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-   -   Announcing the 2005 PBW Open Tournament (http://forum.shrapnelgames.com/showthread.php?t=26841)

geoschmo February 18th, 2006 06:52 PM

Re: Announcing the 2005 PBW Open Tournament
 
No armor, shields or PD? You guys are going to go through a lot of ships. http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif

Just so I am clear, when you say no carrier ships, you mean no ships of the carrier hull-types? I assume you are allowed to build say a light-cruiser and put fighter bays on it? Or am I assuming too much?

Slynky February 18th, 2006 07:20 PM

Re: Announcing the 2005 PBW Open Tournament
 
Quote:

geoschmo said:
No armor, shields or PD? You guys are going to go through a lot of ships. http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif

Just so I am clear, when you say no carrier ships, you mean no ships of the carrier hull-types? I assume you are allowed to build say a light-cruiser and put fighter bays on it? Or am I assuming too much?

Yeah, we can put bays on any kind of ship except carriers. This was to avoid the 800Kt ship after researching fighters.

Will February 20th, 2006 04:38 PM

Re: Announcing the 2005 PBW Open Tournament
 
Quote:

Slynky said:
Yeah, we can put bays on any kind of ship except carriers. This was to avoid the 800Kt ship after researching fighters.

Yeah, GrandpaKim just hit me pretty hard with an approximately 20 ship fleet of 800kT Light Carriers. Combination of fighters and heavy mounts overwhelmed my fleet of about 30 destroyers and light cruisers. http://forum.shrapnelgames.com/images/smilies/frown.gif

I had used that strategy vs. the AI before, but I don't think I ever quite got that big of a fleet of carriers together this soon. Seems to be very effective.

Slynky February 22nd, 2006 11:28 PM

Re: Announcing the 2005 PBW Open Tournament
 
Quote:

Slynky said:
Ready for round 2 here! See, we're obedient empires http://forum.shrapnelgames.com/images/smilies/wink.gif

We have agreed upon some strange and interesting parameters for our game, so "listen up"...

There will be NO:

PD
Religious Trait
Carrier ships (e-agreement, 'cause there's no setting)
Mines
Stellar Manipulation
Intel
Shields
Armor


All else is as per the tourney. We used 2,000 points for racial traits.

Finally, we agreed upon 3 GOOD homeworlds.

(if I've forgotten anything, I imagine I will be corrected)

Well, it's a very interesting game!

Will February 25th, 2006 09:58 PM

Re: Announcing the 2005 PBW Open Tournament
 
Quote:

Will said:
Yeah, GrandpaKim just hit me pretty hard with an approximately 20 ship fleet of 800kT Light Carriers. Combination of fighters and heavy mounts overwhelmed my fleet of about 30 destroyers and light cruisers. http://forum.shrapnelgames.com/images/smilies/frown.gif

I had used that strategy vs. the AI before, but I don't think I ever quite got that big of a fleet of carriers together this soon. Seems to be very effective.

And, we now have the first finished game in the second round. Grandpa Kim has three 20-ish strong fleets of light carriers running around capturing all my planets, and one of them slaughtered what I think would have been my last hope, a fully trained fleet I had guarding a warp point. My colonies are beginning to riot, most of them are either Unhappy or Angry... not a very good situation. I just sent in my surrender.

Good luck to everyone else in their Round 2 games, and good luck to Grandpa Kim for your semi-final game http://forum.shrapnelgames.com/images/smilies/happy.gif

Thermodyne March 4th, 2006 03:21 PM

Re: Announcing the 2005 PBW Open Tournament
 
This one goes to Slynky. It was over a while ago, but we played on because of the odd setting for the game. The settings really made for a different feel to the game.

Slynky March 4th, 2006 10:05 PM

Re: Announcing the 2005 PBW Open Tournament
 
Quote:

Thermodyne said:
This one goes to Slynky. It was over a while ago, but we played on because of the odd setting for the game. The settings really made for a different feel to the game.

Quite scary settings knowing one had NOTHING to stop missiles with or even "pad" their hits (no armor or shields). Even then, fighters weren't to be discounted, either as one could hit them with regular beam weapons but hopping through a hole was a bit tough as beam weapons don't get to fire defensively like PDs do, so you had to withstand that first onslaught of fighters.

Thanks for a good game, prompt turn turnaround, and dialogue on playtimes and availability. Made it a pleasure!

geoschmo March 20th, 2006 10:52 AM

Re: Announcing the 2005 PBW Open Tournament
 
Round 2 is over. Round 3 games have been setup.

Game 1, Slynky vs Parasite

Game 2, Grandpakim vs Nomis

Let me know when you've decided on settings.

Grandpa Kim April 17th, 2006 11:37 PM

Re: Announcing the 2005 PBW Open Tournament
 
Grandpakim surrenders to Nomis. He got there fustest with the mostest.

Nomis April 18th, 2006 04:03 AM

Re: Announcing the 2005 PBW Open Tournament
 
Playing with Grandpa Kim was a pleasure. I made many mistakes during this game and learned a lot. I set some dump fleet strategies and after battles realized how dump! I had worse economy and research, but time was working for me. If only Granda Kim attacked me earlier I would surely lose any battle (with my �25% to hit). Thanks to Grandpa Kim for great game.

Well, I'm pretty new PBW player, only half year playing against human opponents. I hope I would be enough good to play against such experienced players like Slynky or Parasite.


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