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Re: Eater of the Dead
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Then I tested those 50 undead horsemen you mention which slaughtered the creature... another test revealed even 20 of the undead horsemen easily killed the creature with minor losses(less than 5). Another weakness of the eater of the undead from my testing revealed that only one of these can exist within a game. If another is summoned then POOF the other vanishes the same as the DJinn. No testing was done on the behemoth. The creature has been improved from dominions_2 yet my testing rates it's value at only 11 astral. |
Re: Eater of the Dead
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And i defninitly don't remember the eater being a really awesome summon in Dom 2, though he should've been if he's supposed to be decent in Dom 3 with twice the cost. |
Re: Eater of the Dead
Go play arund with it. It has a few tricks up it's sleave that is not readily apparent.
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Re: Eater of the Dead
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* assuming that Dominions4 is ever made, it will probably take about 2 years. ** unless the creature description is changed in one of future patches to make its strengths more apparent |
Re: Eater of the Dead
Well it turns out it was bugged, so go play around with it some more after the first patch.
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Re: Eater of the Dead
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Re: Eater of the Dead
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http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Eater of the Dead
I don't have all the knowledge you guys do, but my first experience with this creature was a real let down. I'll admit I didn't really know what kind of role it was supposed to fill, though. I'll try again after the patch, of course. I wish I could remember what killed it, but it was something surprisingly minor. I remember I sent it into battle with my obelisk pretender by casting stygian paths. The pretender just sat and cast bone grinding and other mean spells, but the eater got killed before the obelisk won the battle.
I agree it could use an aura. Leprosy was a cool suggestion. =$= |
Re: Eater of the Dead
Let it eat a bit first. Pillage your province if you want it to grow faster. It is somewhat broken and lack some of its fun specials, but that is fixed in the patch.
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Re: Eater of the Dead
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