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-   -   Sheap-Hosted Games (benatar.snurgle.org) (http://forum.shrapnelgames.com/showthread.php?t=20297)

Mardagg October 3rd, 2004 10:30 AM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Hi Ironhawk,

please set Return of the Rejects(Port 2000) to 48 hours quickhost.
Thanks in advance.

Maltrease October 4th, 2004 04:54 PM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Ironhawk,

Thanks for starting the game up again. I was wondering if you could disable the automatic hosting for the moment. It may take a little time to let everyone know that the game is going again.

Quickhost could be turned on, but without a timer. This way we will have more time to get a hold of all the players. Once everything is accounted for we could switch it back to a 48 hour QH.

Thanks again for taking this task over! It is greatly appreciated.

Ironhawk October 4th, 2004 05:35 PM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Ah so, ah so.

Due to my inexperience with running the server I thought the 48hr option and the quickhost option were different. but the 48 is just the time on which the quickhost operates? I bounced Karan_game and restarted with the following command line - is it correct?

dom2 -S --port 2001 -T KaranGame

I am pretty sure that means it will not quickhost at all but will just wait indefinitely.

Ironhawk October 4th, 2004 05:37 PM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Quote:

Mardagg said:
Hi Ironhawk,

please set Return of the Rejects(Port 2000) to 48 hours quickhost.
Thanks in advance.

Mardagg, Return of the Rejects has been bounced with the following commandline:

dom2 -S --port 2000 -T --hours 48 ReturnOfTheRejects

I just bumped the 24 hours parameter to 48 so I think that should work for ya. Let me know if its good.

Stormbinder October 4th, 2004 08:54 PM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Quote:

Maltrease said:
Ironhawk,

Thanks for starting the game up again. I was wondering if you could disable the automatic hosting for the moment. It may take a little time to let everyone know that the game is going again.

Quickhost could be turned on, but without a timer. This way we will have more time to get a hold of all the players. Once everything is accounted for we could switch it back to a 48 hour QH.

Thanks again for taking this task over! It is greatly appreciated.

Yeap, Maltrease is right. I think this is the best thing to do atm for our game.

CUnknown October 5th, 2004 11:47 AM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Ironhawk, could you set our game (Return of the Rejects) to quickhost? 48-hour host is too long, right now we have 30 hours left and everyone has taken their turn.

Thanks.

Mardagg October 5th, 2004 12:58 PM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Quote:

Ironhawk said:
Quote:

Mardagg said:
Hi Ironhawk,

please set Return of the Rejects(Port 2000) to 48 hours quickhost.
Thanks in advance.

Mardagg, Return of the Rejects has been bounced with the following commandline:

dom2 -S --port 2000 -T --hours 48 ReturnOfTheRejects

I just bumped the 24 hours parameter to 48 so I think that should work for ya. Let me know if its good.

Thanks Ironhawk.
Now only quickhost is still missing,as CUnknown already pointed out.
48 hour schedule with quickhost on would be perfect.
I dont know the command for this, though.

Ironhawk October 5th, 2004 03:48 PM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Ok, I added the quickhost option to your game and it appears to be generating the new turn now. Take a look and see if its all good.

Also, I've been wondering if we should move this thread over to the MP forum? How do we go about that?

Truper October 5th, 2004 08:48 PM

Re: Sheap-Hosted Games-Read if your game moved ser
 
To get the thread moved, ask Zen, Johan, or Kristoffer.

Graeme Dice October 24th, 2004 05:55 PM

Re: Sheap-Hosted Games-Read if your game moved ser
 
Could we get the Modded game restarted? It appears to have been hung up for quite some time now.


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