.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Masters Mod v1.7 ( May the Masters be with You ) (http://forum.shrapnelgames.com/showthread.php?t=27062)

Urendi Maleldil June 8th, 2006 06:52 PM

Re: Masters Mod v1.7 ( May the Masters be with you
 
Intel Masters - Believe it or not, but I've actually been tossing this one around as another possible Master trait.

Time Masters - This would probably be better as simply an addition to the standard Temporal Knowledge rasial trait.

Artifact Masters - Isn't this the Megascale Masters?

Ed Kolis June 8th, 2006 07:05 PM

Re: Masters Mod v1.7 ( May the Masters be with you
 
For the intel masters, maybe they could get some intel that only normally occurs as events??? http://forum.shrapnelgames.com/images/smilies/wink.gif

narf poit chez BOOM June 8th, 2006 09:02 PM

Re: Masters Mod v1.7 ( May the Masters be with you
 
Artifacts sounds more like wierd stuff to me.

Ed Kolis June 14th, 2006 03:11 PM

Re: Masters Mod v1.7 ( May the Masters be with you
 
How about this?
Demolition Masters - Race is adept at blowing things up. They get advanced mine hulls (such as Mini Mines which carry only 1 warhead but are available very early on and Space Demolition Packs which can carry lots of warheads), warheads (for ships, fighters, mines, and drones, and of a variety of damage types!), and resource recycler facilities (perhaps a starting 50% scrap rate facility, and mobile scrap yard components when Resource Manipulation is researched?)

Urendi Maleldil June 14th, 2006 03:59 PM

Re: Masters Mod v1.7 ( May the Masters be with you
 
Ahh! There's another one I already have notes for. Do you guys have the psychic racial trait?

Demolition Masters should get planet and star destroyers faster too. Boom!

gregebowman June 26th, 2006 07:40 PM

Re: Masters Mod v1.7 ( May the Masters be with you
 
How is this mod? It sounds interesting, but I can't play it anyway until I get my computer fixed. But I can sure download it. Maybe I'll d/l it anyway, as soon as I can get a cd formatted.

Black_Knyght June 26th, 2006 10:02 PM

Re: Masters Mod v1.7 ( May the Masters be with you
 
This mod is one of my favorites. I've played it several times and never had a dull moment. The Masters traits really make it original.

Urendi Maleldil June 27th, 2006 01:28 AM

Re: Masters Mod v1.7 ( May the Masters be with you
 
Well, I think it's pretty cool http://forum.shrapnelgames.com/images/smilies/happy.gif

gregebowman June 28th, 2006 08:08 PM

Re: Masters Mod v1.7 ( May the Masters be with you
 
Can't wait to play it.


All times are GMT -4. The time now is 02:36 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.