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-   -   New Dom2 Quick Reference Sheet (http://forum.shrapnelgames.com/showthread.php?t=17316)

Kristoffer O January 27th, 2004 05:21 PM

Re: New Dom2 Quick Reference Sheet
 
BF Ulm do not have the same morningstar HI as default. The new one has a plate cuirass instead of full chain/plate.

Commander of Ulm is not supposed to have a pike. It's a bug and his weapon will be replaced in the next patch.

[ January 27, 2004, 15:24: Message edited by: Kristoffer O ]

Gandalf Parker January 27th, 2004 05:48 PM

Re: New Dom2 Quick Reference Sheet
 
Quote:

Originally posted by Kristoffer O:
BF Ulm do not have the same morningstar HI as default. The new one has a plate cuirass instead of full chain/plate.

Commander of Ulm is not supposed to have a pike. It's a bug and his weapon will be replaced in the next patch.

<font size="2" face="sans-serif, arial, verdana">WOW with such a long list those were the only things he missed. Good job Zen! And thanks Kristoffer for checking it.

[ January 27, 2004, 15:50: Message edited by: Gandalf Parker ]

Gothmog January 27th, 2004 07:02 PM

Re: New Dom2 Quick Reference Sheet
 
Okay, presenting without further ado:

Dominions II Newbie Reference Guide RC1

It's on an 8 1/2" by 15" (legal) page.

I'm not exactly happy about the formatting. The disparity of the base race descriptions vs the theme difference summaries grate on my aesthetics. http://forum.shrapnelgames.com/images/icons/icon10.gif
I'd like to spruce the right side of the page up a litte. Any ideas?

Please give me your feedback!

Zen - I removed the forced scale & gem income changes from your post. I don't think that it is nesessary for a newbie to know. I like the idea of displaying gem income, however-
Saber Cherry, could I impose on you to make some icons of the different gems? I'd like to incorporate a 'gem income' column in the AQR.

Regarding the AQR, I've been wrestling with ideas of how best to format it. I'm afraid that because of the staggering amount of information I'd like it to contain, I'm going to have to discard the idea of fitting it all on one or even two pages. That being said, I'd like to discuss how, formatting wise do you all think would be the most ideal? I'm going to try and draft up all the columns per race I think the AQR will need in a post later today.

[ January 27, 2004, 17:05: Message edited by: Gothmog ]

Saber Cherry January 27th, 2004 07:10 PM

Re: New Dom2 Quick Reference Sheet
 
Quote:

Originally posted by Gothmog:

Saber Cherry, could I impose on you to make some icons of the different gems? I'd like to incorporate a 'gem income' column in the AQR.

<font size="2" face="sans-serif, arial, verdana">Yeah, I could probaby do that http://forum.shrapnelgames.com/images/icons/icon6.gif

PhilD January 27th, 2004 08:25 PM

Re: New Dom2 Quick Reference Sheet
 
Quote:

Originally posted by Gothmog:
Okay, presenting without further ado:

Dominions II Newbie Reference Guide RC1

It's on an 8 1/2" by 15" (legal) page.

<font size="2" face="sans-serif, arial, verdana">Nice enough...

I was about to complain about printing on A4 paper, but seeing how much color there's here, it would look lousy on my B&W printer anyway... http://forum.shrapnelgames.com/images/icons/icon9.gif

Kjeld January 28th, 2004 12:10 AM

Re: New Dom2 Quick Reference Sheet
 
Nice work !!!

It may seem like nitpicking but I believe it would be appropriate to add comments like this :

For Ulm/BF and Ulm/Iron Faith : "Lose drain immunity"

For Pangea New Era (the list don't do this theme justice, imho, it's pretty much what the special dominion is about) : "New era basic troops have better and cheaper equipment than their base Pangaea counterparts but their mage and priestly troops are weaker" (not sure if you want to elaborate : the dryad lose 1 holy level, the pan lose on earth level)

Also I don't think it is worth mentioning in the document, but iirc Spring and Autumn Celestial masters gain the flying ability.

January 28th, 2004 12:23 AM

Re: New Dom2 Quick Reference Sheet
 
I didn't include some, because I don't know how much information that was wanted, I can adjust it. Yes, but New Era is correct, but I personally don't think the theme is all that hot so I feel justice has been 'served' http://forum.shrapnelgames.com/images/icons/icon12.gif

Celestial Masters gain 3 Movement, Flying, if that's what you want to include.

Ulm is not immune to the Drain Scale, only the Master Smith is. So it would be inappropriate to say that they 'lose the immunity to drain scale' as they were never immune, just the Smith was http://forum.shrapnelgames.com/images/icons/icon12.gif

Ulm also has a 25% Castle Production Bonus, if you want to include that in the 'base' notation.

Gothmog, do you want a general rundown of costs? Or not? I know you didn't include the Forced Scales, but I feel that is an important aspect, maybe you could put it under the Nation flag? As you are required to take at least those scales, in order to chose the theme, and it has an impact on your design.

[ January 27, 2004, 22:23: Message edited by: Zen ]

Gothmog January 28th, 2004 05:09 PM

Re: New Dom2 Quick Reference Sheet
 
Quote:

Originally posted by Zen:
Gothmog, do you want a general rundown of costs? Or not? I know you didn't include the Forced Scales, but I feel that is an important aspect, maybe you could put it under the Nation flag? As you are required to take at least those scales, in order to chose the theme, and it has an impact on your design.
<font size="2" face="sans-serif, arial, verdana">Actually, I think Forced Scales would be a perfect column to include in the AQR, not to mention Gem income.... you know, now that I think about it, Forced Scales is pretty important to the race creation process. I think I'll add it back in.

liga February 6th, 2004 11:57 AM

Re: New Dom2 Quick Reference Sheet
 
Great job .. I really like it ... the only question is ... way you don't make this post sticky so I don't need to run across hundred post to find it again after a week of 'vacation' from the forum ?

Coffeedragon February 6th, 2004 10:32 PM

Re: New Dom2 Quick Reference Sheet
 
Just want to say this is a great planning tool for those not having the time to memorize everything. http://forum.shrapnelgames.com/images/icons/icon7.gif Thanks alot.


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