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Re: Is the REAL problem with VQs...Norfleet?
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Re: Is the REAL problem with VQs...Norfleet?
A 'cheap' variant is an unequipped water2 earth2 death2 VQ. I did some test where I scripted her to quickness-resist fire-iron skin- breath of winter-earth might-attack rear. research needed: ench1, alt3
fire9 + astral9 flaggelants: they win without the resist fire but with it the vq clean house. 50 crossbows set to attack flyers with flaming arrows: instant death without fire resist. with fire resist they still hurt since the flaming arrows bypass etherealness. need to return a few times to kill all, or bring fodder. 50 crossbows withough flaming arrows: vq cleans them out 50 guardians - clean house 26 air9 blessed black templars - dead horses air9 titan on aim-Thunderstrike-Thunderstrike-lightning bolt-lightning bolt. VQ is unconcious after the second big boom. air9 titan on attack closest- dead titan. So.. for 230 points (less than a fire9bless) You can kill any conventional army in your dominion at no risk. Later on your enemies will have counters like lots of flyers, air magic (can be countered with a resist ring) or massive xbows + flaming arrows (shortbows probably dont work), but untill then you are invulnerable. The combination of 1) kills almost any conventional army. 2) immortal is bad.. but path cost of 80 would probably hinder the player's scales enough to balance it. I think an allfather, wyrm or carrion dragon would have a decent risk of getting a few afflictions or deaths during these tests. Ermorian 1000-point Versions, or late-game wished vqs are not really relevant to the issue of balancing it with other pretenders. |
Re: Is the REAL problem with VQs...Norfleet?
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Re: Is the REAL problem with VQs...Norfleet?
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Re: Is the REAL problem with VQs...Norfleet?
Mivayan - Good testing. Kudos.
For 230 points you get a fairly scary army killer after 1 + 3 levels of research. How does she perform right at the start of the game? I suspect that better early-expansion can be bought for 230 points, and you can probably buy better late-game power for the price. I could be wrong. But if she is only great mid-game then I don't see it as a problem. |
Re: Is the REAL problem with VQs...Norfleet?
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And one note: Carrion dragon doesn't get afflictions easily. More importantly, it doesn't care very much if it does - a temporary inconvenience, but even with, say, feebleminding, it can switch forms and sneak about until the hangover goes away. http://forum.shrapnelgames.com/images/icons/icon12.gif Great set of tests though. |
Re: Is the REAL problem with VQs...Norfleet?
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230 points is not very much to invest in an SC. |
Re: Is the REAL problem with VQs...Norfleet?
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The Allfather is not as inherently susceptible to flying dogpiles due to his instant mirror image distraction. You also won't be facing any flaming valkyries anytime soon. http://forum.shrapnelgames.com/images/icons/icon7.gif Carrion Dragon? I've had to actually face this before: The Carrion Dragon ate all the flagellants for lunch without even blinking. They couldn't even touch him. He was, admittedly, finally brought down by point-blank crossbowing, but only because the crossbowmen had been clever enough to actually walk up point-blank to it....and this would have been entirely negated by a simple air shield and/or mirror images. Carrion Dragons are nasty, nasty cookies. And a tweaked CD will eat a VQ for lunch. Your arguments here have not exactly demonstrated the compelling omnipotence of a VQ against conventional armies. You haven't even really demonstrated how this is doing something other SCs can't do. |
Re: Is the REAL problem with VQs...Norfleet?
The VQ is just a tool used...
Ermor is obviously a huge reason as well being in the top_3 strongest... if not the strongest. Ermor is so strong none of the fellow gamers I play with use Ermor. The second reason being it's one of the few opponents the AI can play during a multiplayer game for providing a great challenge. Also the other players should make better alliances during multiplayer games against Norfleet . Diplomacy is huge during multiplayer games and can easily tip the scales between even the most expert player. In my multiplayer games if one person begins taking the lead other players join together to bring him down. |
Re: Is the REAL problem with VQs...Norfleet?
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Just being the number one if all the gods were doing an arena shouldnt be enough to earn a nerf. And nerfing to match gods who have other areas of effectivness makes a person wonder what the next target of nerfing would be. How about if bless had a more regular death type effect on her? Instead of returning her to her castle, it kills her to where she has to be prayed back. [ May 07, 2004, 12:46: Message edited by: Gandalf Parker ] |
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