c:\windows\temp, but it may differ depending on the type of Windows used.

[ November 03, 2003, 12:57: Message edited by: Johan K ]

Karacan November 4th, 2003 12:24 PM

Re: Dominions II Bug Thread
 
Now I remember again. (What a good night's sleep can do for you.)

First, there appears to be a minor issue with Umlaute... like ö, ü and ä. Ulm for one appears to use some, but they're never used in their units' names. I had two time a "Gnter" when I'm sure it should be Günter.

Then, there's obviously something wrong with targetting ranged attacks. I have an army with two powerful earth mages running around right now casting bladewinds. The 30+ projectiles always make a nice wide circle around the obvious designated target. I have three consecutive turnfiles saved where those mages engagte in battle against moderately sized squads (of ten to twenty enemy units).
It's very aesthetic, true, but somewhat lacks in purpose.

[ November 04, 2003, 10:25: Message edited by: Karacan ]


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