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Re: SE:V, I\'ll be honest
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2d Graphics in line to the lasts game graphics prolly a bit easier then designing 3d graphics.. I wasnt around either so no idea. But this kind of game i dont care about the graphcis.. Yes the 3d graphics are horrible that doesnt mean alot of time wasnt invested in them cause making lots of such graphics isnt easy. Not to mention i find it an uneeded drain on processing and such. And yes i would gladly pay 40,50 for a game that improves the gameplay,ai,interface and does nothing with the graphics. As long as i can tell the difference bewteen different ships and planets i dont much care. Quote:
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Re: SE:V, I\'ll be honest
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Re: SE:V, I\'ll be honest
Modelling and texturing a primitive 3D model is about as time consuming as making 8 different 2D pictures for a ship.
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Re: SE:V, I\'ll be honest
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Re: SE:V, I\'ll be honest
And can any of you look me straight in the face and tell me you would pay $40 if the game looked exactly like SE4 with a few new effects?
I'd probably be more positive about buying the game if that was the case, actually. Then I'd know that the money would have been used for gameplay/AI improvement, not spent on developing a fairly needless(to me) 3D engine, which, from what Aaron said in the latest interview, was the hardest and most time-consuming feature to implement in SEV. For that matter, I'd probably pay 40$ just to get a ground-breaking AI update alone. Besides, the Football Manager( former Championship Manager) series are good examples of games where players are more than happy to pay full price even if it's just for some very minor tweaking and an updated player database. |
Re: SE:V, I\'ll be honest
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Let's also not forget that "gameplay" should be taken to mean the entire gaming experience, which includes the graphics. If they're an eyesore, it does drag down the gameplay. |
Re: SE:V, I\'ll be honest
I can understand complaints about how the UI is clunky or the demo is buggy or the AI isn't optimized, but I can't see how SE players can argue that game mechanics were not improved or gameplay was sacrificed. Seriously the unfair combat of SE:IV was eliminated, ground combat was at least expanded, improvements were made to construction point usage, unit individualization, research, customizable lists, etc - and that's not even talking about the modding capabilities of SE:V versus SE:IV.
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Re: SE:V, I\'ll be honest
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The guy above said.. Aaron said it was time consuming and hard. And tahts what i usually hear.. I've never seen a devloper go Thankfully this edition we've upgraded to 3d graphics and it saved alot of time over the old 2d engine. And yes graphics are part of gameplay.. Just in games like this a very unimportant part to me. And plenty of games succeed with little or even no graphics. Refer to FM series or the Ootp series.. I dont play 4x games to admire the graphics..Ill buy dominion 3 they really didnt do anything to the graphics... Im sure they could of figured out something in the 2d engine.. Maybe the real time space combat will be good enough to make up for the crapdom that is the graphics in the rest of the game. Wont know tell i get to partake in large battles againist the Ai. |
Re: SE:V, I\'ll be honest
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Re: SE:V, I\'ll be honest
Well here is my two cents. The UI is clumsy and ruins the game play. This version will have a hard time fitting into slot 5 of the SE saga. It is missing that special something that the other versions had. With 2 and 3, I spent hours and hours playing in the beginning. With 4 it took a little longer to warm up to, but was still an evolution of the series. This one looks like/plays like a knock off. IMHO we have traded game strategy for eye candy. For those of us who loved SE3, this is quite a ways off the path. I wish MM all the best and I hope the game sells well, but as it is now, I don’t think this will be my cup of tea.
PS: I was going to skip this part, but the days that I have the energy to post are too few of late. I have to wonder as to the direction that the SE series is taking. It is becoming less of a strategy game and more of a FX game with each new version. I am left wondering who has the greatest amount of influence on the evolution of the game. |
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