analytic_kernel |
January 6th, 2009 07:28 PM |
Re: Beginner's Guide to EA Arcoscephale
Quote:
Originally Posted by MaxWilson
(Post 664605)
Not the pixels, the topology of the map. A pathological case: consider a map in which every province is adjacent to every other province, vs. a "ring" topology in which provinces are arranged linearly with exactly two neighbors each. Strong dom sources will take much longer to spread in the second topology, but they'll be deeper where they do spread.
-Max
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Thanks for the clarification, Max. This is definitely more what I had in mind and definitely not pixel distance. Also, I was hinting that radius was perhaps difficult to measure in certain regions of some maps, and so making something a function of it might be difficult by extension.
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