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Re: Unknown magic sites in starting provinces?
Peter look at it from this angle then:
Hypothetically speaking if a fortune teller was able to see into the future and witness the event which brought the copper and/or iron mine then for that fortune teller it would be known and nonexistent. OR If someone programmed an event for that copper and/or iron mine to appear.... then for that programmer it would be known and nonexistent. Yet it would remain unknown and nonexistent for any of the other gamers. [ March 19, 2004, 23:57: Message edited by: NTJedi ] |
Re: Unknown magic sites in starting provinces?
Since when does precognition have a place in the debate of existance? Might as well say "What if Space Clams said sometime in the future there would be X" then it has to be known, yes?
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Re: Unknown magic sites in starting provinces?
Zen look at it from this angle then:
If someone programmed an event for that copper and/or iron mine to appear.... then for that programmer it would be known and nonexistent. Yet it would remain unknown and nonexistent for any of the other gamers. |
Re: Unknown magic sites in starting provinces?
Only from their peception. I can claim to 'know' things which may or may not be fictional about anything. And you've switched your debate topic. What if the programmer programmed the copper or iron mine to only appear on certain conditions but not for other conditions? Then those conditions are not met, so there is no possibility of there ever being a iron or copper mine, is it still known?
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Re: Unknown magic sites in starting provinces?
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No, the copper mine would be nonexistent but it would be known to the fortuneteller that a copper mine would exist at some time and place in the future. That is not the same as that future copper mine being known to the fortuneteller in the present, and, likewise, the copper mine was not unknown in the present before the fortune teller performed his divination. Before the divination, the fact that a specific copper mine would exist at that time in the future would be unknown - but that fact is not the copper mine. Quote:
You seem to be consistently equating concepts and ideas with objects, and equating knowledge of future events with future objects being known in the present (when, in fact, only the knowledge that they will exist in the future is known), which makes this discussion very surreal. EDIT: More surreal that it was already, that is. Bringing precognition into a discussion is not usually a good way to advance your cause. [ March 20, 2004, 00:17: Message edited by: Peter Ebbesen ] |
Re: Unknown magic sites in starting provinces?
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[ March 20, 2004, 00:54: Message edited by: NTJedi ] |
Re: Unknown magic sites in starting provinces?
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Re: Unknown magic sites in starting provinces?
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The godhood comment introduces religious and belief variables so I will avoid this because it can blossom so many different topics. Godzilla and BugsBunny are known and they do exist as cartoons on television... thus known and exist. One can even visit a local store and purchase a BugsBunny. The 3rd and 4th arm... needs more explanation. How do you know about these are arms? Are you a mechanic which works on prosthetics? Are you referring to someone who might be insane and able to see these arms? In the case of the programmer he knows about the copper mine because he programmed the event... making the copper mine known and nonexistent. [ March 20, 2004, 00:52: Message edited by: NTJedi ] |
Re: Unknown magic sites in starting provinces?
The only thing known and non-existant that we have here, is logic.
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Re: Unknown magic sites in starting provinces?
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[ March 20, 2004, 00:56: Message edited by: NTJedi ] |
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