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-   -   New Shahrivar game, not on Mosehansen (http://forum.shrapnelgames.com/showthread.php?t=23995)

RibbonBlue June 7th, 2005 06:01 PM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
24hr!

Ironhawk June 7th, 2005 07:51 PM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
I guess IRC is acting up again? I cant seem to log in. I'm just going to set you guys to what I consider to be the default - 24hrs. Enjoy!

PashaDawg June 7th, 2005 11:15 PM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
New turn is up!

Shmonk June 7th, 2005 11:19 PM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
All right!

PashaDawg June 7th, 2005 11:59 PM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
yeeeehawww!!

Cainehill June 8th, 2005 11:32 AM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 

Interesting to see two nations take a second province on turn one - without getting anyone into the Hall of Fame. Wouldn't think it was possible, since the experience alone for a battle should get them into it.

Shmonk June 8th, 2005 11:51 AM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
I could tell you, but then I'd have to... well, I wouldn't do THAT. But I thought it was interesting how I came into a province on turn 1.

Dimaz June 8th, 2005 12:58 PM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
The answer is too simple - I had a castle neighboring starting prov. Or maybe I missed some specific rule about not capturing indy provinces with castles?

Shmonk June 8th, 2005 01:59 PM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
Yep, that was it, there was a castle in a neighboring province, and I went to investigate, and the enemy is afraid and inside the castle, waiting for me to rip them to shreds. But no experience for single handedly taking a province. Darn.

Cainehill June 8th, 2005 02:07 PM

Re: Sunken_Treasure : New Shahrivar game on Moseha
 
Ah, the good old castle "feature", which causes issues for maps that want to contain castles. http://forum.shrapnelgames.com/images/smilies/frown.gif Hadn't realized there were castles - thought it might be the "0 troops in independent province regardless of independent strength setting" feature. (I've seen starting positions with multiple neighbors containing no troops, despite a high independent setting.)

They're both more than a little inconvenient for MP games.


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