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Re: Patch Improvements
I think RAM is my primary bottleneck (and cpu). Guess I will be in the market for a new pc after I finish paying for my daughter's braces. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Patch Improvements
Strange, my post didn't appear... so posted again.
Must be dreamlands in the forums again. http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/image...ies/stupid.gif |
Re: Patch Improvements
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I can see both of your last 2 replies. http://forum.shrapnelgames.com/images/smilies/smirk.gif |
Re: Patch Improvements
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Re: Points for Slumbering gods too high
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alt tab
using alt tab messes up the graphics really bad when you alt tab back into the game. this was never a problem in dom 2.
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Re: Points for Slumbering gods too high
That sounds wise to wait for MP feedback... thinking out loud, perhaps in my games the early SC theory is less palatable because I always set independents to 9. Lower settings for independents make the awake-god strategy more palatable.
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Re: Points for Slumbering gods too high
Give us Save function pls
Its annoying not being able to play in full screen mode because i need to save outside the game. |
Re: Points for Slumbering gods too high
Not sure what you mean by "save outside the game"?
If you're copying the .trn files to return to old turns, then I'm afraid it's working as designed and not likely to change. I suspect most here would view it as cheating. That said, it's your game and the --postexec switch and a little scripting should be able to give you that functionality. If you meant something else, I'm curious what? |
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