.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   Team Game Starting (http://forum.shrapnelgames.com/showthread.php?t=22936)

Gandalf Parker March 5th, 2005 04:19 PM

Re: Timing
 
you guys do know that S23 on the 4th is not S23 on the 5th. The maps change daily so linking directly to them is not a good idea. Snag the map and snag the image so you can post it here. http://forum.shrapnelgames.com/images/smilies/happy.gif

Or let me know and I can rename it so it stays when the re-randomize scripts run

msew March 5th, 2005 08:12 PM

Re: Timing
 
Okie We are using s24

http://www.msew.org/~msew/dom2/S24.zip


Please DL from this url so we are all using the same map.


Gandalf: You can run your scripts or what not. We have the map saved off.

GriffinOfBuerrig March 6th, 2005 06:15 AM

Re: Team Game Starting
 
Hi,

i would like to pick jotunheim and can anyone tell me in which game i am?

Griffin

msew March 6th, 2005 09:10 AM

Re: Team Game Starting
 
yes this game

SUNDAY 2005-03-06
11 am PST be in irc

irc.GameSurge.net

channel #dominions

GriffinOfBuerrig March 6th, 2005 10:18 AM

Re: Team Game Starting
 
I meant in which team :p.

Just mail me the logs of the irc to dzbabi[att]web.de

So it would be fine if my team contacts me http://forum.shrapnelgames.com/images/smilies/happy.gif


or give me a summary there, i have no time today.^^

Arralen March 6th, 2005 11:42 AM

Re: Team Game Starting
 
START TIME

2005-03-06 11:00am Pacific Standard Time (PST)

Which works out to 2pm for east coast US and 8pm for Arralen (who is +1 GMT I believe?)


Overview

A team game will be starting once there are enough players.
The game will be teams vs teams.

Either 2v2 or 2v2v2 or 3v3 depending who wants to play.


Issues Still To Resolved
The following issues need to be resolved before this game may commence.

3) Port on game host machine

5) Which nations everyone is playing



House Rules
0) No Life Drain Weapons
1) No merc usage until turn 8
2) No bane venom charm

*others to be determined


Game Server
IP: benatar.snurgle.org
port: xxxx

Game Settings
Indys: 8
Research: Hard (difficult)
Site Freq: 70
Hall Of Fame: 15
Graphs: On
Victory: Standard
Map: s24 http://www.msew.org/~msew/dom2/S24.zip
Timing: 24H QuickHost


Mods (all of the latest and greatest at the time of the game start)
GameVersion: 2.15
Items: N/A
Nations: N/A
Sidhe War Godess not in the game due to heavy protests
PretenderGods: 2.0 http://www.techno-mage.com/~zen/conceptp2.zip
Scales: 1.2 http://www.techno-mage.com/~zen/conceptscale12.zip
Spells: 1.8 http://www.techno-mage.com/~zen/concepts18.zip

Banned Nations:
0) no pop-killing dominion. (e.g. Ermor, Pan CW ) Death-3 is fine rationale: ruins the war mechanics. Why attack them when there is no gain. Neat idea. Bad for the game unless everyone is playing that type of nation.

1) Caelum. Rationale: Overpowered. Why be anything else?



Player List With Associated Team And Nation


ironhawk (Vanheim?)
msew (Ulm?)
rabelais (Arco?)

VS

Arralen (T'ien Ch'i)
GriffinOfBuerrig (Jotunheim?)
quantum_mechanic (Man?)

rabelais March 6th, 2005 12:04 PM

Re: Team Game Starting
 
Are we allowed to create a "Vanheim War Goddess" mod to optimize pretender cost for the Vans/Valks as you have for the sidhe ? http://forum.shrapnelgames.com/images/smilies/wink.gif

Say 2F 1W 1E ? (we'll give up stealth, awe and glamour for the extra fire boost)

*duck*

Rabe the Troublemaker

dzbabi March 6th, 2005 02:33 PM

Re: Team Game Starting
 
*trowing a old fish at rabelais*

msew March 6th, 2005 06:20 PM

Re: Team Game Starting
 
okie truper has taken griffon's place.

the first post of the thread has updated info on teams and such

msew March 6th, 2005 08:43 PM

Re: Team Game Starting
 
kk game is on 24h quick host


we are on turn 18.


we played til turn 9 and abysia had not taken heat 2 so his nation was pretty much worthless.

We restarted. Did 10 turns in 50 minutes. Good stuff there!



So far:


Massive battles bettween:

Vans and Man first blood to man. MASSIVE destruction by vans

Vans and Abysia Mega battle

Arco and Man Battle!


Vans are fighting two front war with Man and Abysia

Arco is fighting Man.



No intel on TC

Ulm was abaondoned by the Vans and left to fend for himself.


And that is how things stand at turn 18!!!


All times are GMT -4. The time now is 11:53 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.