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Re: MP Game, Early Era, Random Nations, Victory Po
Ah, cool. Thanks Arameyan! I'll kill you last.
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Re: MP Game, Early Era, Random Nations, Victory Po
Make sure to delete the original random map file if you connected to the game before I had to restart it, otherwise, you'll be playing on a map that doesn't match what's happening in the game.
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Re: MP Game, Early Era, Random Nations, Victory Po
Turn 2 is up, please check and make sure that everything worked properly.
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Re: MP Game, Early Era, Random Nations, Victory Po
Will it cause a problem to delete and re-create the map file even though we've already taken turn 1?
I don't recall if I did my turn before or after your announcement. I assume the map is in the \maps folder. Is it called _randommap_randomnation.rgb? |
Re: MP Game, Early Era, Random Nations, Victory Po
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Thanks a lot Arameyan, it's very good to know! |
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Re: MP Game, Early Era, Random Nations, Victory Po
Glad it helps!
Now I'm going for a -very- beginner question: How a 48 hours quickhost is exactly workning? I tought it means that turns will be never be created before 48 hours, even if everyone have played. It doesnt seem to be the case as turn 2 is up (yay!). Does it means that the 48 hour is a deadline so any player that havent played lose his turn? In any case i'm fine with it! http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: MP Game, Early Era, Random Nations, Victory Po
Quickhost means that the turn is hosted as soon as everyone submits their turn, unless X hours (in this case 48) have passed, in which case it will host.
Now everybody fear the aging mages of Ermor, they are so old your soldiers will feel uncomfortable next to them and leave http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: MP Game, Early Era, Random Nations, Victory Po
Magic is for gurlymen, all shall fall to the strong arms and sharp axes of Ulm!
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