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-   -   Thug/SC/Assasin builds thread (http://forum.shrapnelgames.com/showthread.php?t=31248)

Arameyan October 30th, 2006 08:37 PM

Re: Thug/SC/Assasin builds thread
 
Gandalf:

How do you use the Lord of the Wild (EA or ME MP)? I tried to use it but I'm not sure how: as a pretender I dont want to risk him to sneak in bad dominion. Do you use blood Magic? Equip him as a SC?

However he is a really cool thematic choice http://forum.shrapnelgames.com/images/smilies/happy.gif

Corwin October 31st, 2006 04:20 AM

Re: Thug/SC/Assasin builds thread
 
Quote:

Taqwus said:
If you've got the gems for Wish, do you have the gems to empower the mummy to cast Gifts from Heaven? The -3 prec of that spell is nasty, but with the caster's prec of 28...

Yeah. It will be more like precise laser strike from the orbiting satelite, rather than some random rock from space. http://forum.shrapnelgames.com/images/smilies/happy.gif

Gandalf Parker October 31st, 2006 11:56 AM

Re: Thug/SC/Assasin builds thread
 
Quote:

Arameyan said:
Gandalf:

How do you use the Lord of the Wild (EA or ME MP)? I tried to use it but I'm not sure how: as a pretender I dont want to risk him to sneak in bad dominion. Do you use blood Magic? Equip him as a SC?

However he is a really cool thematic choice http://forum.shrapnelgames.com/images/smilies/happy.gif

I dont sneak him out unless it looks like Im going to lose my castle. But I use him as a fodder generator. Especially since I turn down order and production which makes him generate even more. It gives me a nice split between being able to create and send stealth armies, while still getting plenty of free non-stealth for local combat and patrolling.

Arameyan October 31st, 2006 07:57 PM

Re: Thug/SC/Assasin builds thread
 
Ok. Does it generate more maenads than a regular pan?

Shovah32 October 31st, 2006 09:41 PM

Re: Thug/SC/Assasin builds thread
 
Im pretty sure he does but i cant verify.

Zen October 31st, 2006 10:20 PM

Re: Thug/SC/Assasin builds thread
 
Yes, he does.

Gandalf Parker October 31st, 2006 10:40 PM

Re: Thug/SC/Assasin builds thread
 
And having high turmoil increases it even more. It gets hard to keep enough commanders moving them around. Getting the ability to Awaken Sleeper helps alot

Shovah32 November 1st, 2006 09:39 AM

Re: Thug/SC/Assasin builds thread
 
The only problem i have is that taking turmoil can give you a fairly large decrease to your income, although taking luck and a bit of growth might help.

Arameyan November 1st, 2006 10:07 AM

Re: Thug/SC/Assasin builds thread
 
I'm trying Turmoil 3 Luck 3 Pangaea. Sometimes luck gives money but I think I have to take an awake pretender able to figth just in case I'm against an Order 3 Productivity 3 High bless rush http://forum.shrapnelgames.com/images/smilies/happy.gif

Other than Mass protection and Maybe mass regen (less useful) to boost maenads, I think theyre is a high blood spell that increase by 4 the strength of all your battlefield units. With Berserk the maenads would have a strength of 15, but at a high research cost. Any other maenad-boosting spell?

Shovah32 November 1st, 2006 10:09 AM

Re: Thug/SC/Assasin builds thread
 
Weapons of sharpness? I though rush of strength only worked on demons?


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